sketch-a-day/s062/s062.pyde

163 wiersze
5.4 KiB
Python

"""
sketch 62 180303 - Alexandre B A Villares
https://abav.lugaralgum.com/sketch-a-day
"""
import random as rnd
import copy as cp
SPACING, MARGIN, RANGE = 50, 75, 1
DRAWING = [] # drawing elements 'D_nodes'
SAVE_FRAMES = True
def setup():
size(500, 500)
rectMode(CENTER)
noFill()
create_drawing(DRAWING)
def keyPressed():
global RANGE
if key == 'n':
create_drawing(DRAWING)
if key == 'b':
for node in DRAWING:
node.copy_target(-1, 1) # target back to the first points
if key == '=' or key == "+":
RANGE += .5
if key == '-' and RANGE > 1:
RANGE -= .5
def create_drawing(drawing):
"""
clears the list of nodes and creates a a new drawing appending a
list of nodes/drawing elements: arrows, connecting lines and lonely nodes
"""
drawing[:] = []
for x in range(MARGIN, 1 + width - MARGIN, SPACING):
for y in range(MARGIN, 1 + height - MARGIN, SPACING):
drawing.append(D_node(x, y, DRAWING))
for node in drawing: # para cada elemento do drawing
node.randomize_target(0, RANGE * SPACING) # set of random targets
node.copy_target(0, -1) # backup of original targets
node.randomize_target(1, RANGE * SPACING) # secondary set of random targets
def draw():
background(200)
fc = frameCount % 300 - 150
if fc < 0:
fase = 0
elif 0 <= fc < 149:
fase = map(fc, 0, 149, 0, 1)
# and frameCount < 1050: # add/remove 300 for longer/shorter
elif fc == 149:
fase = 0
for node in DRAWING:
node.copy_target(1, 0)
node.randomize_target(1, RANGE * SPACING)
# draws circles/'lines', non-arrows
for node in (n for n in DRAWING if not n.is_arrow):
node.plot(fase)
# draws arrows
for node in (n for n in DRAWING if n.is_arrow):
node.plot(fase)
if SAVE_FRAMES and not fc % 10:
saveFrame("####.tga")
class D_node(object):
""" Drawing elements, arrows or circles that might point to another element """
def __init__(self, x, y, drawing):
self.x = x
self.y = y
self.t_size = rnd.choice([5, 10, 15]) # t_size
self.s_weight = rnd.choice([1, 2, 3]) # s_weight
self.is_arrow = rnd.choice([True, False])
self.points_to = [[], [], []] # current targets, next targets, initial targets
self.drawing = drawing
def plot(self, amt, other=None):
strokeWeight(self.s_weight)
stroke(self.s_color(amt))
for other in self.points_now(amt):
if self.is_arrow:
seta(self.x, self.y, other.x, other.y,
self.t_size, self.s_weight * 5, # shorten amount, head size
rect, self.t_size) # tail func, tail size
else:
line(self.x, self.y, other.x, other.y)
ellipse(self.x, self.y, self.t_size, self.t_size)
if not other:
if self.is_arrow:
other = self
seta(self.x, self.y, other.x, other.y,
self.t_size, self.s_weight * 5,
rect, self.t_size)
else:
ellipse(self.x, self.y, self.t_size, self.t_size)
def randomize_target(self, index, range_times_spacing):
self.points_to[index][:] = []
for _ in range(3):
rnd_node = rnd.choice(self.drawing)
while dist(self.x, self.y, rnd_node.x, rnd_node.y) > range_times_spacing:
rnd_node = rnd.choice(self.drawing)
if (self.x, self.y) != (rnd_node.x, rnd_node.y) and random(10) < 5:
self.points_to[index].append(PVector(rnd_node.x, rnd_node.y))
def copy_target(self, origin, destination):
self.points_to[destination] = cp.deepcopy(self.points_to[origin])
def never_empty(self, points):
if not points:
return [PVector(self.x, self.y)]
else:
return points
def points_now(self, amt=0):
points = []
if amt == 0 or amt == 1:
return self.points_to[int(amt)]
else:
#for p0 in self.never_empty(self.points_to[0]):
p0 = self.never_empty(self.points_to[0])[0] # not all interpolated arrows are shown
for p1 in self.never_empty(self.points_to[1]):
points.append(PVector(lerp(p0.x, p1.x, amt),
lerp(p0.y, p1.y, amt)))
return points
def s_color(self, amt):
if amt == 0 or amt == 1:
if not self.points_to[int(amt)]:
return color(0, 0, 255)
elif self.is_arrow:
return color(0)
else:
return color(255)
else:
return lerpColor(self.s_color(0), self.s_color(1), amt)
def seta(x1, y1, x2, y2, shorter=0, head=None,
tail_func=None, tail_size=None):
"""
Seta means arrow in Portuguese
"""
L = dist(x1, y1, x2, y2)
if not head:
head = max(L / 10, 10)
with pushMatrix():
translate(x1, y1)
angle = atan2(x1 - x2, y2 - y1)
rotate(angle)
offset = shorter / 2
strokeCap(ROUND)
if L > head * 2:
line(0, L - offset, -head / 3, L - offset - head)
line(0, L - offset, head / 3, L - offset - head)
strokeCap(SQUARE)
line(0, offset, 0, L - offset)
if tail_func and tail_size:
tail_func(0, 0, tail_size, tail_size)