Alexandre B A Villares 2018-07-25 23:34:18 -03:00
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commit 9a1ae4a4af
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"""
Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
A helper for the Processing gifAnimation library (https://github.com/jordanorelli)
ported to Processing 3 by 01010101 (https://github.com/01010101)
Download the library from https://github.com/01010101/GifAnimation/archive/master.zip
This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
Put at the start of your sketch:
add_library('gifAnimation')
from gif_exporter import gif_export
and at the end of draw():
gif_export(GifMaker)
"""
def gif_export(GifMaker, # gets a reference to the library
filename="exported", # .gif will be added
repeat=0, # 0 makes it an "endless" animation
quality=128, # quality range 0 - 255
delay=170, # this is quick
frames=0,
finish=False): # 0 will stop on keyPressed or frameCount >= 100000
global gifExporter
try:
gifExporter
except NameError:
gifExporter = GifMaker(this, filename + ".gif")
gifExporter.setRepeat(repeat)
gifExporter.setQuality(quality)
gifExporter.setDelay(delay)
gif_export._frame = frameCount
print("gif start")
gifExporter.addFrame()
if finish:
gifExporter.finish()
noLoop()
if (frames == 0 and keyPressed or frameCount - gif_export._frame >= 100000) \
or (frames != 0 and frameCount - gif_export._frame >= frames):
gifExporter.finish()
#background(255)
print("gif saved")
del(gifExporter)
noLoop()
return False
else:
return True

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s208/s208.pyde 100644
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# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
# s208 20180725
from gif_export_wrapper import *
add_library('gifAnimation')
add_library('peasycam')
GRID_SIZE = 11
SKETCH_NAME = "s207"
OUTPUT = ".png"
color_mode = True
starting_node = 0
end_cycle = False
def setup():
lights()
size(700, 700, P3D)
cam = PeasyCam(this, 100)
cam.setMinimumDistance(500)
cam.setMaximumDistance(1000)
#colorMode(HSB)
strokeWeight(2)
print_text_for_readme(SKETCH_NAME, OUTPUT)
Node.border = 50
Node.spacing = (width - Node.border * 2) / GRID_SIZE
for x in range(GRID_SIZE):
for y in range(GRID_SIZE):
for z in range(1):
Node.nodes.append(Node(x, y, z))
Node.rooms = [node for node in Node.nodes
if node.ix % 2 == 1 and
node.iy % 2 == 1 ]
for node in Node.rooms:
node.set_nbs()
node.cor = color(0, 0, 255)
clear_grid()
def draw():
# lights()
background(0)
for node in Node.rooms:
node.plot_links()
for node in Node.nodes:
node.plot()
# for node in Node.rooms:
# node.update()
# gif_export(GifMaker)
if end_cycle == True:
gif_export(GifMaker)
gif_export(GifMaker)
clear_grid()
global end_cycle
end_cycle = False
def clear_grid():
global starting_node
starting_node += 1
if starting_node < len(Node.nodes):
for node in Node.nodes:
node.visited = False
node.current = False
node.links = []
node.cor = None
Node.nodes[starting_node].current = True
else:
gif_export(GifMaker, finish=True)
noLoop()
class Node():
nodes = []
def __init__(self, x, y, z):
self.ix = x
self.iy = y
self.iz = z
self.x = Node.border + Node.spacing / 2 + x * Node.spacing - width / 2
self.y = Node.border + Node.spacing / 2 + y * Node.spacing - width / 2
self.z = Node.border + Node.spacing / 2 + z * Node.spacing - width / 2
self.visited = False
self.current = False
self.links = []
self.cor = 255
self.nbs = []
def plot(self):
fill(self.cor)
with pushMatrix():
translate(self.x, self.y, self.z)
box(Node.spacing / 2)
def plot_links(self):
for node in self.nbs:
if node not in self.links:
mid_x = (self.x + node.x) / 2
mid_y = (self.y + node.y) / 2
mid_z = (self.z + node.z) / 2
with pushMatrix():
translate(mid_x, mid_y, mid_z)
box(Node.spacing / 3)
def set_nbs(self):
self.nbs, self.unvisited_nbs = [], []
for node in Node.nodes:
if node != self and dist(node.x, node.y, node.z,
self.x, self.y, self.z) <= Node.spacing * 1:
# if (self.ix == node.ix - 1 or
# self.ix == node.ix + 1 or
# self.iy == node.iy - 1 or
# self.iy == node.iy + 1):
self.cor = color(255, 0, 0)
self.nbs.append(node)
self.unvisited_nbs.append(node)
def set_unvisited_nbs(self):
self.unvisited_nbs = [node for node in self.nbs
if not node.visited]
def update(self):
self.set_unvisited_nbs()
if self.current:
self.visited = True
if not self.cor:
self.cor = 0
if self.unvisited_nbs:
for unvisited_nb in self.unvisited_nbs[::-2]:
self.links.append(unvisited_nb)
unvisited_nb.links.append(self)
self.current = False
unvisited_nb.visited = True
unvisited_nb.current = True
unvisited_nb.cor = self.cor + 10
else:
branch_nodes = [node for node in Node.nodes
if node.visited and node.unvisited_nbs]
if branch_nodes:
print(len(branch_nodes))
next = branch_nodes[-1]
self.current = False
next.current = True
else:
print("finished")
global end_cycle
end_cycle = True
noLoop()
def keyPressed():
global color_mode
if key == 'c':
color_mode = not color_mode
if key in ['p', 'P']:
saveFrame("####" + SKETCH_NAME + OUTPUT)
loop()
# if key == 's':
# gif_export(GifMaker, finish=True)
# if key == 'g':
# gif_export(GifMaker)
# if key == 'r':
# clear_grid()
# if key in ['=', '+']:
# global starting_node
# starting_node += 1
def print_text_for_readme(name, output):
println("""
![{0}]({0}/{0}{2})
{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
""".format(name, name[1:], output)
)