Alexandre B A Villares 2019-01-16 11:10:07 -02:00
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commit 33a7d60269
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# -*- coding: utf-8 -*-
ROTATION = {0 : 0,
BOTTOM : 0,
DOWN : 0,
1 : HALF_PI,
LEFT : HALF_PI,
2 : PI,
TOP : PI,
UP : PI,
3 : PI + HALF_PI,
RIGHT: PI + HALF_PI,
BOTTOM + RIGHT : 0,
DOWN + RIGHT : 0,
DOWN + LEFT : HALF_PI,
BOTTOM + LEFT : HALF_PI,
TOP + LEFT : PI,
UP + LEFT : PI,
TOP + RIGHT: PI + HALF_PI,
UP + RIGHT: PI + HALF_PI,
}
def quarter_circle(x, y, radius, quadrant):
circle_arc(x, y, radius, ROTATION[quadrant], HALF_PI)
def half_circle(x, y, radius, quadrant):
circle_arc(x, y, radius, ROTATION[quadrant], PI)
def circle_arc(x, y, radius, start_ang, sweep_ang):
arc(x, y, radius * 2, radius * 2, start_ang, start_ang + sweep_ang)
def bar(x1, y1, x2, y2, thickness=None, shorter=0, ends=(1,1)):
"""
O código para fazer as barras, dois pares (x, y),
um parâmetro de encurtamento: shorter
"""
L = dist(x1, y1, x2, y2)
if not thickness:
thickness = 10
with pushMatrix():
translate(x1, y1)
angle = atan2(x1 - x2, y2 - y1)
rotate(angle)
offset = shorter / 2
line(thickness/2, offset, thickness/2, L - offset)
line(-thickness/2, offset, -thickness/2, L - offset)
if ends[0]:
half_circle(0, offset, thickness/2, UP)
if ends[1]:
half_circle(0, L - offset, thickness/2, DOWN)

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# -*- coding: utf-8 -*-
from random import choice
from arcs import quarter_circle, half_circle, circle_arc, bar
class Cell():
grid = dict()
debug_mode = True
# constants
variations = "abcde"
N, A, I, T, L, C, E = type_names = "NAITLCE"
module_types = {"11111": A, # All neighbours on
"00100": N, # No neighbours on - isolated
"01111": T, # T-shaped (three neighbours)
"11110": T,
"11101": T,
"10111": T,
"10101": I, # I - Up & down or Left and Right
"01110": I,
"01100": C, # Cap - single neighbour
"00110": C,
"00101": C,
"10100": C,
"01101": L, # L-shaped (two neighbours)
"10110": L,
"00111": L,
"11100": L,
"00000": E, # Empty - not used at this point
# "10000": E,
# "01000": E,
# "00010": E
}
# neighbours list
NL = ((-1, -1), (+0, -1), (+1, -1),
(-1, +0), (+0, +0), (+1, +0),
(-1, +1), (+0, +1), (+1, +1))
# ortho neighbours
ONL = ((+0, -1),
(-1, +0), (+0, +0),
(+1, +0),
(+0, +1))
# diagonal neighbours
DNL = ((-1, -1), (+1, -1),
(+0, +0),
(-1, +1), (+1, +1))
def __init__(self, index, cell_size, state=False, border=None):
self.index = index
self.state = state
self.size_ = cell_size
self.mouse_down = False
self.variation = "a"
self.ang = choice((0, 1, 2, 3))
self.border = border
self.calculate_pos()
def calculate_pos(self):
i, j = self.index
if self.border == None:
self.border = self.size_
self.pos = PVector(self.border + self.size_ / 2 + i * self.size_,
self.border + self.size_ / 2 + j * self.size_)
def update(self, mx, my):
# mouse over & selection treatment
hs = self.size_ / 2
px, py = self.pos.x, self.pos.y
self.mouse_on = (px - hs < mx < px + hs and
py - hs < my < py + hs)
if self.mouse_on and mousePressed:
self.mouse_down = True
elif self.mouse_down:
self.state = not self.state
self.mouse_down = False
self.identify_module(Cell.ONL)
self.type = Cell.module_types.get(self.module, "")
def plot(self, mode):
quarter = self.size_ / 4. # - 1
rnd = choice(Cell.variations)
mode_variation = {1: "a",
2: "b",
3: "c",
4: "d",
5: "e",
6: Cell.variation_dict.get(Cell.module_types.get(self.module)),
7: rnd
}
self.draw_node()
if self.state:
strokeWeight(1)
if 1 <= mode <= len(mode_variation):
self.variation = mode_variation[mode]
#self.draw_node()
if mode == -1:
fill(100, 100)
noStroke()
rect(self.pos.x, self.pos.y, self.size_, self.size_)
noFill()
# diagonal mode
if mode == 8:
i, j = self.index
for (ni, nj) in Cell.DNL:
nb = Cell.grid.get((i + ni, j + nj), None)
if nb and nb.state:
for ii in range(Cell.step_start - 2,
Cell.step_end - 2,
Cell.step): # (-28, 29, 7):
stroke(64 - ii * 8, 128, 64 + ii * 8)
if ni <> 0 and nj <> 0:
bar(self.pos.x, self.pos.y,
nb.pos.x, nb.pos.y,
(quarter + ii) * 2, ends=(0, 1))
# else:
# ellipse(self.pos.x, self.pos.y,
# (a + ii) * 2, (a + ii) * 2)
def draw_node(self):
""" draws node """
siz = self.size_
l = siz / 2.
