class Node(): nodes = [] grid = dict() def __init__(self, x, y, z): self.ix = x self.iy = y self.iz = z self.x = Node.border + Node.spacing / 2 + x * Node.spacing - width / 2 self.y = Node.border + Node.spacing / 2 + y * Node.spacing - width / 2 self.z = Node.border + Node.spacing / 2 + z * Node.spacing - width / 2 self.size_ = 1 self.cor = None self.nb = {0 : False, # |* left 1 : False, # *| right 2 : False, # - top 3 : False, # _ bottom 4 : False, 5 : False, } def plot(self): """ draws node """ if self.cor: noFill() #stroke(0) stroke(self.cor) with pushMatrix(): translate(self.x, self.y, self.z) self.lines(0, 0, Node.spacing * self.size_, Node.spacing * self.size_) def lines(self, x, y, w, h): rectMode(CENTER) rect(x, y, w/2, h/2) tlX, tlY = x - w/2, y - h/2 trX, trY = x + w/2, y - h/2 blX, blY = x - w/2, y + h/2 brX, brY = x + w/2, y + h/2 if not self.nb[0]: line(tlX, tlY, blX, blY) if not self.nb[1]: line(trX, trY, brX, brY) if not self.nb[2]: line(tlX, tlY, trX, trY) if not self.nb[3]: line(blX, blY, brX, brY) if self.nb[4]: line(x, y, 0, x, y, -w/2) if self.nb[5]: line(x, y, 0, x, y, w/2) def update_nbs(self): nb0 = Node.grid.get((self.ix-1, self.iy, self.iz)) self.nb[0] = True if nb0 and nb0.cor else False nb1 = Node.grid.get((self.ix+1, self.iy, self.iz)) self.nb[1] = True if nb1 and nb1.cor else False nb2 = Node.grid.get((self.ix, self.iy-1, self.iz)) self.nb[2] = True if nb2 and nb2.cor else False nb3 = Node.grid.get((self.ix, self.iy+1, self.iz)) self.nb[3] = True if nb3 and nb3.cor else False nb4 = Node.grid.get((self.ix, self.iy, self.iz-1)) self.nb[4] = True if nb4 and nb4.cor else False nb5 = Node.grid.get((self.ix, self.iy, self.iz+1)) self.nb[5] = True if nb5 and nb5.cor else False