kopia lustrzana https://github.com/villares/sketch-a-day
				
				
				
			
		
			
				
	
	
		
			75 wiersze
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			75 wiersze
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Python
		
	
	
| """
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| Slider code by Peter Farell 
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| htts://twitter.com/hackingmath
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| http://farrellpolymath.com/
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| 
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| Get the most recent version here:
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| https://github.com/hackingmath/python-sliders 
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| """
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| # USAGE:
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| #>from slider import Slider
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| #
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| # Outside the setup function I created the slider object:
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| #
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| #>slider1 = Slider(0,20,6)
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| #
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| # You have to tell it the range of the slider (in this case 0 to 20)
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| # and the default value, when the program first runs (in this case, 6).
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| #
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| # Inside the setup function you give it a position on the screen:
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| #
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| #>slider1.position(20,20)
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| #
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| # Finally in the draw function you assign the value of the slider to a variable and work with it interactively. I just wanted to show it was returning and updating the value, so I just printed it out in the console:
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| #
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| #>num = slider1.value()
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| #>println(num)
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| #
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| 
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| class Slider:
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| 
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|     def __init__(self, low, high, default):
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|         '''slider has range from low to high
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|         and is set to default'''
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|         self.low = low
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|         self.high = high
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|         self.val = default
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|         self.clicked = False
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| 
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|     def position(self, x, y):
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|         '''slider's position on screen'''
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|         self.x = x
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|         self.y = y
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|         # the position of the rect you slide:
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|         self.rectx = self.x + map(self.val, self.low, self.high, 0, 120)
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|         self.recty = self.y - 10
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| 
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|     def value(self):
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|         '''updates the slider and returns value'''
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|         pushStyle()
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|         rectMode(CENTER)
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|         # black translucid rect behind slider
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|         fill(0, 100)
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|         stroke(0)
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|         rect(self.x + 60, self.y, 130, 20)
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|         # gray line behind slider
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|         strokeWeight(4)
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|         stroke(200)
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|         line(self.x, self.y, self.x + 120, self.y)
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|         # press mouse to move slider
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|         if dist(mouseX, mouseY, self.rectx + 5, self.recty + 10) < 20:
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|             fill(200)
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|             textSize(10)
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|             text(int(self.val), self.rectx, self.recty + 35)
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|             if mousePressed:
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|                 self.rectx = mouseX
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|         # constrain rectangle
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|         self.rectx = constrain(self.rectx, self.x, self.x + 120)
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|         # draw rectangle
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|         strokeWeight(1)
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|         fill(255)
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|         rect(self.rectx, self.recty + 10, 10, 20)
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|         self.val = map(self.rectx, self.x, self.x + 120, self.low, self.high)
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|         # draw label
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|         popStyle()
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|         return self.val |