kopia lustrzana https://github.com/villares/sketch-a-day
main
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# -*- coding: utf-8 -*-
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from random import choice
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class Cell():
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border = 0
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RES = 4.
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grid = dict()
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debug_mode = False
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# constants
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# ortho neighbours
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ONL = ((+0, -1, +0),
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(-1, +0, +0), # (+0, +0, +0),
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(+1, +0, +0),
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(+0, +1, +0),
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(+0, +0, -1), (+0, +0, +1),
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)
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# diagonal neighbours
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DNL = ((+1, +1, +0),
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(-1, -1, +0), # (+0, +0, +0),
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(+1, -1, +0),
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(-1, +1, +0),
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(+0, -1, +1),
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(-1, +0, +1),
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(+1, +0, +1),
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(+0, +1, +1),
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(+0, -1, -1),
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(-1, +0, -1),
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(+1, +0, -1),
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(+0, +1, -1),
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)
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def __init__(self, index, cell_size, state=False):
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self.index = index
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self.state = state
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self.size_ = cell_size
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self.mouse_down = False
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self.variation = "a"
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self.ang = choice((0, 1, 2, 3))
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self.calculate_pos()
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def calculate_pos(self):
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i, j, k = self.index
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self.pos = PVector(Cell.border + self.size_ / 2 + i * self.size_ - width / 2,
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Cell.border + self.size_ / 2 +
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j * self.size_ - height / 2,
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k * self.size_)
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def update(self, mx, my):
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# mouse over & selection treatment
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hs = self.size_ / 2
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px, py = self.pos.x + width / 2, self.pos.y + height / 2
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self.mouse_on = (px - hs < mx < px + hs and
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py - hs < my < py + hs)
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if self.mouse_on and mousePressed:
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self.mouse_down = True
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elif self.mouse_down:
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self.state = not self.state
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self.mouse_down = False
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def plot(self, mode):
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if self.state:
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strokeWeight(1)
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self.draw_mode()
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if mode == -1:
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fill(100, 100, 100, 10)
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noStroke()
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rect(self.pos.x, self.pos.y, self.size_, self.size_)
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noFill()
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def draw_mode(self):
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""" draws node """
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siz = self.size_
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with pushMatrix():
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translate(self.pos.x, self.pos.y, self.pos.z)
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if Cell.debug_mode:
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fill(255, 0, 100)
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text(self.module, 0, 0)
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noFill() # stroke(0)
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strokeWeight(2)
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stroke(255)
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box(siz / 3)
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strokeWeight(2)
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i, j, k = self.index
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for (ni, nj, nk) in Cell.ONL:
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nb = Cell.grid.get((i + ni, j + nj, k + nk), None)
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if nb and nb.state:
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stroke(200)
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with pushMatrix():
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translate(ni * siz / 3, nj * siz / 3, nk * siz / 3)
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box(siz / 3)
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for (ni, nj, nk) in Cell.DNL:
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nb = Cell.grid.get((i + ni, j + nj, k + nk), None)
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if nb and nb.state:
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stroke(64 + (ni * 2 + nj * 3 + nk * 5) * 16, 255, 200)
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with pushMatrix():
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translate(ni * siz / 3, nj * siz / 3, nk * siz / 3)
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box(siz / 3)
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@ -0,0 +1,41 @@
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"""
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Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
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A helper for the Processing gifAnimation library https://github.com/extrapixel/gif-animation/tree/3.0
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Download from https://github.com/villares/processing-play/blob/master/export_GIF/unzip_and_move_to_libraries_GifAnimation.zip
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This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
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# add at the start of your sketch:
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add_library('gifAnimation')
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from gif_exporter import gif_export
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# add at the end of draw():
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gif_export(GifMaker)
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"""
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def gif_export(GifMaker, # gets a reference to the library
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filename="exported", # .gif will be added
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repeat=0, # 0 makes it an "endless" animation
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quality=255, # quality range 0 - 255
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delay=900, # this is quick
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# 0 will stop on keyPressed or frameCount >= 100000
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frames=0,
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finish=False): # force stop
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global gifExporter
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try:
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gifExporter
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except NameError:
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gifExporter = GifMaker(this, filename + ".gif")
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gifExporter.setRepeat(repeat)
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gifExporter.setQuality(quality)
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gifExporter.setDelay(delay)
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gifExporter.addFrame()
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if frames == 0:
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if keyPressed and key == "e":
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finish = True
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if finish:
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gifExporter.finish()
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print("gif saved")
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exit()
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Plik binarny nie jest wyświetlany.
