shoelace/src/components/checkbox/checkbox.tsx

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4.7 KiB
TypeScript

import { Component, Event, EventEmitter, Method, Prop, State, Watch, h } from '@stencil/core';
let id = 0;
/**
* @since 1.0
* @status stable
*
* @slot - The checkbox's label.
*
* @part base - The component's base wrapper.
* @part control - The checkbox control.
* @part checked-icon - The container the wraps the checked icon.
* @part indeterminate-icon - The container that wraps the indeterminate icon.
* @part label - The checkbox label.
*/
@Component({
tag: 'sl-checkbox',
styleUrl: 'checkbox.scss',
shadow: true
})
export class Checkbox {
constructor() {
this.handleClick = this.handleClick.bind(this);
this.handleBlur = this.handleBlur.bind(this);
this.handleFocus = this.handleFocus.bind(this);
this.handleMouseDown = this.handleMouseDown.bind(this);
}
inputId = `checkbox-${++id}`;
labelId = `checkbox-label-${id}`;
input: HTMLInputElement;
@State() hasFocus = false;
/** The checkbox's name attribute. */
@Prop() name: string;
/** The checkbox's value attribute. */
@Prop() value: string;
/** Set to true to disable the checkbox. */
@Prop() disabled = false;
/** Set to true to draw the checkbox in a checked state. */
@Prop({ mutable: true }) checked = false;
/** Set to true to draw the checkbox in an indeterminate state. */
@Prop({ mutable: true }) indeterminate = false;
/** Emitted when the control loses focus. */
@Event() slBlur: EventEmitter;
/** Emitted when the control's checked state changes. */
@Event() slChange: EventEmitter;
/** Emitted when the control gains focus. */
@Event() slFocus: EventEmitter;
@Watch('checked')
@Watch('indeterminate')
handleCheckedChange() {
this.input.checked = this.checked;
this.input.indeterminate = this.indeterminate;
this.slChange.emit();
}
componentDidLoad() {
this.input.indeterminate = this.indeterminate;
}
/** Sets focus on the checkbox. */
@Method()
async setFocus() {
this.input.focus();
}
/** Removes focus from the checkbox. */
@Method()
async removeFocus() {
this.input.blur();
}
handleClick() {
this.checked = this.input.checked;
this.indeterminate = this.input.indeterminate;
}
handleBlur() {
this.hasFocus = false;
this.slBlur.emit();
}
handleFocus() {
this.hasFocus = true;
this.slFocus.emit();
}
handleMouseDown(event: MouseEvent) {
// Prevent clicks on the label from briefly blurring the input
event.preventDefault();
this.input.focus();
}
render() {
return (
<label
part="base"
class={{
checkbox: true,
'checkbox--checked': this.checked,
'checkbox--disabled': this.disabled,
'checkbox--focused': this.hasFocus,
'checkbox--indeterminate': this.indeterminate
}}
htmlFor={this.inputId}
role="checkbox"
onMouseDown={this.handleMouseDown}
>
<span part="control" class="checkbox__control">
{this.checked && (
<span part="checked-icon" class="checkbox__icon">
<svg viewBox="0 0 16 16">
<g stroke="none" stroke-width="1" fill="none" fill-rule="evenodd" stroke-linecap="round">
<g stroke="currentColor" stroke-width="2">
<g transform="translate(3.428571, 3.428571)">
<path d="M0,5.71428571 L3.42857143,9.14285714"></path>
<path d="M9.14285714,0 L3.42857143,9.14285714"></path>
</g>
</g>
</g>
</svg>
</span>
)}
{!this.checked && this.indeterminate && (
<span part="indeterminate-icon" class="checkbox__icon">
<svg viewBox="0 0 16 16">
<g stroke="none" stroke-width="1" fill="none" fill-rule="evenodd" stroke-linecap="round">
<g stroke="currentColor" stroke-width="2">
<g transform="translate(2.285714, 6.857143)">
<path d="M10.2857143,1.14285714 L1.14285714,1.14285714"></path>
</g>
</g>
</g>
</svg>
</span>
)}
<input
ref={el => (this.input = el)}
id={this.inputId}
type="checkbox"
name={this.name}
value={this.value}
checked={this.checked}
disabled={this.disabled}
aria-labeledby={this.labelId}
onClick={this.handleClick}
onBlur={this.handleBlur}
onFocus={this.handleFocus}
/>
</span>
<span part="label" id={this.labelId} class="checkbox__label">
<slot />
</span>
</label>
);
}
}