kopia lustrzana https://github.com/shoelace-style/shoelace
300 wiersze
9.3 KiB
TypeScript
300 wiersze
9.3 KiB
TypeScript
import '../icon/icon';
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import { clamp } from '../../internal/math';
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import { classMap } from 'lit/directives/class-map.js';
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import { customElement, property, query, state } from 'lit/decorators.js';
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import { html } from 'lit';
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import { LocalizeController } from '../../utilities/localize';
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import { styleMap } from 'lit/directives/style-map.js';
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import { unsafeHTML } from 'lit/directives/unsafe-html.js';
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import { watch } from '../../internal/watch';
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import ShoelaceElement from '../../internal/shoelace-element';
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import styles from './rating.styles';
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import type { CSSResultGroup } from 'lit';
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/**
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* @summary Ratings give users a way to quickly view and provide feedback.
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* @documentation https://shoelace.style/components/rating
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* @status stable
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* @since 2.0
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*
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* @dependency sl-icon
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*
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* @event sl-change - Emitted when the rating's value changes.
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* @event {{ phase: 'start' | 'move' | 'end', value: number }} sl-hover - Emitted when the user hovers over a value. The
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* `phase` property indicates when hovering starts, moves to a new value, or ends. The `value` property tells what the
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* rating's value would be if the user were to commit to the hovered value.
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*
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* @csspart base - The component's base wrapper.
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*
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* @cssproperty --symbol-color - The inactive color for symbols.
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* @cssproperty --symbol-color-active - The active color for symbols.
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* @cssproperty --symbol-size - The size of symbols.
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* @cssproperty --symbol-spacing - The spacing to use around symbols.
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*/
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@customElement('sl-rating')
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export default class SlRating extends ShoelaceElement {
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static styles: CSSResultGroup = styles;
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private readonly localize = new LocalizeController(this);
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@query('.rating') rating: HTMLElement;
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@state() private hoverValue = 0;
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@state() private isHovering = false;
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/** A label that describes the rating to assistive devices. */
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@property() label = '';
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/** The current rating. */
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@property({ type: Number }) value = 0;
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/** The highest rating to show. */
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@property({ type: Number }) max = 5;
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/**
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* The precision at which the rating will increase and decrease. For example, to allow half-star ratings, set this
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* attribute to `0.5`.
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*/
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@property({ type: Number }) precision = 1;
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/** Makes the rating readonly. */
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@property({ type: Boolean, reflect: true }) readonly = false;
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/** Disables the rating. */
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@property({ type: Boolean, reflect: true }) disabled = false;
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/**
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* A function that customizes the symbol to be rendered. The first and only argument is the rating's current value.
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* The function should return a string containing trusted HTML of the symbol to render at the specified value. Works
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* well with `<sl-icon>` elements.
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*/
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@property() getSymbol: (value: number) => string = () => '<sl-icon name="star-fill" library="system"></sl-icon>';
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private getValueFromMousePosition(event: MouseEvent) {
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return this.getValueFromXCoordinate(event.clientX);
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}
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private getValueFromTouchPosition(event: TouchEvent) {
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return this.getValueFromXCoordinate(event.touches[0].clientX);
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}
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private getValueFromXCoordinate(coordinate: number) {
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const isRtl = this.localize.dir() === 'rtl';
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const { left, right, width } = this.rating.getBoundingClientRect();
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const value = isRtl
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? this.roundToPrecision(((right - coordinate) / width) * this.max, this.precision)
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: this.roundToPrecision(((coordinate - left) / width) * this.max, this.precision);
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return clamp(value, 0, this.max);
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}
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private handleClick(event: MouseEvent) {
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this.setValue(this.getValueFromMousePosition(event));
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this.emit('sl-change');
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}
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private setValue(newValue: number) {
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if (this.disabled || this.readonly) {
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return;
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}
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this.value = newValue === this.value ? 0 : newValue;
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this.isHovering = false;
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}
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private handleKeyDown(event: KeyboardEvent) {
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const isLtr = this.localize.dir() === 'ltr';
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const isRtl = this.localize.dir() === 'rtl';
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const oldValue = this.value;
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if (this.disabled || this.readonly) {
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return;
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}
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if (event.key === 'ArrowDown' || (isLtr && event.key === 'ArrowLeft') || (isRtl && event.key === 'ArrowRight')) {
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const decrement = event.shiftKey ? 1 : this.precision;
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this.value = Math.max(0, this.value - decrement);
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event.preventDefault();
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}
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if (event.key === 'ArrowUp' || (isLtr && event.key === 'ArrowRight') || (isRtl && event.key === 'ArrowLeft')) {
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const increment = event.shiftKey ? 1 : this.precision;
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this.value = Math.min(this.max, this.value + increment);
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event.preventDefault();
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}
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if (event.key === 'Home') {
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this.value = 0;
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event.preventDefault();
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}
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if (event.key === 'End') {
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this.value = this.max;
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event.preventDefault();
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}
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if (this.value !== oldValue) {
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this.emit('sl-change');
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}
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}
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private handleMouseEnter(event: MouseEvent) {
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this.isHovering = true;
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this.hoverValue = this.getValueFromMousePosition(event);