a = l / 2. # - 1
c = l / 2. # + 1
with pushMatrix():
translate(self.pos.x, self.pos.y)
if Cell.debug_mode:
fill(0)
text(self.type, 0, 0)
noFill() # stroke(0)
rotation = {"11110": PI,
"10110": PI,
"00101": PI,
"11101": HALF_PI,
"01110": HALF_PI,
"11100": HALF_PI,
"00110": HALF_PI,
"11111": HALF_PI * self.ang,
"10111": PI + HALF_PI,
"00111": PI + HALF_PI,
"01100": PI + HALF_PI
}
# rotation appropriate for each type
rotate(rotation.get(self.module, 0))
for i in range(Cell.step_start,
Cell.step_end,
Cell.step): # (-28, 29, 7):
stroke(8, 64 + i * 8, 64 - i * 8)
if self.type == Cell.A:
if self.variation in "bd":
quarter_circle(l, l, c + i, TOP + LEFT)
quarter_circle(-l, -l, c + i, BOTTOM + RIGHT)
quarter_circle(-l, l, c + i, TOP + RIGHT)
quarter_circle(l, -l, c + i, BOTTOM + LEFT)
if self.variation == "d":
ellipse(0, 0, (a - i) * 2, (a - i) * 2)
if self.variation == "a":
# ellipse(0, 0, (a + i) * 2, (a + i) * 2)
half_circle(-l, 0, a - i, RIGHT)
half_circle(l, 0, a - i, LEFT)
half_circle(0, l, a - i, TOP)
half_circle(0, -l, a - i, BOTTOM)
if self.variation == "c":
line(+a - i, -l, +a - i, l)
line(-a + i, -l, -a + i, l)
half_circle(-l, 0, a - i, RIGHT)
half_circle(l, 0, a - i, LEFT)
# if keyPressed: ellipse(0, 0, (a - i) * 2, (a - i) * 2)
elif self.type == Cell.T:
if self.variation in "bd":
line(-l, -a + i, l, -a + i)
quarter_circle(l, l, c + i, TOP + LEFT)
quarter_circle(-l, l, c + i, TOP + RIGHT)
elif self.variation == "c":
half_circle(-l, 0, a - i, RIGHT)
half_circle(l, 0, a - i, LEFT)
half_circle(0, l, a - i, TOP)
if self.variation in "cd":
ellipse(0, 0, (a - i) * 2, (a - i) * 2)
if self.variation == "a":
line(-l, -a + i, l, -a + i)
half_circle(-l, 0, a - i, RIGHT)
half_circle(l, 0, a - i, LEFT)
half_circle(0, l, a - i, TOP)
elif self.type == Cell.I:
if self.variation == "d":
ellipse(0, 0, (a - i) * 2, (a - i) * 2)
if self.variation in "abd":
line(+a - i, -l, +a - i, l)
line(-a + i, -l, -a + i, l)
if self.variation in "ca":
half_circle(0, l, a - i, TOP)
half_circle(0, -l, a - i, BOTTOM)
elif self.type == Cell.L:
if self.variation in "a":
quarter_circle(-l, l, siz - c - i, TOP + RIGHT)
elif self.variation == "b":
quarter_circle(-l, l, siz - c - i, TOP + RIGHT)
i *= -1
quarter_circle(-l, l, c - i, TOP + RIGHT)
elif self.variation == "c":
ellipse(0, 0, (a - i) * 2, (a - i) * 2)
if self.variation in "acd":
half_circle(-l, 0, a - i, RIGHT)
half_circle(0, l, a - i, TOP)
elif self.type == Cell.C:
if self.variation in "ac":
half_circle(0, -l, a - i, BOTTOM)
if self.variation in "ab":
half_circle(0, 0, a - i, BOTTOM)
if self.variation in "abd":
line(+a - i, -l, +a - i, 0)
line(-a + i, -l, -a + i, 0)
if self.variation in "dc":
ellipse(0, 0, (a - i) * 2, (a - i) * 2)
elif self.type == Cell.N:
ellipse(0, 0, (a - i) * 2, (a - i) * 2)
# else: # self.type == Cell.E:
# stroke(0)
# ellipse(0, 0, self.size_, self.size_)
def identify_module(self, nbs):
i, j = self.index[0], self.index[1]
self.module = ""
for (ni, nj) in nbs:
nb = Cell.grid.get((i + ni, j + nj), None)
if nb and nb.state:
self.module += "1"
else:
self.module += "0"
@staticmethod
def variation_choices():
Cell.variation_dict = dict()
for t in Cell.type_names:
Cell.variation_dict[t] = choice(Cell.variations)

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"""
Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
A helper for the Processing gifAnimation library https://github.com/extrapixel/gif-animation/tree/3.0
