# -*- coding: utf-8 -*- from random import choice from poly_arcs import quarter_poly, half_poly, poly_arc, bar class Cell(): grid = dict() border = None debug_mode = False # constants variations = "abcde" N, A, I, T, L, C, E = type_names = "NAITLCE" module_types = {"11111": A, # All neighbours on "00100": N, # No neighbours on - isolated "01111": T, # T-shaped (three neighbours) "11110": T, "11101": T, "10111": T, "10101": I, # I - Up & down or Left and Right "01110": I, "01100": C, # Cap - single neighbour "00110": C, "00101": C, "10100": C, "01101": L, # L-shaped (two neighbours) "10110": L, "00111": L, "11100": L, "00000": E, # Empty - not used at this point # "10000": E, # "01000": E, # "00010": E } # ortho neighbours ONL = ((+0, -1), (-1, +0), (+0, +0), (+1, +0), (+0, +1)) def __init__(self, index, cell_size, state=False): self.index = index self.state = state self.size_ = cell_size self.mouse_down = False self.variation = "a" self.ang = choice((0, 1, 2, 3)) self.res = 2 self.off = 0 self.calculate_pos() def calculate_pos(self): i, j = self.index if Cell.border == None: border = self.size_ else: border = Cell.border self.pos = PVector(border + self.size_ / 2 + i * self.size_ - width / 2, border + self.size_ / 2 + j * self.size_ - height / 2) def update(self, mx, my): # mouse over & selection treatment hs = self.size_ / 2 px, py = self.pos.x, self.pos.y self.mouse_on = (px - hs < mx < px + hs and py - hs < my < py + hs) if self.mouse_on and mousePressed: self.mouse_down = True elif self.mouse_down: self.state = not self.state self.mouse_down = False self.identify_module(Cell.ONL) self.type = Cell.module_types.get(self.module, "") def plot(self, mode): self.res = int (5 + 2 * cos( frameCount/10. + self.pos.x/2.)) mode = self.res rnd = choice(Cell.variations) mode_variation = {1: "a", 2: "b", 3: "c", 4: "d", 5: "e", 6: Cell.variation_dict.get( Cell.module_types.get(self.module) ), 7: rnd } if self.state: strokeWeight(2) self.variation = mode_variation.get(mode, self.variation) if mode == -1: fill(100, 100) noStroke() rect(self.pos.x, self.pos.y, self.size_, self.size_) noFill() self.draw_mode() def draw_mode(self): """ draws node """ siz = self.size_ l = siz / 2. half = self.size_ / 2 q_minus= siz / 4. - self.off q_plus = siz / 4. + self.off with pushMatrix(): translate(self.pos.x, self.pos.y) if Cell.debug_mode: fill(255) text(self.res, 0, 0) noFill() # stroke(0) rotation = {"11110": PI, "10110": PI, "00101": PI, "11101": HALF_PI, "01110": HALF_PI, "11100": HALF_PI, "00110": HALF_PI, "11111": HALF_PI * self.ang, "10111": PI + HALF_PI, "00111": PI + HALF_PI, "01100": PI + HALF_PI } # rotation appropriate for each type rotate(rotation.get(self.module, 0)) def corner(h, v, i): corner_y = {TOP : siz / 2, BOTTOM: -siz / 2} corner_x = {LEFT : siz / 2, RIGHT: -siz / 2} quarter_poly(corner_x[h], corner_y[v], q_plus + i, h + v, self.res) def side(pos, i): x, y = {TOP : (0, half), BOTTOM: (0, -half), LEFT: (half, 0), RIGHT : (-half, 0)}[pos] half_poly(x, y, q_minus - i, pos, self.res) def middle(i): poly_arc(0, 0, (q_minus-i), 0, TWO_PI, self.res *2) for i in range(Cell.step_start, Cell.step_end, Cell.step): # (-28, 29, 7): translate(0, 0, (q_minus + i)) stroke(16 + i * 8, 255, 255) if self.type == Cell.A: if self.variation in "bd": corner(LEFT, TOP, i) corner(LEFT, BOTTOM, i) corner(RIGHT, TOP, i) corner(RIGHT, BOTTOM, i) if self.variation in "ae": for pos in (RIGHT, LEFT, TOP, BOTTOM): side(pos, i) if self.variation == "c": line(+q_minus - i, -l, +q_minus - i, l) line(-q_minus + i, -l, -q_minus + i, l) side(RIGHT, i) side(LEFT, i) if self.variation in "de": middle(i) elif self.type == Cell.T: if self.variation in "bde": line(-l, -q_minus + i, l, -q_minus + i) corner(LEFT, TOP, i) corner(RIGHT, TOP, i) elif self.variation in "ac": for pos in (RIGHT, LEFT, TOP): side(pos, i) if self.variation in "ce": middle(i) if self.variation == "a": line(-l, -q_minus + i, l, -q_minus + i) elif self.type == Cell.I: if self.variation in "abde": line(+q_minus - i, -l, +q_minus - i, l) line(-q_minus + i, -l, -q_minus + i, l) if self.variation in "ca": side(TOP, i) side(BOTTOM, i) if self.variation == "ce": middle(i) elif self.type == Cell.L: if self.variation in "acde": half_poly(-l, 0, q_minus - i, RIGHT, self.res) half_poly(0, l, q_minus - i, TOP, self.res) if self.variation in "ab": quarter_poly(-l, l, siz - q_plus - i, TOP + RIGHT, self.res) if self.variation == "b": #quarter_poly(-l, l, siz - q_plus - i, TOP + RIGHT, self.res) i *= -1 quarter_poly(-l, l, q_plus - i, TOP + RIGHT, self.res) elif self.variation in "ce": middle(i) elif self.type == Cell.C: if self.variation in "ac": half_poly(0, -l, q_minus - i, BOTTOM, self.res) if self.variation in "abe": half_poly(0, 0, q_minus - i, BOTTOM, self.res) if self.variation in "abde": line(+q_minus - i, -l, +q_minus - i, 0) line(-q_minus + i, -l, -q_minus + i, 0) if self.variation in "dc": middle(i) if self.variation == "e": half_poly(0, -l / 2, q_minus - i, TOP, self.res) elif self.type == Cell.N: poly_arc( 0, 0, (q_minus - i), QUARTER_PI, TWO_PI, self.res *2) def identify_module(self, nbs): i, j = self.index[0], self.index[1] self.module = "" for (ni, nj) in nbs: nb = Cell.grid.get((i + ni, j + nj), None) if nb and nb.state: self.module += "1" else: self.module += "0" # num_points=self.res*2): #rect(0, 0, (q - i) * 2, (q - i) * 2) @staticmethod def variation_choices(): Cell.variation_dict = dict() for t in Cell.type_names: Cell.variation_dict[t] = choice(Cell.variations)