sketch-a-day/s113/s113.pyde

122 wiersze
3.5 KiB
Python

# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
SKETCH_NAME = "s113" # 180423
add_library('serial') # import processing.serial.*;
add_library('arduino') # import cc.arduino.*;
add_library('gifAnimation')
from gif_exporter import *
from inputs import *
ELEMENTS = []
GIF_EXPORT = False
def setup():
global input
size(600, 600)
noStroke() # sem traço
frameRate(30)
strokeWeight(3)
colorMode(HSB)
# Ask user for Arduino port, uses slider if none is selected`
input = Input(Arduino, slider_pins=[1, 2, 3, 4])
def draw():
background(0) # fundo preto
grid_elem = int(input.analog(1) / 16) # 0 a 63 linhas e colunas na grade
elem_size = int(input.analog(2) / 16) # 0 a 63 tamanho base dos quadrados
rand_size = int(input.analog(3) / 16) # escala a randomização do tamanho
rand_posi = int(input.analog(4) / 16) # escala a randomização da posição
# trava a random entre os ciclos de draw
# mas varia com o número de colunas na grade
randomSeed(int(input.analog(1)) / 4)
# espaçamento entre os elementos
spac_size = width / (grid_elem + 1)
v = spac_size * 1.5
h = spac_size * sqrt(3)
for ix in range(-1, grid_elem + 1):
for iy in range(-1, grid_elem + 1):
if iy % 2:
x = ix * h + h / 4
else:
x = ix * h - h / 4
if ix % 2:
es = elem_size
else:
es = -elem_size
y = iy * v
for i in range(3):
final_size = es * (i + 0.5)
C = color(map(final_size, -100, 100, 0, 255),
255, 255, 100)
oX = rand_posi * random(-1, 1)
oY = rand_posi * random(-1, 1)
ELEMENTS.append((C, x + oX, y + oY, final_size))
# three layers of elements
for e0, e1, e2 in zip(ELEMENTS[0::3], ELEMENTS[1::3], ELEMENTS[2::3]):
st0, x0, y0, es0 = e0
st1, x1, y1, es1 = e1
st2, x2, y2, es2 = e2
fs0 = es0 + rand_size * random(-1, 1)
fs1 = es1 + rand_size * random(-1, 1)
fs2 = es2 + rand_size * random(-1, 1)
with pushMatrix():
translate(x0,y0)
rotate(fs0)
fill(st0)
hexagon(0, 0, fs0)
with pushMatrix():
translate(x1,y1)
rotate(fs1)
fill(st1)
hexagon(0, 0, fs1)
with pushMatrix():
translate(x2,y2)
rotate(fs2)
fill(st2)
hexagon(0, 0, fs2)
# empty list
ELEMENTS[:] = []
# uncomment next lines to export GIF
global GIF_EXPORT
if not frameCount % 20 and GIF_EXPORT:
GIF_EXPORT = gif_export(GifMaker,
frames=1000,
delay=300,
filename=SKETCH_NAME)
# Updates reading or draws sliders and checks mouse dragging / keystrokes
input.update()
def keyPressed():
global GIF_EXPORT
if key == 'p': # save PNG
saveFrame("####.png")
if key == 'g': # save GIF
GIF_EXPORT = True
if key == 'h':
input.help()
input.keyPressed()
def keyReleased():
input.keyReleased()
def rnd_choice(collection):
i = int(random(len(collection)))
return collection[i]
def hexagon(x, y, r):
with pushMatrix():
translate(x, y)
beginShape()
for i in range(6):
sx = cos(i * TWO_PI /6) * r
sy = sin(i * TWO_PI /6) * r
vertex(sx, sy)
endShape(CLOSE)