Download from https://github.com/villares/processing-play/blob/master/export_GIF/unzip_and_move_to_libraries_GifAnimation.zip
This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
# add at the start of your sketch:
add_library('gifAnimation')
from gif_exporter import gif_export
# add at the end of draw():
gif_export(GifMaker)
"""
def gif_export(GifMaker, # gets a reference to the library
filename="exported", # .gif will be added
repeat=0, # 0 makes it an "endless" animation
quality=255, # quality range 0 - 255
delay=900, # this is quick
frames=0, # 0 will stop on keyPressed or frameCount >= 100000
finish=False): # force stop
global gifExporter
try:
gifExporter
except NameError:
gifExporter = GifMaker(this, filename + ".gif")
gifExporter.setRepeat(repeat)
gifExporter.setQuality(quality)
gifExporter.setDelay(delay)
gifExporter.addFrame()
if frames == 0:
if keyPressed and key == "e":
finish = True
if finish:
gifExporter.finish()
print("gif saved")
exit()

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# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
SKETCH_NAME, OUTPUT = "sketch_190116a", ".gif" # find sketch name yourself!
# mode 6 creates a dict of variations for each type
# 'R' randomizes the type-variation dict
from cell import Cell
from random import choice
add_library('GifAnimation')
from gif_exporter import gif_export
CELL_SIZE = 20
Cell.step_start = -5
Cell.step_end = 12
Cell.step = 5
modulus = 3
mode = 0
save_frame = False
def setup():
size(500, 500)
global grid_size
grid_size = width / CELL_SIZE
rectMode(CENTER)
strokeCap(SQUARE)
Cell.variation_choices()
def init_grid(f=None):
# default grid is with random state for cells
if f == None:
f = lambda i, j: choice((True, False))
# number of collums and rows -2 for default cell sized border
w = int(width // CELL_SIZE) # - 2
h = int(height // CELL_SIZE) # - 2
for i in range(w):
for j in range(h):
# default Cell constructor has border=CELL_SIZE
Cell.grid[(i, j)] = Cell((i, j), CELL_SIZE, f(i, j), border=0)
def draw():
global save_frame
background(200)
for c in Cell.grid.values():
c.update(mouseX, mouseY)
for c in Cell.grid.values():
c.plot(mode)
if save_frame:
save_frame = False
gif_export(GifMaker, SKETCH_NAME)
def keyPressed():
global mode, modulus, save_frame
if key == "g" or key == "G":
save_frame = True
if key == "s" or key == "S":
saveFrame(SKETCH_NAME + "_#######.png")
if key != CODED and key in "01234567789":
mode = int(key)
if key == "-":
mode = -1
if key == " ":
t = lambda i, j: True
f = lambda i, j: False
init_grid(choice((t, f)))
if key == "r":
init_grid()
if key == "R":
Cell.variation_choices()
if key == "x":
init_grid(lambda i, j: (i + j) % modulus)
if key == "<" and modulus > 2:
modulus -= 1
if key == ">":
modulus += 1
if key == "z":
move_grid()
if keyCode == RIGHT:
move_grid(x=1, y=0)
if keyCode == LEFT:
move_grid(x=-1, y=0)
if keyCode == UP:
move_grid(x=0, y=-1)
if keyCode == DOWN:
move_grid(x=0, y=1)
def move_grid(x=1, y=1):
w, h = width // CELL_SIZE, height // CELL_SIZE
new_grid = dict()
for i in range(w):
for j in range(h):
c = Cell.grid.get((i, j), None)
if c:
c.index = ((i + x) % w, (j + y) % h)
c.calculate_pos()
new_grid[c.index] = c
Cell.grid = new_grid
# print text to add to the project's README.md
def settings():
println(
"""
![{0}](2019/{0}/{0}{1})
[{0}](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
""".format(SKETCH_NAME, OUTPUT)
)