# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day SKETCH_NAME = "s141" # 180521 Revisitig ideas from sketch s071 180312 # add_library('gifAnimation') # from gif_exporter import * def setup(): print_text_for_readme(SKETCH_NAME) size(700, 700) noFill() def draw(): background(200) grid = 4 border = 5 space = (width - border * 2) / grid for x in range(grid): for y in range(grid): px = border + space / 2 + x * space py = border + space / 2 + y * space poly_shape(px, py, TWO_PI / (3 + y), x, 4, 2.7) #gif_export(GifMaker, frames=10, filename=SKETCH_NAME) saveFrame(SKETCH_NAME+".png") noLoop() def poly_shape(x, y, angle, rnd, gen, S): with pushMatrix(): translate(x, y) radius = gen * gen * S #+ random(-rnd, rnd) ps = createShape() # to create a polygon on a ps PShape object ps.beginShape() a = 0 while a < TWO_PI: sx = cos(a) * radius sy = sin(a) * radius ps.vertex(sx + random(-rnd, rnd), sy + random(-rnd, rnd)) a += angle ps.endShape(CLOSE) # end of PShape creation shape(ps, 0, 0) # genraw the PShape if gen > 1: # if the recursion 'distance'/'depth' allows... for i in range(ps.getVertexCount()): # for each vertex pv = ps.getVertex(i) # gets vertex as a PVector # recusively call poly_shape with a smaller gen poly_shape(pv.x, pv.y, angle, rnd, gen - 1, S) def keyPressed(): loop() def print_text_for_readme(name): println(""" ![{0}]({0}/{0}.png) {1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)] """.format(name, name[1:]) )