kopia lustrzana https://github.com/villares/sketch-a-day
main
rodzic
4fda882285
commit
92eba2569d
|
@ -6,6 +6,15 @@ Hi! I'm [Alexandre Villares](https://abav.lugaralgum.com), let's see if I can ma
|
|||
|
||||
If you enjoy this, make a small donation [here](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=HCGAKACDMVNV2) or with [Patreon](https://patreon.com/arteprog)
|
||||
|
||||
----
|
||||
|
||||

|
||||
|
||||
071: [code](https://github.com/villares/sketch-a-day/tree/master/s071) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
|
||||
|
||||
Thicker and with a saturation slider (no more scale offset)
|
||||
|
||||
|
||||
----
|
||||
|
||||

|
||||
|
|
|
@ -15,10 +15,10 @@ def gif_export(GifMaker, # gets a reference to the library
|
|||
quality=255, # quality range 0 - 255
|
||||
delay=170, # this is quick
|
||||
frames=0): # 0 will stop on keyPressed or frameCount >= 100000
|
||||
global gifExporter
|
||||
try:
|
||||
gifExporter
|
||||
except NameError:
|
||||
global gifExporter
|
||||
gifExporter = GifMaker(this, filename + ".gif")
|
||||
gifExporter.setRepeat(repeat)
|
||||
gifExporter.setQuality(quality)
|
||||
|
|
Plik binarny nie jest wyświetlany.
|
@ -0,0 +1,33 @@
|
|||
"""
|
||||
Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
|
||||
|
||||
A helper for the Processing gifAnimation library (https://github.com/jordanorelli)
|
||||
ported to Processing 3 by 01010101 (https://github.com/01010101)
|
||||
Download the library from https://github.com/01010101/GifAnimation/archive/master.zip
|
||||
This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
|
||||
|
||||
Put add_library('gifAnimation') at the start of your sketch
|
||||
and add gif_export(GifMaker) at the end of draw()
|
||||
"""
|
||||
def gif_export(GifMaker, # gets a reference to the library
|
||||
filename="exported", # .gif will be added
|
||||
repeat=0, # 0 makes it an "endless" animation
|
||||
quality=255, # quality range 0 - 255
|
||||
delay=170, # this is quick
|
||||
frames=0): # 0 will stop on keyPressed or frameCount >= 100000
|
||||
global gifExporter
|
||||
try:
|
||||
gifExporter
|
||||
except NameError:
|
||||
gifExporter = GifMaker(this, filename + ".gif")
|
||||
gifExporter.setRepeat(repeat)
|
||||
gifExporter.setQuality(quality)
|
||||
gifExporter.setDelay(delay)
|
||||
|
||||
gifExporter.addFrame()
|
||||
|
||||
if (frames == 0 and keyPressed or frameCount >= 100000) \
|
||||
or (frames != 0 and frameCount >= frames):
|
||||
gifExporter.finish()
|
||||
print("gif saved")
|
||||
exit()
|
Plik binarny nie jest wyświetlany.
Po Szerokość: | Wysokość: | Rozmiar: 1.9 MiB |
|
@ -0,0 +1,71 @@
|
|||
"""
|
||||
sketch 71 180312 - Alexandre B A Villares
|
||||
https://abav.lugaralgum.com/sketch-a-day
|
||||
"""
|
||||
|
||||
from __future__ import division
|
||||
from slider import Slider
|
||||
add_library('gifAnimation')
|
||||
from gif_exporter import gif_export
|
||||
|
||||
# slider_object = Slider(lowest, highest, initial value)
|
||||
i = Slider(PI / 6, TWO_PI / 3, QUARTER_PI) # angle, changes number of sides
|
||||
j = Slider(1, 4, 2) # depth, changes number of recursions (fiddled afterwards)
|
||||
k = Slider(0, 10, 0) # random
|
||||
l = Slider(0, TWO_PI, 0) # rotation
|
||||
|
||||
I, J, K, L = 1, 1, 1, 1 # dummy initial slider global values
|
||||
# ^ I need these globals because I want to read/draw sliders
|
||||
# at the end of the draw loop so they draw on top
|
||||
# I should 'decouple' reading and drawing the sliders...
|
||||
|
||||
def setup():
|
||||
size(600, 600)
|
||||
colorMode(HSB) # makes it easy to cycle colors through Hues...
