kopia lustrzana https://github.com/villares/sketch-a-day
main
rodzic
ba327cf6b3
commit
4e583fa3a5
|
@ -0,0 +1,47 @@
|
|||
"""
|
||||
Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
|
||||
|
||||
A helper for the Processing gifAnimation library (https://github.com/jordanorelli)
|
||||
ported to Processing 3 by 01010101 (https://github.com/01010101)
|
||||
Download the library from https://github.com/01010101/GifAnimation/archive/master.zip
|
||||
This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
|
||||
|
||||
Put at the start of your sketch:
|
||||
add_library('gifAnimation')
|
||||
from gif_exporter import gif_export
|
||||
and at the end of draw():
|
||||
gif_export(GifMaker)
|
||||
"""
|
||||
|
||||
def gif_export(GifMaker, # gets a reference to the library
|
||||
filename="exported", # .gif will be added
|
||||
repeat=0, # 0 makes it an "endless" animation
|
||||
quality=128, # quality range 0 - 255
|
||||
delay=170, # this is quick
|
||||
frames=0,
|
||||
finish=False): # 0 will stop on keyPressed or frameCount >= 100000
|
||||
global gifExporter
|
||||
try:
|
||||
gifExporter
|
||||
except NameError:
|
||||
gifExporter = GifMaker(this, filename + ".gif")
|
||||
gifExporter.setRepeat(repeat)
|
||||
gifExporter.setQuality(quality)
|
||||
gifExporter.setDelay(delay)
|
||||
gif_export._frame = frameCount
|
||||
print("gif start")
|
||||
|
||||
gifExporter.addFrame()
|
||||
if finish:
|
||||
gifExporter.finish()
|
||||
noLoop()
|
||||
if (frames == 0 and keyPressed or frameCount - gif_export._frame >= 100000) \
|
||||
or (frames != 0 and frameCount - gif_export._frame >= frames):
|
||||
gifExporter.finish()
|
||||
#background(255)
|
||||
print("gif saved")
|
||||
del(gifExporter)
|
||||
noLoop()
|
||||
return False
|
||||
else:
|
||||
return True
|
Plik binarny nie jest wyświetlany.
Po Szerokość: | Wysokość: | Rozmiar: 1.9 MiB |
|
@ -0,0 +1,124 @@
|
|||
# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
|
||||
# s211 20180728
|
||||
|
||||
from gif_export_wrapper import *
|
||||
add_library('gifAnimation')
|
||||
add_library('peasycam')
|
||||
|
||||
GRID_SIZE = 16
|
||||
SKETCH_NAME = "s214x"
|
||||
OUTPUT = ".gif"
|
||||
|
||||
def setup():
|
||||
print_text_for_readme(SKETCH_NAME, OUTPUT)
|
||||
size(700, 700, P3D)
|
||||
#hint(ENABLE_DEPTH_SORT)
|
||||
# optional PeasyCam setup to allow orbiting with a mouse drag
|
||||
cam = PeasyCam(this, 100)
|
||||
cam.setMinimumDistance(1000)
|
||||
cam.setMaximumDistance(1000)
|
||||
# sets border and grid spacing
|
||||
Node.border = 50
|
||||
Node.spacing = (width - Node.border * 2) / GRID_SIZE
|
||||
# Node.nodes is a list of nodes in a 3D grid
|
||||
for x in range(GRID_SIZE):
|
||||
for y in range(GRID_SIZE):
|
||||
for z in range(GRID_SIZE):
|
||||
Node.nodes.append(Node(x, y, z))
|
||||
# Node.rooms is a list of spaced nodes inside the grid
|
||||
Node.rooms = [node for node in Node.nodes
|
||||
if node.ix % 2 == 0 and
|
||||
node.iy % 2 == 0 and
|
||||
node.iz % 2 == 0]
|
||||
for node in Node.rooms:
|
||||
node.cor = color(0, 128, 255)
|
||||
# 3
|
||||
Node.rooms = [node for node in Node.nodes
|
||||
if node.ix % 3 == 0 and
|
||||
node.iy % 3 == 0 and
|
||||
node.iz % 3 == 0]
|
||||
for node in Node.rooms:
|
||||
node.cor = color(255, 128, 0)
|
||||
# Node.rooms is a list of spaced nodes inside the grid
|
||||
Node.rooms = [node for node in Node.nodes
|
||||
if node.ix % 5 == 0 and
|
||||
node.iy % 5 == 0 and
|
||||
node.iz % 5 == 0]
|
||||
for node in Node.rooms:
|
||||
node.cor = color(128, 0, 255)
|
||||
# 7
|
||||
Node.rooms = [node for node in Node.nodes
|
||||
if node.ix % 7 == 0 and
|
||||
node.iy % 7 == 0 and
|
||||
node.iz % 7 == 0]
|
||||
for node in Node.rooms:
|
||||
node.cor = color(255, 0, 128)
|
||||
|
||||
def draw():
|
||||
lights()
|
||||
# arbitray rotation
|
||||
rotate(-1, 1/2, 1, 1/2)
|
||||
background(100)
|
||||
# angle based on frameCount to animate box sizes
|
||||
ang = frameCount/10.
|
||||
|
||||
for node in Node.nodes:
|
||||
node.plot()
|
||||
node.update(ang)
|
||||
|
||||
# stop after a full size animatiom cycle
|
||||
if ang < TWO_PI:
|
||||
gif_export(GifMaker, filename=SKETCH_NAME)
|
||||
else:
|
||||
gif_export(GifMaker, finish=True)
|
||||
|
||||
|
||||
class Node():
|
||||
nodes = []
|
||||
rooms = []
|
||||
|
||||
def __init__(self, x, y, z):
|
||||
self.ix = x
|
||||
self.iy = y
|
||||
self.iz = z
|
||||
self.x = Node.border + Node.spacing / 2 + x * Node.spacing - width / 2
|
||||
self.y = Node.border + Node.spacing / 2 + y * Node.spacing - width / 2
|
||||
self.z = Node.border + Node.spacing / 2 + z * Node.spacing - width / 2
|
||||
self.size_ = 1
|
||||
self.cor = None
|
||||
self.update(0)
|
||||
|
||||
def plot(self):
|
||||
""" draws box """
|
||||
if self.cor:
|
||||
stroke(0)
|
||||
fill(self.cor)
|
||||
else:
|
||||
stroke(255, 50)
|
||||
fill(255, 10)
|
||||
with pushMatrix():
|
||||
translate(self.x, self.y, self.z)
|
||||
box(Node.spacing * self.size_)
|
||||
|
||||
def update(self, ang):
|
||||
""" changing box size """
|
||||
if self.cor == None:
|
||||
self.size_ = 1
|
||||
else:
|
||||
self.size_ = cos(ang) #self.x + self.y + self.z + ang)
|
||||
|
||||
|
||||
def keyPressed():
|
||||
""" press P to save an image """
|
||||
if key in ['p', 'P']:
|
||||
saveFrame("####" + SKETCH_NAME + OUTPUT)
|
||||
|
||||
def print_text_for_readme(name, output):
|
||||
""" prints text in the console to add to project README.md """
|
||||
println("""
|
||||

|
||||
|
||||
{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
|
||||
|
||||
""".format(name, name[1:], output)
|
||||
)
|
Ładowanie…
Reference in New Issue