sdrangel/sdrbase/dsp/dspengine.h

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3.4 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_DSPENGINE_H
#define INCLUDE_DSPENGINE_H
#include <QObject>
#include <QTimer>
#include <vector>
#include "audio/audiodevicemanager.h"
#include "audio/audiooutput.h"
#include "audio/audioinput.h"
#include "export.h"
#ifdef DSD_USE_SERIALDV
#include "dsp/dvserialengine.h"
#endif
class DSPDeviceSourceEngine;
class DSPDeviceSinkEngine;
class SDRBASE_API DSPEngine : public QObject {
Q_OBJECT
public:
DSPEngine();
~DSPEngine();
static DSPEngine *instance();
unsigned int getDefaultAudioSampleRate() const { return AudioDeviceManager::m_defaultAudioSampleRate; }
DSPDeviceSourceEngine *addDeviceSourceEngine();
void removeLastDeviceSourceEngine();
DSPDeviceSinkEngine *addDeviceSinkEngine();
void removeLastDeviceSinkEngine();
AudioDeviceManager *getAudioDeviceManager() { return &m_audioDeviceManager; }
DSPDeviceSourceEngine *getDeviceSourceEngineByIndex(uint deviceIndex) { return m_deviceSourceEngines[deviceIndex]; }
DSPDeviceSourceEngine *getDeviceSourceEngineByUID(uint uid);
DSPDeviceSinkEngine *getDeviceSinkEngineByIndex(uint deviceIndex) { return m_deviceSinkEngines[deviceIndex]; }
DSPDeviceSinkEngine *getDeviceSinkEngineByUID(uint uid);
// Serial DV methods:
bool hasDVSerialSupport();
void setDVSerialSupport(bool support);
void getDVSerialNames(std::vector<std::string>& deviceNames);
void pushMbeFrame(
const unsigned char *mbeFrame,
int mbeRateIndex,
int mbeVolumeIndex,
unsigned char channels,
bool useHP,
int upsampling,
AudioFifo *audioFifo);
const QTimer& getMasterTimer() const { return m_masterTimer; }
private:
std::vector<DSPDeviceSourceEngine*> m_deviceSourceEngines;
uint m_deviceSourceEnginesUIDSequence;
std::vector<DSPDeviceSinkEngine*> m_deviceSinkEngines;
uint m_deviceSinkEnginesUIDSequence;
AudioDeviceManager m_audioDeviceManager;
int m_audioInputDeviceIndex;
int m_audioOutputDeviceIndex;
QTimer m_masterTimer;
bool m_dvSerialSupport;
#ifdef DSD_USE_SERIALDV
DVSerialEngine m_dvSerialEngine;
#endif
};
#endif // INCLUDE_DSPENGINE_H