diff --git a/2019/sketch_190605a/sketch_190605a.pyde b/2019/sketch_190605a/sketch_190605a.pyde index 6b8e4ab3..245c1aca 100644 --- a/2019/sketch_190605a/sketch_190605a.pyde +++ b/2019/sketch_190605a/sketch_190605a.pyde @@ -30,7 +30,7 @@ def setup(): line_combos = list(combinations(possible_lines, 3)) # shuffle(line_combos) # ucomment to shuffle! num = len(line_combos) - println("Number of permutations: {}".format(num)) + println("Number of combinations: {}".format(num)) W = (width - border * 2) // space H = (height - border * 2) // space println("Cols: {} Rows: {} Visible grid: {}".format(W, H, W * H)) diff --git a/README.md b/README.md index 80e030ce..9db6de28 100644 --- a/README.md +++ b/README.md @@ -28,7 +28,7 @@ Get updates from my sort-of-weekly newsletter: [[sketch-mail](https://villares.o [sketch_190605a](https://github.com/villares/sketch-a-day/tree/master/2019/sketch_190605a) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)] -Using new bars, with much better fill, thanks to my Bezier arc-aproximation. +Using new bars, with much better fill, thanks to my Bezier arc-approximation. - Number of possible lines: 12 - Number of combinations: 220 @@ -37,10 +37,8 @@ Using new bars, with much better fill, thanks to my Bezier arc-aproximation. ![sketch_190604a](2019/sketch_190604a/sketch_190604a.png) [sketch_190604a](https://github.com/villares/sketch-a-day/tree/master/2019/sketch_190604a) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)] -4a.png) -[sketch_190604a](https://github.com/villares/sketch-a-day/tree/master/2019/sketch_190604a) [[Py.Processing](https://villares.github.io/como-instalar-o- -Did some cleanup of yesterday's code and updated my polygon aproximation of an arc, to use it with the filleted and arc-augmented polylines. +Did some cleanup of yesterday's code and updated my polygon approximation of an arc, to use it with the filleted and arc-augmented polylines. --- @@ -48,7 +46,7 @@ Did some cleanup of yesterday's code and updated my polygon aproximation of an a [sketch_190603a](https://github.com/villares/sketch-a-day/tree/master/2019/sketch_190602a) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)] -After many months, I took again my Bezier arc-aproximation studies and finished integrating it with two "polylines" ideas: +After many months, I took again my Bezier arc-approximation studies and finished integrating it with two "polylines" ideas: - A filleted polygon - An arc-augmented polygon (imagine round pegs, of arbitrary radius, on every vertex of a polygon, and a line that goes round them)