kopia lustrzana https://github.com/villares/sketch-a-day
main
rodzic
bf3e388225
commit
c16f8ace4a
|
|
@ -0,0 +1,127 @@
|
|||
SIN_60 = sqrt(3) * 0.5 # sin(radians(60))
|
||||
|
||||
class MockCell:
|
||||
state = 0
|
||||
gen = 0
|
||||
|
||||
class Cell():
|
||||
|
||||
board = dict()
|
||||
EVN_NBS = ((0, 1), (0, -1), (-1, 0), (1, 0), (-1, -1), (1, -1))
|
||||
ODD_NBS = ((0, 1), (0, -1), (-1, 0), (1, 0), (-1, 1), (1, 1))
|
||||
W = 4
|
||||
H = SIN_60 * W
|
||||
last_clicked = None
|
||||
|
||||
def __init__(self, i, j, rnd=False):
|
||||
self.board[(i, j)] = self
|
||||
self.i = i
|
||||
self.j = j
|
||||
self.x = i * self.W * 1.5 + self.W
|
||||
if i % 2 == 0:
|
||||
self.y = j * self.H * 2 + self.H
|
||||
else:
|
||||
self.y = j * self.H * 2 + self.H * 2
|
||||
if rnd:
|
||||
self.state = 1 if random(20000 / (1 + j)) < 1 else 0
|
||||
else:
|
||||
self.state = 0
|
||||
self.next_state = self.state
|
||||
self.gen = 0
|
||||
self.nbs = 0
|
||||
|
||||
def display(self):
|
||||
# with pushMatrix():
|
||||
# translate(self.x, self.y)
|
||||
# noStroke()
|
||||
# live_nbs = self.calc_live_nbs()
|
||||
# fill((self.i * 2) % 128, (self.j * 2) % 128, 32 + 128 * self.state)
|
||||
# fill(255 * self.state)
|
||||
# circle(0, 0, self.W * 2)
|
||||
if self.state:
|
||||
# strokeWeight(self.H * 2 * self.j / 100)
|
||||
# strokeWeight(4.5 - (abs(self.gen / 5.0) % 4))
|
||||
if not keyPressed:
|
||||
moving_gen = (self.gen - frameCount / 2) % (3141 * 5)
|
||||
sw = self.W + self.W / 2.0 * sin(moving_gen / 5.0)
|
||||
strokeWeight(sw)
|
||||
else:
|
||||
strokeWeight(self.W * 1.5)
|
||||
stroke(0, 0, 16 * self.nbs)
|
||||
point(self.x, self.y)
|
||||
|
||||
|
||||
def calc_live_nbs(self):
|
||||
nbs = self.EVN_NBS if self.i % 2 == 0 else self.ODD_NBS
|
||||
return sum(self.get_neighbour(i_offset, j_offset).state
|
||||
for i_offset, j_offset in nbs)
|
||||
|
||||
def get_neighbour(self, i_offset, j_offset):
|
||||
return self.board.get((self.i + i_offset,
|
||||
self.j + j_offset),
|
||||
MockCell())
|
||||
|
||||
def get_live_nbs(self):
|
||||
nbs = self.EVN_NBS if self.i % 2 == 0 else self.ODD_NBS
|
||||
return [self.get_neighbour(i_offset, j_offset)
|
||||
for i_offset, j_offset in nbs
|
||||
if self.get_neighbour(i_offset, j_offset).state]
|
||||
|
||||
|
||||
def calc_next_state(self):
|
||||
self.nbs = nbs = self.calc_live_nbs()
|
||||
|
||||
# if nbs == 1:
|
||||
# self.next_state = 1
|
||||
# lnbs = self.get_live_nbs()
|
||||
# if lnbs:
|
||||
# self.gen = lnbs[0].gen + 1
|
||||
# elif nbs > 4:
|
||||
# self.next_state = 0
|
||||
# else:
|
||||
# self.next_state = self.state
|
||||
# # self.gen -= 1
|
||||
|
||||
# # muito bom com bordas 1 tb
|
||||
if nbs == 2 and self.state == 0:
|
||||
self.next_state = 1
|
||||
lnbs = self.get_live_nbs()
|
||||
if lnbs:
|
||||
self.gen = lnbs[-1].gen + 1
|
||||
elif nbs > 4:
|
||||
self.next_state = 0
|
||||
else:
|
||||
self.next_state = self.state
|
||||
|
||||
# dia 14
|
