kopia lustrzana https://github.com/villares/sketch-a-day
				
				
				
			small fixes
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				|  | @ -42,22 +42,18 @@ def draw(): | |||
|     #if not frameCount % 10: gif_export(GifMaker, frames=3000) | ||||
| 
 | ||||
| def branch(h, theta, size_factor): | ||||
|     # Each branch will be 2/3rds the size of the previous one | ||||
|     h *= size_factor | ||||
|     # All recursive functions must have an exit condition!!!! | ||||
|     if h > 1.5: | ||||
|         # Save the current state of transformation (i.e. where are we now) | ||||
|         pushMatrix() | ||||
|         rotate(theta + c * random(1))  # Rotate by theta | ||||
|         line(0, 0, 0, -h)  # Draw the branch | ||||
|         translate(0, -h)  # Move to the end of the branch | ||||
|         # Ok, now call myself to draw two branches!! | ||||
|         branch(h + random(-d, 0), theta, size_factor) | ||||
|         # Whenever we get back here, we "pop" in order to restore the previous | ||||
|         # matrix state | ||||
|         popMatrix() | ||||
|         # Repeat the same thing, only branch off to the "left" this time! | ||||
|         with pushMatrix(): | ||||
|             rotate(theta + c * random(1))  # Rotate by theta | ||||
|             line(0, 0, 0, -h)  # Draw the branch | ||||
|             translate(0, -h)  # Move to the end of the branch | ||||
|             # Ok, now call myself to draw two branches!! | ||||
|             branch(h + random(-d, 0), theta, size_factor) | ||||
|         # Repeat the same thing, only branch off to the "left" this time! | ||||
|         with pushMatrix(): # this 'with' context pops matrix on exit | ||||
|             rotate(-theta + c * random(1)) | ||||
|             line(0, 0, 0, -h) | ||||
|             translate(0, -h) | ||||
|  |  | |||
|  | @ -55,22 +55,18 @@ def draw(): | |||
|     #if not frameCount % 10: gif_export(GifMaker, frames=3000) | ||||
| 
 | ||||
| def branch(h, theta, size_factor): | ||||
|     # Each branch will be 2/3rds the size of the previous one | ||||
|     h *= size_factor | ||||
|     # All recursive functions must have an exit condition!!!! | ||||
|     if h > 1.5: | ||||
|         # Save the current state of transformation (i.e. where are we now) | ||||
|         pushMatrix() | ||||
|         rotate(theta + c * random(1))  # Rotate by theta | ||||
|         line(0, 0, 0, -h)  # Draw the branch | ||||
|         translate(0, -h)  # Move to the end of the branch | ||||
|         # Ok, now call myself to draw two branches!! | ||||
|         branch(h + random(-d, 0), theta, size_factor) | ||||
|         # Whenever we get back here, we "pop" in order to restore the previous | ||||
|         # matrix state | ||||
|         popMatrix() | ||||
|         # Repeat the same thing, only branch off to the "left" this time! | ||||
|         with pushMatrix(): | ||||
|             rotate(theta + c * random(1))  # Rotate by theta | ||||
|             line(0, 0, 0, -h)  # Draw the branch | ||||
|             translate(0, -h)  # Move to the end of the branch | ||||
|             # Ok, now call myself to draw two branches!! | ||||
|             branch(h + random(-d, 0), theta, size_factor) | ||||
|         # Repeat the same thing, only branch off to the "left" this time! | ||||
|         with pushMatrix(): # this 'with' context pops matrix on exit | ||||
|             rotate(-theta + c * random(1)) | ||||
|             line(0, 0, 0, -h) | ||||
|             translate(0, -h) | ||||
|  |  | |||
|  | @ -39,26 +39,19 @@ def draw(): | |||
|     branch(d, a, width/30) | ||||
| 
 | ||||
|     # uncomment next line to export GIF | ||||
|     if not frameCount % 10: gif_export(GifMaker, frames=2000) | ||||
|     #if not frameCount % 10: gif_export(GifMaker, frames=2000) | ||||
| 
 | ||||
| def branch(gen, theta, branch_size): | ||||
|     # Each branch will be 2/3rds the size of the previous one | ||||
| 
 | ||||
|      | ||||
|     # All recursive functions must have an exit condition!!!! | ||||
|     if gen > 1 and branch_size > 1: | ||||
|         h = branch_size * (1 + random(b) / 4) | ||||
|         branch_size *= 1 - random(b) / 10 | ||||
|         # Save the current state of transformation (i.e. where are we now) | ||||
|         pushMatrix() | ||||
