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README.md | ||
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README.md
Hi! I'm [Alexandre Villares](https://abav.lugaralgum.com), let's see if I can make one small program (*sketch*) a day. I'm working with [Processing Java Mode](https://processing.org), [Processing Python Mode](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN), [P5JS (JavaScript)](p5js.org) and sometimes other stuff. If you enjoy this, make a small donation [here](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=HCGAKACDMVNV2) or with [Patreon](https://patreon.com/arteprog)
060: code [Py.Processing]
Complete Object Oriented refactor...
059: code [Py.Processing]
Back to a list of points, now every point of the grid has a node. Limited points_to random each.
058: code [Py.Processing]
Now with some deepcopy of changeable imutable namedtuples (containing mutable lists), and some lerp()
057: code [Py.Processing]
Revisited 54 and now I'm re-selecting random points_to nodes...
056: code [Py.Processing]
Arrow grid moving in HSB colour space
055: code [Py.Processing]
Grid revisited
054: code [Py.Processing]
New arrows! With a "Tail" parameter...
053: code [Py.Processing]
Big invisible refactor (no more point-grid to select from, now a list of possible X and Y positons to choose). On the visible side, fewer elements, and non-pointing elements redrawn in red on top.
052: code [Py.Processing]
White lines first, black arrows on top.
051: code [Py.Processing]
Points now on a grid.
050: code [Py.Processing]
Arrows now...
049: code [Py.Processing] Yet more graphs
048: code [Py.Processing] Yet more graphs
047: code [Py.Processing] Yet more graphs
046: code [Py.Processing] Yet more graphs
045: code [Py.Processing] Yet more graphs
044: code [Py.Processing] More graphs
043: code [Py.Processing] More graphs
042: code [Py.Processing] Yet another interactive recursive thingy, the image on the right is shown with a key pressed
041: code [Py.Processing] Yet another interactive recursive thingy, the image on the right is shown with a key pressed
040: sketch_180209a [Py.Processing] More recursion
039: sketch_180208e [Py.Processing] Manoloide inspired recursion
038: sketch_180208d [Py.Processing] Saskia Freeke inspired grid
037: sketch_180206b [Py.Processing] "Carnahacking is near!"
036: sketch_180205b [Py.Processing] Added some mouse disturbance
035: sketch_180204b [Py.Processing] Preparing for "Carnahacking"
034: sketch_180203c [Py.Processing] Like 33 but again with "w squared" circles
033: sketch_180202c [Py.Processing] Like 32 but again with lines
032: sketch_180201c [Py.Processing] Like 29 but with moving points after the gesture is done
031: sketch_180130c [Py.Processing] Like 29 but with moving points after the gesture is done
030: sketch_180130c [Py.Processing] Like 29 but with 3D and PeasyCam orbit...
029: sketch_180129c [Py.Processing] Like 27 but with circles
028: sketch_180128c [Py.Processing] Like 27 but on grayscale
027: sketch_180127c [Py.Processing]YouTube
Saving a list of points to animate colour... Mouse speed changes recorded colour & strokeWeight()
026: sketch_180126c [Py.Processing] Mouse speed changing colour & strokeWeight()
025c: sketch_180125b [Py.Processing] Mouse speed changing strokeWeight()
024b: sketch_180124b [Py.Processing] Maybe tomorrow I'll try adding some sliders & movement to this graph ? [nah...]
023b: sketch_180123b [Py.Processing] Farrel's Sliders adding random displacement
022: missed :(
021b: sketch_180121b [Py.Processing] Playing with Peter "Hacking Math Class" Farrel's Sliders!
020b: sketch_180120b [Py.Processing] I was stuck on my DBN conversion sketch 20a, so this HSB shape play is 20b...
020a: sketch_180120a [Py.Processing] Refactored the code generation, removed most of the repeated vertices... C D E G O R not nice yet…
019: sketch_180119a [Py.Processing] DBN Letters: Now working on a new approach, generating vertex/Shape code, not there yet...
018: sketch_180118a [Py.Processing] DBN Color font? Nah…
017: sketch_180117a [Py.Processing] John Maeda's dbnletters.dbn
code from Design by Numbers on Processing Python Mode
016: 16a [Py.Processing] Converting some Typography code from Design by Numbers, almost there!
015: sketch_180115a [Py.Processing] Converting some Typography code from Design by Numbers, first trials
014: sketch_180114a [Py.Processing] Another 3D Graph
013: s180113 [Py.Processing] 3D Graph
012: s180112 [Py.Processing] Another Graph Take
011: s180111 [Py.Processing] A Graph Take
010: s180110 [Py.Processing] More Manoloide inspired balls PNG (derived from a sketch by Manuel Gamboa Naon)
009: s180109 [Py.Processing] Balls for Manoloide GIF (derived from a sketch by Manuel Gamboa Naon)
008: s180108 [Py.Processing] Grid of Platonic Solids in Python Mode GIF
007: s180107 [Processing Java] Another grid of Platonic Solids in Java Mode GIF
006: s180106 [Processing Java] Grid of Platonic Solids in Java Mode GIF
005: s180105 [p5js] Line Tetrahedrons in p5*js - interactive
004: s180104 [Processing Java] Tetrahedrons in Java Mode- GIF
003: s180103 [Py.Processing] Tetrahedrons Python Mode- GIF
002: s180102 [Py.Processing] Many Stars 3D - YouTube
001: s180101[Py.Processing] Many Stars - YouTube (inspired by my own p5js Xmas & New Year card code)