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}
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private handleMouseMove(event: MouseEvent) {
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this.hoverValue = this.getValueFromMousePosition(event);
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}
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private handleMouseLeave() {
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this.isHovering = false;
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}
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private handleTouchStart(event: TouchEvent) {
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this.isHovering = true;
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this.hoverValue = this.getValueFromTouchPosition(event);
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// Prevent scrolling when touch is initiated
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event.preventDefault();
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}
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private handleTouchMove(event: TouchEvent) {
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this.hoverValue = this.getValueFromTouchPosition(event);
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}
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private handleTouchEnd(event: TouchEvent) {
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this.isHovering = false;
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this.setValue(this.hoverValue);
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this.emit('sl-change');
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// Prevent click on mobile devices
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event.preventDefault();
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}
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private roundToPrecision(numberToRound: number, precision = 0.5) {
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const multiplier = 1 / precision;
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return Math.ceil(numberToRound * multiplier) / multiplier;
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}
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@watch('hoverValue')
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handleHoverValueChange() {
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this.emit('sl-hover', {
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detail: {
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phase: 'move',
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value: this.hoverValue
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}
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});
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}
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@watch('isHovering')
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handleIsHoveringChange() {
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this.emit('sl-hover', {
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detail: {
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phase: this.isHovering ? 'start' : 'end',
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value: this.hoverValue
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}
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});
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}
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/** Sets focus on the rating. */
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focus(options?: FocusOptions) {
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this.rating.focus(options);
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}
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/** Removes focus from the rating. */
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blur() {
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this.rating.blur();
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}
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render() {
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const isRtl = this.localize.dir() === 'rtl';
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const counter = Array.from(Array(this.max).keys());
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let displayValue = 0;
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if (this.disabled || this.readonly) {
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displayValue = this.value;
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} else {
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displayValue = this.isHovering ? this.hoverValue : this.value;
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}
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return html`
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<div
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part="base"
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class=${classMap({
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rating: true,
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'rating--readonly': this.readonly,
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'rating--disabled': this.disabled,
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'rating--rtl': isRtl
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})}
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role="slider"
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aria-label=${this.label}
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aria-disabled=${this.disabled ? 'true' : 'false'}
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aria-readonly=${this.readonly ? 'true' : 'false'}
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aria-valuenow=${this.value}
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aria-valuemin=${0}
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aria-valuemax=${this.max}
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tabindex=${this.disabled ? '-1' : '0'}
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@click=${this.handleClick}
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@keydown=${this.handleKeyDown}
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@mouseenter=${this.handleMouseEnter}
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@touchstart=${this.handleTouchStart}
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@mouseleave=${this.handleMouseLeave}
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@touchend=${this.handleTouchEnd}
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@mousemove=${this.handleMouseMove}
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@touchmove=${this.handleTouchMove}
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>
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<span class="rating__symbols rating__symbols--inactive">
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${counter.map(index => {
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// Users can click the current value to clear the rating. When this happens, we set this.isHovering to
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// false to prevent the hover state from confusing them as they move the mouse out of the control. This
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// extra mouseenter will reinstate it if they happen to mouse over an adjacent symbol.
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return html`
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<span
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class=${classMap({
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rating__symbol: true,
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'rating__symbol--hover': this.isHovering && Math.ceil(displayValue) === index + 1
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})}
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role="presentation"
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@mouseenter=${this.handleMouseEnter}
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>
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${unsafeHTML(this.getSymbol(index + 1))}
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</span>
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`;
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})}
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</span>
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<span class="rating__symbols rating__symbols--indicator">
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${counter.map(index => {
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return html`
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<span
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class=${classMap({
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rating__symbol: true,
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'rating__symbol--hover': this.isHovering && Math.ceil(displayValue) === index + 1
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})}
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style=${styleMap({
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clipPath:
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displayValue > index + 1
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? 'none'
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: isRtl
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? `inset(0 0 0 ${100 - ((displayValue - index) / 1) * 100}%)`
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: `inset(0 ${100 - ((displayValue - index) / 1) * 100}% 0 0)`
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})}
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role="presentation"
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>
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${unsafeHTML(this.getSymbol(index + 1))}
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</span>
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`;
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})}
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</span>
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</div>
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`;
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}
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}
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declare global {
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interface HTMLElementTagNameMap {
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'sl-rating': SlRating;
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}
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}
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