|
||||
noFill()
|
||||
# Position Sliders (x, y)
|
||||
i.position(20, 20)
|
||||
j.position(20, 60)
|
||||
k.position(20, 100)
|
||||
l.position(20, 140)
|
||||
frameRate(10)
|
||||
|
||||
def draw():
|
||||
global I, J, K, L
|
||||
background(200)
|
||||
poly_shape(width / 2, height / 2, I, J, K, L)
|
||||
# Read and update sliders
|
||||
I = i.value() # from PI/6 to TWO_PI/3
|
||||
j.high = 2 + I * 1.5 # change J's upper limit...
|
||||
J = j.value() # 1 to 3 + I * 1.5
|
||||
K = k.value() # 10 to 50
|
||||
L = l.value() # 0 to TWO_PI
|
||||
# uncomment the next line to save frames!
|
||||
if not frameCount % 10: gif_export(GifMaker, frames=3000)
|
||||
|
||||
|
||||
def poly_shape(x, y, angle, D, sat, rotation):
|
||||
stroke((frameCount / 2 * D) % 256, sat, 0, 255)
|
||||
strokeWeight(D)
|
||||
with pushMatrix():
|
||||
translate(x, y)
|
||||
rotate(rotation)
|
||||
radius = D * 40
|
||||
# create a polygon on a ps PShape object
|
||||
ps = createShape()
|
||||
ps.beginShape()
|
||||
a = 0
|
||||
while a < TWO_PI:
|
||||
sx = cos(a) * radius
|
||||
sy = sin(a) * radius
|
||||
ps.vertex(sx + random(-K, K), sy + random(-K, K))
|
||||
a += angle
|
||||
ps.endShape(CLOSE) # end of PShape creation
|
||||
shape(ps, 0, 0) # Draw the PShape
|
||||
if D > 1: # if the recursion 'distance'/'depth' allows...
|
||||
for i in range(ps.getVertexCount()):
|
||||
# for each vertex
|
||||
pv = ps.getVertex(i) # gets vertex as a PVector
|
||||
# recusively call poly_shape with a smaller D
|
||||
poly_shape(pv.x, pv.y, angle, D - 1, sat, rotation)
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
mode=Python
|
||||
mode.id=jycessing.mode.PythonMode
|
Plik binarny nie jest wyświetlany.
|
@ -0,0 +1,53 @@
|
|||
"""
|
||||
Slider code based on Peter Farell's htts://twitter.com/hackingmath
|
||||
https://github.com/hackingmath/python-sliders http://farrellpolymath.com/
|
||||
"""
|
||||
|
||||
class Slider:
|
||||
|
||||
def __init__(self, low, high, default):
|
||||
'''slider has range from low to high
|
||||
and is set to default'''
|
||||
self.low = low
|
||||
self.high = high
|
||||
self.val = default
|
||||
self.clicked = False
|
||||
|
||||
def position(self, x, y):
|
||||
'''slider's position on screen'''
|
||||
self.x = x
|
||||
self.y = y
|
||||
# the position of the rect you slide:
|
||||
self.rectx = self.x + map(self.val, self.low, self.high, 0, 120)
|
||||
self.recty = self.y - 10
|
||||
|
||||
|
||||
def value(self):
|
||||
'''updates the slider and returns value'''
|
||||
pushStyle()
|
||||
rectMode(CENTER)
|
||||
# black translucid rect behind slider
|
||||
fill(0, 100)
|
||||
noStroke()
|
||||
rect(self.x + 60, self.y, 130, 20)
|
||||
# gray line behind slider
|
||||
strokeWeight(4)
|
||||
stroke(200)
|
||||
line(self.x, self.y, self.x + 120, self.y)
|
||||
# press mouse to move slider
|
||||
if dist(mouseX, mouseY, self.rectx + 5, self.recty + 10) < 20:
|
||||
fill(200)
|
||||
textSize(10)
|
||||
text(str(self.val), self.rectx, self.recty + 35)
|
||||
if mousePressed:
|
||||
self.rectx = mouseX
|
||||
# constrain rectangle
|
||||
self.rectx = constrain(self.rectx, self.x, self.x + 120)
|
||||
# draw rectangle
|
||||
strokeWeight(1)
|
||||
fill(255)
|
||||
rect(self.rectx, self.recty + 10, 10, 20)
|
||||
self.val = map(self.rectx, self.x, self.x + 120, self.low, self.high)
|
||||
# draw label
|
||||
popStyle()
|
||||
return self.val
|
Ładowanie…
Reference in New Issue