kopia lustrzana https://github.com/villares/sketch-a-day
				
				
				
			
		
			
				
	
	
		
			76 wiersze
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			76 wiersze
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
| from random import choice
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| 
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| class Grid():
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| 
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|     def __init__(self, pos, **args):
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|         self.pos = PVector(*pos)
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|         self.vel = PVector(choice((-1, 1, .5, -.5)), choice((.25, -.25)))
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|         self.shapes = Grid.create_shapes((0, 0), **args)
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|         self.space = args['space']
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| 
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|     def update(self):
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|         for sh in self.shapes:
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|             Grid.draw_element(sh, self.pos.x, self.pos.y)
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|         if dist(mouseX - width / 2, mouseY - width / 2,
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|                 self.pos.x, self.pos.y) < self.space * 5:
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|             self.pos += self.vel * self.space
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|         if self.pos.mag() > width / 2: # * height:
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|             self.vel = self.vel * -1
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| 
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|     @staticmethod
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|     def create_shapes(pos, dims, space, elem):
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|         gx, gy = pos
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|         col_num, row_num = dims
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|         result = []
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|         half_w = col_num * space / 2.
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|         half_h = row_num * space / 2.
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|         for ix in range(col_num):
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|             x = gx + ix * space + space / 2. - half_w
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|             for iy in range(row_num):
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|                 y = gy + iy * space + space / 2. - half_h
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|                 noFill()
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|                 result.append(Grid.create_element(x, y, ix, iy, *elem))
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|         return result
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| 
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|     @staticmethod
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|     def create_element(x, y, ix, iy, *args):
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|         sh = args[0]  # shape
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|         si = args[1]  # size
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|         c = color(128)
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|         # print ix, iy
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|         if int(si) % 3 == 0:
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|             si *= 0.25 + 0.25 * ((ix + iy) % 3)
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|         elif int(si) % 2 == 0:
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|             c = color(0, 0, 200)
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|             si *= 0.5 + 0.5 * ((ix + iy) % 2)
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|         
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|         if (ix + iy) % 3 ==0:
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|             c = color(200, 0, 0)
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|         elif (ix + iy) % 2 == 0:
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|             c = color(0, 0, 200)
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| 
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|             
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| 
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|         if args[0] in (RECT, ELLIPSE):
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|             return (sh, x, y, si, si, c)
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|             print sh
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|         elif sh == TRIANGLE:
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|             return (TRIANGLE, x, y, x + si, y, x, y + si, c)
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|         elif sh == TRIANGLES:
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|             return (TRIANGLE, x, y, x - si, y, x, y - si, c)
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|         
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|     @staticmethod    
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|     def draw_element(el, sx, sy):
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|         fill(el[-1])
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|         sh, ex, ey = el[0], el[1], el[2]
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|         pushMatrix()
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|         translate(sx, sy)
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|         if sh == RECT:
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|             rect(ex, ey, el[3], el[4]) 
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|         if sh == ELLIPSE:
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|             ellipse(ex, ey, el[3], el[4]) 
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|             print "e"
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|         if sh == TRIANGLE:
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|             triangle(ex, ey, el[3], el[4], el[5], el[6]) 
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|         popMatrix()
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