||||
# if nbs == 1 and self.state == 0:
|
||||
# self.next_state = 1
|
||||
# lnbs = self.get_live_nbs()
|
||||
# if lnbs:
|
||||
# self.gen = lnbs[0].gen + 1
|
||||
# elif nbs > 3:
|
||||
# self.next_state = 0
|
||||
# else:
|
||||
# self.next_state = self.state
|
||||
|
||||
def check_click(self):
|
||||
if (self.mouse_over() and
|
||||
self.__class__.last_clicked != self):
|
||||
self.state ^= 1
|
||||
self.__class__.last_clicked = self
|
||||
|
||||
def mouse_over(self):
|
||||
return dist(self.x, self.y, mouseX, mouseY) < self.H
|
||||
|
||||
@staticmethod
|
||||
def hexagon(w):
|
||||
h = SIN_60 * w
|
||||
with beginShape():
|
||||
vertex(-w, 0)
|
||||
vertex(-w / 2, -h)
|
||||
vertex(w / 2, -h)
|
||||
vertex(w, 0)
|
||||
vertex(w - w / 2, h)
|
||||
vertex(-w / 2, h)
|
||||
vertex(-w, 0)
|
||||
|
||||
Plik binarny nie jest wyświetlany.
|
Po Szerokość: | Wysokość: | Rozmiar: 874 KiB |
|
|
@ -0,0 +1,62 @@
|
|||
from cell import Cell
|
||||
|
||||
play = former_play_state = False
|
||||
sample_rate = 1
|
||||
|
||||
def setup():
|
||||
global cols, rows, board
|
||||
size(600, 600)
|
||||
# noSmooth()
|
||||
cols = width / int(Cell.W * 1.5)
|
||||
rows = height / int(Cell.H * 2) - 1
|
||||
init_board()
|
||||
stroke(0)
|
||||
|
||||
|
||||
def draw():
|
||||
# scale(0.95)
|
||||
# translate(-Cell.W / 2, -Cell.H / 2)
|
||||
background(240)
|
||||
for cell in Cell.board.values():
|
||||
cell.display()
|
||||
if play and frameCount % sample_rate == 0:
|
||||
next_board()
|
||||
|
||||
def keyPressed():
|
||||
global play
|
||||
if key == 'e':
|
||||
init_board()
|
||||
elif key == 'r':
|
||||
init_board(rnd=True)
|
||||
elif key == ' ':
|
||||
play = not play
|
||||
|
||||
def mouseDragged():
|
||||
toggle()
|
||||
|
||||
def mousePressed():
|
||||
global play, former_play_state
|
||||
former_play_state = play
|
||||
play = False
|
||||
toggle()
|
||||
|
||||
def mouseReleased():
|
||||
global play
|
||||
play = former_play_state
|
||||
Cell.last_clicked = None
|
||||
|
||||
def next_board():
|
||||
for cell in Cell.board.values():
|
||||
cell.calc_next_state()
|
||||
for cell in Cell.board.values():
|
||||
cell.state = cell.next_state
|
||||
|
||||
|
||||
def toggle():
|
||||
for cell in Cell.board.values():
|
||||
cell.check_click()
|
||||
|
||||
def init_board(rnd=False):
|
||||
for i in range(cols):
|
||||
for j in range(rows):
|
||||
Cell(i, j, rnd)
|
||||
|
|
@ -26,6 +26,12 @@ Here are listed some of the tools I have been using:
|
|||
|
||||
---
|
||||
|
||||

|
||||
|
||||
[sketch_2021_07_17ahex_cells](https://github.com/villares/sketch-a-day/tree/master/2021/sketch_2021_07_17ahex_cells) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
|
||||
|
||||
---
|
||||
|
||||

|
||||
|
||||
[sketch_2021_07_16ahex_cells](https://github.com/villares/sketch-a-day/tree/master/2021/sketch_2021_07_16ahex_cells) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
|
||||
|
|
|
|||
Ładowanie…
Reference in New Issue