|         rotate(theta + c * random(1))  # Rotate by theta | ||||
|         line(0, 0, 0, -h)  # Draw the branch | ||||
|         translate(0, -h)  # Move to the end of the branch | ||||
|         # Ok, now call myself to draw two branches!! | ||||
|         branch(gen - 1, theta, branch_size) | ||||
|         # Whenever we get back here, we "pop" in order to restore the previous | ||||
|         # matrix state | ||||
|         popMatrix() | ||||
|         with pushMatrix(): | ||||
|             rotate(theta + c * random(1))  # Rotate by theta | ||||
|             line(0, 0, 0, -h)  # Draw the branch | ||||
|             translate(0, -h)  # Move to the end of the branch | ||||
|             # Ok, now call myself to draw two branches!! | ||||
|             branch(gen - 1, theta, branch_size) | ||||
|         # Repeat the same thing, only branch off to the "left" this time! | ||||
|         with pushMatrix(): | ||||
|             rotate(-theta + c * random(1)) | ||||
|  |  | |||
|  | @ -55,23 +55,16 @@ def draw(): | |||
|     #if not frameCount % 10: gif_export(GifMaker, frames=3000) | ||||
| 
 | ||||
| def branch(gen, theta, branch_size): | ||||
|     # Each branch will be 2/3rds the size of the previous one | ||||
| 
 | ||||
|      | ||||
|     # All recursive functions must have an exit condition!!!! | ||||
|     if gen > 1 and branch_size > 1: | ||||
|         h = branch_size * (1 + random(b) / 4) | ||||
|         branch_size *= 1 - random(b) / 10 | ||||
|         # Save the current state of transformation (i.e. where are we now) | ||||
|         pushMatrix() | ||||
|         rotate(theta + c * random(1))  # Rotate by theta | ||||
|         line(0, 0, 0, -h)  # Draw the branch | ||||
|         translate(0, -h)  # Move to the end of the branch | ||||
|         # Ok, now call myself to draw two branches!! | ||||
|         branch(gen - 1, theta, branch_size) | ||||
|         # Whenever we get back here, we "pop" in order to restore the previous | ||||
|         # matrix state | ||||
|         popMatrix() | ||||
|         with pushMatrix(): | ||||
|             rotate(theta + c * random(1))  # Rotate by theta | ||||
|             line(0, 0, 0, -h)  # Draw the branch | ||||
|             translate(0, -h)  # Move to the end of the branch | ||||
|             # Ok, now call myself to draw two branches!! | ||||
|             branch(gen - 1, theta, branch_size) | ||||
|         # Repeat the same thing, only branch off to the "left" this time! | ||||
|         with pushMatrix(): | ||||
|             rotate(-theta + c * random(1)) | ||||
|  |  | |||
|  | @ -52,20 +52,19 @@ def branch(gen, theta, branch_size): | |||
|         h = branch_size * (1 + random(b) / 4) | ||||
|         branch_size *= 1 - random(b) / 10 | ||||
|         # Save the current state of transformation (i.e. where are we now) | ||||
|         pushMatrix() | ||||
|         rotate(theta + c * random(1))  # Rotate by theta | ||||
|         line(0, 0, 0, -h)  # Draw the branch | ||||
|         translate(0, -h)  # Move to the end of the branch | ||||
|         # Ok, now call myself to draw two branches!! | ||||
|         pushStyle() | ||||
|         branch(gen - 1, theta, branch_size) | ||||
|         popStyle() | ||||
|         # Whenever we get back here, we "pop" in order to restore the previous | ||||
|         # matrix state | ||||
|         popMatrix() | ||||
|         with pushMatrix(): | ||||
|             rotate(theta + c * random(1))  # Rotate by theta | ||||
|             line(0, 0, 0, -h)  # Draw the branch | ||||
|             translate(0, -h)  # Move to the end of the branch | ||||
|             # Ok, now call myself to draw two branches!! | ||||
|             pushStyle() | ||||
|             branch(gen - 1, theta, branch_size) | ||||
|             popStyle() | ||||
|         # Repeat the same thing, only branch off to the "left" this time! | ||||
|         with pushMatrix(): | ||||
|             rotate(-theta + c * random(1)) | ||||
|             line(0, 0, 0, -h) | ||||
|             translate(0, -h) | ||||
|             pushStyle() | ||||
|             branch(gen - 1, theta, branch_size) | ||||
|             popStyle() | ||||
|  |  | |||
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	 Alexandre B A Villares
						Alexandre B A Villares