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				|  | @ -0,0 +1,140 @@ | |||
| 
 | ||||
| def create_points(non_intersecting=True): | ||||
|     background(200) | ||||
|     done = False | ||||
|     while not done: | ||||
|         poly_points = [PVector(random(BORDER, width - BORDER), | ||||
|                                random(BORDER, height - BORDER) | ||||
|                                ) | ||||
|                        for _ in range(NUM)] | ||||
|         ed = edges(poly_points) | ||||
|         done = True | ||||
|         if non_intersecting: | ||||
|             for p1, p2 in ed[::-1]: | ||||
|                 for p3, p4 in ed[2::]: | ||||
|                     # test only non consecutive edges | ||||
|                     if (p1 != p3) and (p2 != p3) and (p1 != p4): | ||||
|                         if line_instersect(Line(p1, p2), Line(p3, p4)): | ||||
|                             done = False | ||||
|                             break | ||||
|     return poly_points | ||||
|       | ||||
| def is_inside(x, y, poly_points):    | ||||
|     min_, max_ = min_max(poly_points) | ||||
|     if x < min_.x or y < min_.y or x > max_.x or y > max_.y: | ||||
|         return False | ||||
|      | ||||
|     a = PVector(x, min_.y) | ||||
|     b = PVector(x, max_.y) | ||||
|     v_lines = inter_lines(Line(a, b), poly_points) | ||||
|     if not v_lines: | ||||
|         return False | ||||
|          | ||||
|     a = PVector(min_.x, y) | ||||
|     b = PVector(max_.x, y) | ||||
|     h_lines = inter_lines(Line(a, b), poly_points) | ||||
|     if not h_lines: | ||||
|         return False | ||||
|                  | ||||
|     for v in v_lines: | ||||
|         for h in h_lines: | ||||
|             if line_instersect(v, h): | ||||
|                 return True    | ||||
|                           | ||||
|     return False | ||||
| 
 | ||||
| 
 | ||||
| def inter_lines(L, poly_points): | ||||
|     inter_points = [] | ||||
|     for p1, p2 in edges(poly_points): | ||||
|         inter = line_instersect(Line(p1, p2), L) | ||||
|         if inter: | ||||
|             inter_points.append(inter) | ||||
|     if  not inter_points: | ||||
|         return [] | ||||
|     inter_lines = [] | ||||
|     if len(inter_points) > 1: | ||||
|         inter_points.sort() | ||||
|         pairs = zip(inter_points[::2], inter_points[1::2]) | ||||
|         for p1, p2 in pairs: | ||||
|             if p2: | ||||
|                 inter_lines.append(Line(PVector(p1.x, p1.y), | ||||
|                                         PVector(p2.x, p2.y)))  | ||||
|     return inter_lines | ||||
| 
 | ||||
|          | ||||
| class Line(): | ||||
|     """ I should change this to a named tuple... """ | ||||
|     def __init__(self, p1, p2): | ||||
|         self.p1 = p1 | ||||
|         self.p2 = p2 | ||||
|          | ||||
|     def plot(self): | ||||
|         line(self.p1.x, self.p1.y, self.p2.x, self.p2.y) | ||||
|      | ||||
| def line_instersect(line_a, line_b):      | ||||
|     """ | ||||
|     code adapted from Bernardo Fontes  | ||||
|     https://github.com/berinhard/sketches/ | ||||
|     """ | ||||
|         | ||||
|     x1, y1 = line_a.p1.x, line_a.p1.y | ||||
|     x2, y2 = line_a.p2.x, line_a.p2.y | ||||
|     x3, y3 = line_b.p1.x, line_b.p1.y | ||||
|     x4, y4 = line_b.p2.x, line_b.p2.y | ||||
|          | ||||
|     try: | ||||
|         uA = ((x4-x3)*(y1-y3) - (y4-y3)*(x1-x3)) / ((y4-y3)*(x2-x1) - (x4-x3)*(y2-y1)); | ||||
