kopia lustrzana https://github.com/villares/sketch-a-day
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"""
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Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
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A helper for the Processing gifAnimation library (https://github.com/jordanorelli)
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ported to Processing 3 by 01010101 (https://github.com/01010101)
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Download the library from https://github.com/01010101/GifAnimation/archive/master.zip
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This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
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Put at the start of your sketch:
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add_library('gifAnimation')
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from gif_exporter import gif_export
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and at the end of draw():
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gif_export(GifMaker)
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"""
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def gif_export(GifMaker, # gets a reference to the library
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filename="exported", # .gif will be added
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repeat=0, # 0 makes it an "endless" animation
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quality=128, # quality range 0 - 255
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delay=170, # this is quick
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frames=0,
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finish=False): # 0 will stop on keyPressed or frameCount >= 100000
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global gifExporter
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try:
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gifExporter
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except NameError:
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gifExporter = GifMaker(this, filename + ".gif")
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gifExporter.setRepeat(repeat)
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gifExporter.setQuality(quality)
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gifExporter.setDelay(delay)
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gif_export._frame = frameCount
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print("gif start")
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gifExporter.addFrame()
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if finish:
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gifExporter.finish()
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noLoop()
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if (frames == 0 and keyPressed or frameCount - gif_export._frame >= 100000) \
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or (frames != 0 and frameCount - gif_export._frame >= frames):
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gifExporter.finish()
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#background(255)
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print("gif saved")
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del(gifExporter)
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noLoop()
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return False
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else:
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return True
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@ -0,0 +1,180 @@
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# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
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# s208 20180725
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from gif_export_wrapper import *
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add_library('gifAnimation')
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add_library('peasycam')
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GRID_SIZE = 11
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SKETCH_NAME = "s207"
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OUTPUT = ".png"
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color_mode = True
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starting_node = 0
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end_cycle = False
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def setup():
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lights()
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size(700, 700, P3D)
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cam = PeasyCam(this, 100)
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cam.setMinimumDistance(500)
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cam.setMaximumDistance(1000)
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#colorMode(HSB)
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strokeWeight(2)
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print_text_for_readme(SKETCH_NAME, OUTPUT)
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Node.border = 50
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Node.spacing = (width - Node.border * 2) / GRID_SIZE
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for x in range(GRID_SIZE):
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for y in range(GRID_SIZE):
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for z in range(1):
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Node.nodes.append(Node(x, y, z))
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Node.rooms = [node for node in Node.nodes
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if node.ix % 2 == 1 and
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node.iy % 2 == 1 ]
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for node in Node.rooms:
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node.set_nbs()
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node.cor = color(0, 0, 255)
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clear_grid()
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def draw():
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# lights()
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background(0)
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for node in Node.rooms:
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node.plot_links()
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for node in Node.nodes:
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node.plot()
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# for node in Node.rooms:
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# node.update()
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# gif_export(GifMaker)
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if end_cycle == True:
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gif_export(GifMaker)
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gif_export(GifMaker)
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clear_grid()
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global end_cycle
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end_cycle = False
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def clear_grid():
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global starting_node
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starting_node += 1
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if starting_node < len(Node.nodes):
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for node in Node.nodes:
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node.visited = False
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node.current = False
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node.links = []
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node.cor = None
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Node.nodes[starting_node].current = True
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else:
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gif_export(GifMaker, finish=True)
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noLoop()
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class Node():
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nodes = []
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def __init__(self, x, y, z):
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self.ix = x
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self.iy = y
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self.iz = z
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self.x = Node.border + Node.spacing / 2 + x * Node.spacing - width / 2
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self.y = Node.border + Node.spacing / 2 + y * Node.spacing - width / 2
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self.z = Node.border + Node.spacing / 2 + z * Node.spacing - width / 2
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self.visited = False
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self.current = False
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self.links = []
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self.cor = 255
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self.nbs = []
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def plot(self):
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fill(self.cor)
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with pushMatrix():
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translate(self.x, self.y, self.z)
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box(Node.spacing / 2)
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def plot_links(self):
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for node in self.nbs:
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if node not in self.links:
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mid_x = (self.x + node.x) / 2
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mid_y = (self.y + node.y) / 2
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mid_z = (self.z + node.z) / 2
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with pushMatrix():
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translate(mid_x, mid_y, mid_z)
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box(Node.spacing / 3)
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def set_nbs(self):
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self.nbs, self.unvisited_nbs = [], []
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for node in Node.nodes:
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if node != self and dist(node.x, node.y, node.z,
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self.x, self.y, self.z) <= Node.spacing * 1:
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# if (self.ix == node.ix - 1 or
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# self.ix == node.ix + 1 or
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# self.iy == node.iy - 1 or
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# self.iy == node.iy + 1):
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self.cor = color(255, 0, 0)
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self.nbs.append(node)
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self.unvisited_nbs.append(node)
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def set_unvisited_nbs(self):
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self.unvisited_nbs = [node for node in self.nbs
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if not node.visited]
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def update(self):
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self.set_unvisited_nbs()
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if self.current:
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self.visited = True
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if not self.cor:
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self.cor = 0
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if self.unvisited_nbs:
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for unvisited_nb in self.unvisited_nbs[::-2]:
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self.links.append(unvisited_nb)
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unvisited_nb.links.append(self)
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self.current = False
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unvisited_nb.visited = True
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unvisited_nb.current = True
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unvisited_nb.cor = self.cor + 10
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else:
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branch_nodes = [node for node in Node.nodes
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if node.visited and node.unvisited_nbs]
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if branch_nodes:
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print(len(branch_nodes))
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next = branch_nodes[-1]
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self.current = False
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next.current = True
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else:
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print("finished")
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global end_cycle
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end_cycle = True
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noLoop()
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def keyPressed():
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global color_mode
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if key == 'c':
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color_mode = not color_mode
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if key in ['p', 'P']:
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saveFrame("####" + SKETCH_NAME + OUTPUT)
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loop()
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# if key == 's':
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# gif_export(GifMaker, finish=True)
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# if key == 'g':
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# gif_export(GifMaker)
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# if key == 'r':
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# clear_grid()
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# if key in ['=', '+']:
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# global starting_node
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# starting_node += 1
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def print_text_for_readme(name, output):
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println("""
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{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
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""".format(name, name[1:], output)
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)
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