villares 2019-04-23 21:15:12 -03:00
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commit f26760537d
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"""
Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
A helper for the Processing gifAnimation library https://github.com/extrapixel/gif-animation/tree/3.0
Download from https://github.com/villares/processing-play/blob/master/export_GIF/unzip_and_move_to_libraries_GifAnimation.zip
This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
# add at the start of your sketch:
add_library('gifAnimation')
from gif_exporter import gif_export
# add at the end of draw():
gif_export(GifMaker)
"""
def gif_export(GifMaker, # gets a reference to the library
filename="exported", # .gif will be added
repeat=0, # 0 makes it an "endless" animation
quality=255, # quality range 0 - 255
delay=200, # this is quick
frames=0, # 0 will stop on keyPressed or frameCount >= 100000
finish=False): # force stop
global gifExporter
try:
gifExporter
except NameError:
gifExporter = GifMaker(this, filename + ".gif")
gifExporter.setRepeat(repeat)
gifExporter.setQuality(quality)
gifExporter.setDelay(delay)
gifExporter.addFrame()
if frames == 0:
if keyPressed and key == "e":
finish = True
if finish:
gifExporter.finish()
print("gif saved")
exit()

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class Poly():
text_on = False
drag = -1
drag_hole = -1
drag_drag_pt = -1
x_offset = y_offset = 0
cell_size = 10
def __init__(self, outer_pts, holes=[[(0, 0)]]):
self.outer_pts = outer_pts
self.holes = holes
def plot(self, x_offset, y_offset):
Poly.x_offset, Poly.y_offset = x_offset, y_offset
pushStyle()
if len(self.outer_pts) >= 3:
fill(255)
beginShape()
for x, y in self.outer_pts:
stroke(0)
sx = (x + x_offset) * Poly.cell_size
sy = (y + y_offset) * Poly.cell_size
vertex(sx, sy)
for h in self.holes:
beginContour()
for x, y in h:
sx = (x + x_offset) * Poly.cell_size
sy = (y + y_offset) * Poly.cell_size
vertex(sx, sy)
endContour()
endShape(CLOSE)
Poly.annotate_pts(self.outer_pts, color(200, 0, 0), 5)
Poly.annotate_pts(self.holes[0], color(0, 0, 200), 5)
popStyle()
def remove_pt(self, i, j):
for pt in self.outer_pts:
if (i, j) == pt:
self.outer_pts.remove(pt)
return True
for h in self.holes:
for pt in h:
if (i, j) == pt:
h.remove(pt)
return True
@classmethod
def annotate_pts(cls, pts, c, scale_m=1):
if Poly.text_on:
strokeWeight(5)
textSize(16)
fill(c)
stroke(c)
for i, j in pts:
x = (i + cls.x_offset) * cls.cell_size
y = (j + cls.y_offset) * cls.cell_size
point(x, y)
text(str((i * scale_m, j * scale_m)), x, y)
@classmethod
def grid(cls, order):
stroke(128)
noFill()
for x in range(order):
for y in range(order):
rect(x * cls.cell_size, y * cls.cell_size,
cls.cell_size, cls.cell_size)

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# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
"""
A minimal poly editor
- Drag points from holes
- Remove any point with CNTRL + click
"""
from polys import Poly
Poly.cell_size = 25
Poly.text_on = False
# add_library('GifAnimation')
# from gif_exporter import gif_export
# f_pts = [map(lambda x: x / 5 - 12, pair) for pair in f_pts]
polys = [Poly([(2, 2), (2, 4), (4, 4), (4, 2)]),
Poly([(5, 5), (5, 7), (3, 3)]),
Poly([(-8, -7), (-1, 0), (1, -9)],
holes=[[(-4, -4), (-6, -6), (-1, -7)], ]),
]
def setup():
global x_offset, y_offset, order
size(500, 500, P2D)
order = width / Poly.cell_size
x_offset = y_offset = int(order / 2)
strokeJoin(ROUND)
f = createFont("Fira Mono Bold", 16)
textFont(f)
def draw():
background(230)
# grade
Poly.grid(order)
for p in polys:
p.plot(x_offset, y_offset)
def mousePressed():
for i in range(order):
x = i * Poly.cell_size
for j in range(order):
y = j * Poly.cell_size
io, jo = i - x_offset, j - y_offset # grid origin correction
if dist(mouseX, mouseY, x, y) < Poly.cell_size / 2:
if keyPressed and keyCode == CONTROL:
for p in polys:
if p.remove_pt(io, jo):
break
else:
for ip, p in enumerate(polys):
for ipt, pt in enumerate(p.outer_pts):
if pt == (io, jo):
Poly.drag = ip
Poly.drag_pt = ipt
break
for ih, h in enumerate(p.holes):
for ipt, pt in enumerate(h):
if pt == (io, jo):
Poly.drag = ip
Poly.drag_hole = ih
Poly.drag_pt = ipt
break
def mouseDragged():
if Poly.drag >= 0: # a Poly point has been selected to be dragged
if Poly.drag_hole == -1: # if no hole wase selected
polys[Poly.drag].outer_pts[Poly.drag_pt] = (
int(mouseX / Poly.cell_size) - x_offset,
int(mouseY / Poly.cell_size) - y_offset)
else:
polys[Poly.drag].holes[Poly.drag_hole][Poly.drag_pt] = (
int(mouseX / Poly.cell_size) - x_offset,
int(mouseY / Poly.cell_size) - y_offset)
def mouseReleased():
Poly.drag = -1 # No poly selected
Poly.drag_hole = -1 # No hole selected
Poly.drag_pt = -1 # No point selected
def keyPressed():
if key == " ":
for p in polys:
p.outer_pts[:] = clockwise_sort(p.outer_pts)
for h in p.holes:
h[:] = clockwise_sort(h)[::-1]
# if key == "g":
# gif_export(GifMaker, filename=SKETCH_NAME)
if key == "s":
saveFrame(SKETCH_NAME+"#.png")
if key == "t":
Poly.text_on = not Poly.text_on
def clockwise_sort(xy_pairs):
# https://stackoverflow.com/questions/51074984/sorting-according-to-clockwise-point-coordinates
data_len = len(xy_pairs)
if data_len > 2:
x, y = zip(*xy_pairs)
else:
return xy_pairs
centroid_x, centroid_y = sum(x) / data_len, sum(y) / data_len
xy_sorted = sorted(xy_pairs,
key=lambda p: atan2((p[1] - centroid_y), (p[0] - centroid_x)))
xy_sorted_xy = [coord for pair in list(zip(*xy_sorted)) for coord in pair]
half_len = int(len(xy_sorted_xy) / 2)
return list(zip(xy_sorted_xy[:half_len], xy_sorted_xy[half_len:]))
def settings():
from os import path
global SKETCH_NAME
SKETCH_NAME = path.basename(sketchPath())
OUTPUT = ".png"
println(
"""
![{0}](2019/{0}/{0}{1})
[{0}](https://github.com/villares/sketch-a-day/tree/master/2019/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
""".format(SKETCH_NAME, OUTPUT)
)

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@ -23,6 +23,13 @@ Get updates from my sort-of-weekly newsletter: [[sketch-mail](https://villares.o
## 2019
---
![sketch_190423a](2019/sketch_190423a/sketch_190423a.png)
[sketch_190423a](https://github.com/villares/sketch-a-day/tree/master/2019/sketch_190423a) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
Now I drag any point, inclunding of holes, and remove points.
TODO: Add points; Drag polys.
---
![sketch_190422a](2019/sketch_190422a/sketch_190422a.png)