diff --git a/s105/s105.pyde b/s105/s105.pyde new file mode 100644 index 00000000..0453db2c --- /dev/null +++ b/s105/s105.pyde @@ -0,0 +1,94 @@ +# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day +SKETCH_NAME = "s105" # 180415 + +add_library('serial') # import processing.serial.*; +add_library('arduino') # import cc.arduino.*; +#add_library('gifAnimation') + +#from gif_exporter import * +from inputs import * + +def setup(): + global input, GIF_EXPORT, ELEMENTS + size(600, 600) + noFill() # sem contorno + frameRate(30) + strokeWeight(3) + ELEMENTS = [] + GIF_EXPORT = False + # Ask user for Arduino port, uses slider if none is selected` + input = Input(Arduino, slider_pins=[1, 2, 3, 4]) + +def draw(): + background(127) # fundo cinza claro + + grid_elem = int(input.analog(1) / 16) # 0 a 63 linhas e colunas na grade + elem_size = int(input.analog(2) / 16) # 0 a 63 tamanho base dos quadrados + rand_size = int(input.analog(3) / 16) # escala a randomização do tamanho + rand_posi = int(input.analog(4) / 16) # escala a randomização da posição + # trava a random entre os ciclos de draw + # mas varia com o número de colunas na grade + randomSeed(int(input.analog(1)) / 4) + # espaçamento entre os elementos + spac_size = width / (grid_elem + 1) + v = spac_size * 1.5 + h = spac_size * sqrt(3) + for ix in range(-1, grid_elem + 1): + for iy in range(-1, grid_elem + 1): + if iy % 2: + x = ix * h + h / 4 + else: + x = ix * h - h / 4 + y = iy * v + for i in range(3): + final_size = elem_size * (i+0.5) + C = map(final_size, 0, 63, 0, 255) + ELEMENTS.append((C, x, y, final_size)) + # three layers of elements + for i in range(3): + offsetX = rand_posi * random(-1, 1) + offsetY = rand_posi * random(-1, 1) + for elem in ELEMENTS[i::3]: + st, x, y, es = elem + fs = es + rand_size * random(-1, 1) + stroke(st) + ellipse(x + offsetX, y + offsetY, fs, fs) + + # for _ in range(grid_elem): + # stroke1, x1, y1, es1 = rnd_choice(ELEMENTS) + # stroke2, x2, y2, es2 = rnd_choice(ELEMENTS) + # #stroke(stroke1) + # line(x1, y1, x2, y2) + + # empty list + ELEMENTS[:] = [] + + # uncomment next lines to export GIF + # global GIF_EXPORT + # if not frameCount % 20 and GIF_EXPORT: + # GIF_EXPORT = gif_export(GifMaker, + # frames=1000, + # delay=300, + # filename=SKETCH_NAME) + + # Updates reading or draws sliders and checks mouse dragging / keystrokes + input.update() + + +def keyPressed(): + global GIF_EXPORT + if key == 'p': # save PNG + saveFrame("####.png") + if key == 'g': # save GIF + GIF_EXPORT = True + if key == 'h': + input.help() + + input.keyPressed() + +def keyReleased(): + input.keyReleased() + +def rnd_choice(collection): + i = int(random(len(collection))) + return collection[i]