|         uB = ((x2-x1)*(y1-y3) - (y2-y1)*(x1-x3)) / ((y4-y3)*(x2-x1) - (x4-x3)*(y2-y1)); | ||||
|     except ZeroDivisionError: | ||||
|         return | ||||
|          | ||||
|     if not(0 <= uA <= 1 and 0 <= uB <= 1): | ||||
|         return | ||||
|          | ||||
|     x = line_a.p1.x + uA * (line_a.p2.x - line_a.p1.x) | ||||
|     y = line_a.p1.y + uA * (line_a.p2.y - line_a.p1.y) | ||||
|          | ||||
|     return PVector(x, y) | ||||
| 
 | ||||
| 
 | ||||
| def edges(poly_points): | ||||
|     return pairwise(poly_points) + [(poly_points[-1], poly_points[0])]    | ||||
| 
 | ||||
| def pairwise(iterable): | ||||
|     import itertools | ||||
|     "s -> (s0,s1), (s1,s2), (s2, s3), ..." | ||||
|     a, b = itertools.tee(iterable) | ||||
|     next(b, None) | ||||
|     return zip(a, b)  | ||||
| 
 | ||||
| def min_max(points): | ||||
|         points = iter(points) | ||||
|         try: | ||||
|             p = points.next() | ||||
|             min_x, min_y = max_x, max_y = p.x, p.y | ||||
|         except StopIteration: | ||||
|             raise ValueError, "min_max requires at least one point" | ||||
|         for p in points: | ||||
|             if p.x < min_x: | ||||
|                 min_x = p.x | ||||
|             elif p.x > max_x: | ||||
|                 max_x = p.x | ||||
|             if p.y < min_y: | ||||
|                 min_y = p.y | ||||
|             elif p.y > max_y: | ||||
|                 max_y = p.y | ||||
|         return (PVector(min_x, min_y), | ||||
|                 PVector(max_x, max_y)) | ||||
|          | ||||
| def par_hatch(points, divisions, *sides): | ||||
|         lines = [] | ||||
|         if not sides: sides = [0] | ||||
|         for s in sides: | ||||
|             a, b = points[-1 + s].v, points[+0 + s].v | ||||
|             d, c = points[-2 + s].v, points[-3 + s].v | ||||
|             for i in range(1, divisions): | ||||
|                 s0 = PVector.lerp(a, b, i/float(divisions)) | ||||
|                 s1 = PVector.lerp(d, c, i/float(divisions)) | ||||
|                 lines.append(Line(s0, s1))  | ||||
|         return lines | ||||
										
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							| Po Szerokość: | Wysokość: | Rozmiar: 91 KiB | 
|  | @ -0,0 +1,123 @@ | |||
| # Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day | ||||
| SKETCH_NAME = "s303"  # 20181028 | ||||
| OUTPUT = ".png" | ||||
| GRID_SIZE = 24 | ||||
| 
 | ||||
| from line_geometry import Line | ||||
| from line_geometry import par_hatch | ||||
| 
 | ||||
| rule = lambda x, y: (x - y) % 3 == 0 | ||||
| 
 | ||||
| def setup(): | ||||
|     global xo, yo | ||||
|     size(500, 500) | ||||
|     smooth(8) | ||||
|     init_grid(GRID_SIZE) | ||||
|      | ||||
| def draw(): | ||||
|     background(0) | ||||
|     stroke(255) | ||||
|     for c in Cell.cells: | ||||
|         c.plot() | ||||
| 
 | ||||
| def init_grid(grid_size): | ||||
|     Cell.border = 50. | ||||
|     Cell.spacing = (width - Cell.border *2) / grid_size | ||||
|     Cell.cells = [] | ||||
| 
 | ||||
|     for x in range(0, grid_size, 2): | ||||
|         for y in range(0, grid_size, 2): | ||||
|                 new_cell = Cell(x, y) | ||||
|                 Cell.cells.append(new_cell) | ||||
|                 Cell.grid[x, y] = new_cell | ||||
| 
 | ||||
|     Node.nodes = [] | ||||
|     for x in range(-1, grid_size+1, 2): | ||||
