Alexandre B A Villares 2018-06-10 23:46:10 -03:00
rodzic 54791a42c8
commit f0383048aa
3 zmienionych plików z 36 dodań i 118 usunięć

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"""
Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
A helper for the Processing gifAnimation library (https://github.com/jordanorelli)
ported to Processing 3 by 01010101 (https://github.com/01010101)
Download the library from https://github.com/01010101/GifAnimation/archive/master.zip
This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
Put at the start of your sketch:
add_library('gifAnimation')
from gif_exporter import gif_export
and at the end of draw():
gif_export(GifMaker)
"""
def gif_export(GifMaker, # gets a reference to the library
filename="exported", # .gif will be added
repeat=0, # 0 makes it an "endless" animation
quality=48, # quality range 0 - 255
delay=170, # this is quick
frames=0): # 0 will stop on keyPressed or frameCount >= 100000
global gifExporter
try:
gifExporter
except NameError:
gifExporter = GifMaker(this, filename + ".gif")
gifExporter.setRepeat(repeat)
gifExporter.setQuality(quality)
gifExporter.setDelay(delay)
gif_export._frame = frameCount
print("gif start")
gifExporter.addFrame()
if (frames == 0 and keyPressed or frameCount - gif_export._frame >= 100000) \
or (frames != 0 and frameCount - gif_export._frame >= frames):
gifExporter.finish()
#background(255)
print("gif saved")
del(gifExporter)
noLoop()
return False
else:
return True

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s161/s161.pde 100644
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float x, y; // posição x, posição y
float px, py; // posição x anterior, posição y anterior
float tempoX = 0; // declarando a variável global tempoX e inicializando com 0
float tempoY = 10; // declarando a variável global tempoY e inicializando com 10
void setup() {
size(500, 500); // define o tamanho da tela em pixels. Largura X Altura
x = width * noise(tempoX); // calcula a posição x inicial
y = height * noise(tempoY); // calcula a posição y inicial
}
void draw() {
background(0);
px = x; // guarda a posição x na variável px
py = y; // guarda a posição y na variável py
x = width * noise(tempoX); // atualiza a posição x sorteando um valor
y = height * noise(tempoY); // atualiza a posição y sorteando um valor
olho(x, y , dist(px, py, x, y)*100); // desenha uma linha entre os pontos (px, py) e (x, y)
// incrementa os tempos a cada frame
tempoX = tempoX + 0.005;
tempoY = tempoY + 0.005;
}
void olho(float x, float y, float tamanho) {
noStroke();
// branco
fill(255);
ellipse(x, y, tamanho, tamanho/2);
// iris
fill(random(256), random(256), random(256));
ellipse(x, y, tamanho*.40, tamanho*.40);
// pupila
fill(0);
ellipse(x, y, tamanho*.10, tamanho*.10);
}

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# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
SKETCH_NAME, OUTPUT = "s152", ".gif" # 180601
add_library('gifAnimation')
from gif_export_wrapper import *
GRID_SIZE = 10
def setup():
size(500, 500)
print_text_for_readme(SKETCH_NAME, OUTPUT)
border = 25
spacing = (width - border * 2) / GRID_SIZE
Ponto.spacing = spacing
for j in range(GRID_SIZE):
for i in range(GRID_SIZE):
Ponto.PONTOS.append(Ponto(border + spacing / 2 + i * spacing,
border + spacing / 2 + j * spacing
))
def draw():
fill(200, 4)
noStroke()
rect(0, 0, width, height)
for p in Ponto.PONTOS:
p.update()
for p in Ponto.PONTOS:
p.plot()
#noLoop()
if frameCount % 2:
pass
#gif_export(GifMaker, frames=200, filename=SKETCH_NAME)
class Ponto():
PONTOS = []
def __init__(self, x, y):
self.tx = int(random(100))
self.ty = int(random(100))
self.random_speed = 0.01
self.space = Ponto.spacing * 5
self.ox = x - self.space*noise(self.tx)
self.oy = y - self.space*noise(self.ty)
def update(self):
self.tx += self.random_speed
self.x = self.space*noise(self.tx)
self.ty += self.random_speed
self.y = self.space*noise(self.ty)
self.px = self.ox + self.x
self.py = self.oy + self.y
def plot(self):
fill(0)
noStroke()
for p in Ponto.PONTOS:
if p != self and dist(p.px, p.py,
self.px, self.py) < Ponto.spacing * 1:
if frameCount % 2: # só desenha a linha um frame sim outro não
stroke(100, 0, 200)
line(p.px, p.py, self.px, self.py)
fill(0)
noStroke()
ellipse(self.px, self.py, 3, 3)
def print_text_for_readme(name, output):
println("""
![{0}]({0}/{0}{2})
{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
""".format(name, name[1:], output)
)