Po Szerokość: | Wysokość: | Rozmiar: 1.7 MiB |
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# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
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SKETCH_NAME, OUTPUT = "sketch_190127a", ".gif" # find sketch name yourself!
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from cell import Cell
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from random import choice
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add_library('GifAnimation')
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add_library('peasycam')
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from gif_exporter import gif_export
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CELL_SIZE = 100
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modulus = 3
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mode = 0
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save_frame = False
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frame_saved = 0
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def setup():
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#hint(ENABLE_DEPTH_SORT)
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size(600, 600, P3D)
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colorMode(HSB)
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global grid_size
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grid_size = width / CELL_SIZE
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rectMode(CENTER)
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strokeCap(SQUARE)
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cam = PeasyCam(this, 700)
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def init_grid(f=None):
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# default grid is with random state for cells
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if f == None:
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f = lambda i, j: choice((True, False))
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# number of collums and rows -2 for default cell sized border
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w = int(width // CELL_SIZE) # - 2
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h = int(height // CELL_SIZE) # - 2
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z = 3
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# print(w, h)
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for i in range(w):
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for j in range(h):
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for k in range(z):
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Cell.grid[(i, j, k)] = Cell((i, j, k), CELL_SIZE, f(i, j))
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def draw():
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global save_frame, frame_saved
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background(0)
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for c in Cell.grid.values():
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c.update(mouseX, mouseY)
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for c in Cell.grid.values():
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c.plot(mode)
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if save_frame:
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save_frame = False
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frame_saved += 1
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gif_export(GifMaker, SKETCH_NAME)
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println(frame_saved)
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def keyPressed():
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global mode, modulus, save_frame
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if key == "g" or key == "G":
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save_frame = True
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if key == "s" or key == "S":
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saveFrame(SKETCH_NAME + "_#######.png")
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if key != CODED and key in "01234567789":
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mode = int(key)
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if key == "-":
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mode = -1
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if key == " ":
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t = lambda i, j: True
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f = lambda i, j: False
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init_grid(choice((t, f)))
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if key == "r":
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init_grid()
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if key == "x":
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init_grid(lambda i, j: (i + j) % modulus)
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if key == "<" and modulus > 2:
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modulus -= 1
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if key == ">":
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modulus += 1
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if key == "z":
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move_grid()
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if keyCode == RIGHT:
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move_grid(x=1, y=0)
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if keyCode == LEFT:
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move_grid(x=-1, y=0)
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if keyCode == UP:
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move_grid(x=0, y=-1)
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if keyCode == DOWN:
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move_grid(x=0, y=1)
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def move_grid(x=1, y=1):
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w, h = width // CELL_SIZE, height // CELL_SIZE
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new_grid = dict()
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for i in range(w):
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for j in range(h):
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for k in range(h):
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c = Cell.grid.get((i, j, k), None)
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if c:
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c.index = ((i + x) % w, (j + y) % h, k)
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c.calculate_pos()
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new_grid[c.index] = c
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Cell.grid = new_grid
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# print text to add to the project's README.md
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def settings():
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println(
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"""
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[{0}](https://github.com/villares/sketch-a-day/tree/master/2019/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
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""".format(SKETCH_NAME, OUTPUT)
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)
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