|         for y in range(-1, grid_size+1, 2): | ||||
|                 new_node = Node(x, y) | ||||
|                 #Cell.cells.append(new_node)  # mudar! | ||||
|                 Cell.grid[x, y] = new_node   # extrarir do dict | ||||
| 
 | ||||
|     for c in Cell.cells: | ||||
|         c.update_vers() | ||||
|     | ||||
| class Node(): | ||||
|     nodes = [] | ||||
|     grid = dict() | ||||
| 
 | ||||
|     def __init__(self, x, y): | ||||
|         self.ix = x | ||||
|         self.iy = y | ||||
|         self.px = Cell.border + Cell.spacing + x * Cell.spacing  | ||||
|         self.py = Cell.border + Cell.spacing + y * Cell.spacing  | ||||
|         if rule(x, y): | ||||
|            self.px += random(-10, 10) | ||||
|            self.py += random(-10, 10) | ||||
|         self.x = self.px | ||||
|         self.y = self.py | ||||
|         self.v = PVector(self.x, self.y) | ||||
| 
 | ||||
| class Cell(): | ||||
|     cells = [] | ||||
|     grid = dict() | ||||
|     vers = [] | ||||
| 
 | ||||
|     def __init__(self, x, y): | ||||
|         self.ix = x | ||||
|         self.iy = y | ||||
|         self.px = Cell.border + Cell.spacing  + x * Cell.spacing  | ||||
|         self.py = Cell.border + Cell.spacing  + y * Cell.spacing  | ||||
|         self.vers = []         | ||||
|        | ||||
|     def plot(self): | ||||
|         strokeWeight(1) | ||||
|         for l in self.lines: | ||||
|             l.plot() | ||||
|         beginShape() | ||||
|         noFill() | ||||
|         for p in self.vers: | ||||
|           if rule(p.ix, p.iy): | ||||
|             ellipse(p.x, p.y, 10, 10) | ||||
|         strokeWeight(2) | ||||
|         for p in self.vers: | ||||
|             vertex(p.x, p.y) | ||||
|         endShape(CLOSE) | ||||
|          | ||||
|     def update_vers(self): | ||||
|         self.v0 = Cell.grid.get((self.ix-1, self.iy-1)) | ||||
|         self.v1 = Cell.grid.get((self.ix-1, self.iy+1)) | ||||
|         self.v3 = Cell.grid.get((self.ix+1, self.iy-1)) | ||||
|         self.v2 = Cell.grid.get((self.ix+1, self.iy+1)) | ||||
|         # if random(10) > 2: | ||||
|         self.vers = [self.v0, self.v1, self.v2, self.v3] | ||||
|         # elif random(2) > 1: | ||||
|         #     self.vers = [self.v0, self.v1, self.v1, self.v3] | ||||
|         # else: | ||||
|         #      self.vers = [self.v0, self.v2, self.v2, self.v3] | ||||
|         self.hatch() | ||||
|          | ||||
|     def hatch(self): | ||||
|         poly_points = self.vers | ||||
|         # min_, max_ = min_max(poly_points) | ||||
|         self.lines = [] | ||||
|         n = int(random(5, 12)) | ||||
|         r = random(10) | ||||
|         if r > 5:                         | ||||
|             self.lines.extend(par_hatch(poly_points, n, 0)) | ||||
|         if r < 6: | ||||
|             self.lines.extend(par_hatch(poly_points, n, 1)) | ||||
|          | ||||
| def keyPressed(): | ||||
|     if key == "n": | ||||
|         init_grid(GRID_SIZE) | ||||
|     if key == "s": saveFrame("###.png") | ||||
| 
 | ||||
| # print text to add to the project's README.md              | ||||
| def settings(): | ||||
|     println( | ||||
| """ | ||||
|  | ||||
| 
 | ||||
| {1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)] | ||||
| """.format(SKETCH_NAME, SKETCH_NAME[1:], OUTPUT) | ||||
|     ) | ||||
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	 Alexandre B A Villares
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