kopia lustrzana https://github.com/f4exb/sdrangel
				
				
				
			
		
			
				
	
	
		
			146 wiersze
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			146 wiersze
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2016 Edouard Griffiths, F4EXB                                   //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRBASE_DEVICE_DEVICESINKAPI_H_
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#define SDRBASE_DEVICE_DEVICESINKAPI_H_
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#include <QObject>
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#include <QString>
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#include "dsp/dspdevicesinkengine.h"
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#include "export.h"
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class BasebandSampleSource;
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class ThreadedBasebandSampleSource;
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class DeviceSampleSink;
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class MessageQueue;
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class PluginInstanceGUI;
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class PluginInterface;
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class Preset;
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class DeviceSourceAPI;
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class ChannelSourceAPI;
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class SDRBASE_API DeviceSinkAPI : public QObject {
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    Q_OBJECT
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public:
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    DeviceSinkAPI(int deviceTabIndex,
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            DSPDeviceSinkEngine *deviceEngine);
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    ~DeviceSinkAPI();
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    // Device engine stuff
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    void addSpectrumSink(BasebandSampleSink* sink);                //!< Add the spectrum sample sink to device engine (spectrum vis)
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    void removeSpectrumSink(BasebandSampleSink* sink);             //!< Remove the spectrum sample sink from device engine (spectrum vis)
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    void addSource(BasebandSampleSource* source);                  //!< Add a baseband sample source to device engine
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    void removeSource(BasebandSampleSource* sink);                 //!< Remove a baseband sample source from device engine
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    void addThreadedSource(ThreadedBasebandSampleSource* sink);    //!< Add a baseband sample source that will run on its own thread to device engine
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    void removeThreadedSource(ThreadedBasebandSampleSource* sink); //!< Remove a baseband sample source that runs on its own thread from device engine
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    void addChannelAPI(ChannelSourceAPI* channelAPI);
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    void removeChannelAPI(ChannelSourceAPI* channelAPI);
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    uint32_t getNumberOfSources();
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    void setSampleSink(DeviceSampleSink* sink);                    //!< Set device engine sample sink type
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    DeviceSampleSink *getSampleSink();                             //!< Return pointer to the device sample sink
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    bool initGeneration();                                         //!< Initialize device engine generation sequence
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    bool startGeneration();                                        //!< Start device engine generation sequence
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    void stopGeneration();                                         //!< Stop device engine generation sequence
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    DSPDeviceSinkEngine::State state() const;                      //!< device engine state
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    QString errorMessage();                                        //!< Return the current device engine error message
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    uint getDeviceUID() const;                                     //!< Return the current device engine unique ID
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    MessageQueue *getDeviceEngineInputMessageQueue();
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    MessageQueue *getSampleSinkInputMessageQueue();
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    MessageQueue *getSampleSinkGUIMessageQueue();
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    void setHardwareId(const QString& id);
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    void setSampleSinkId(const QString& id);
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    void resetSampleSinkId();
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    void setSampleSinkSerial(const QString& serial);
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    void setSampleSinkDisplayName(const QString& serial);
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    void setSampleSinkSequence(int sequence);
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    void setNbItems(uint32_t nbItems);
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    void setItemIndex(uint32_t index);
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    void setSampleSinkPluginInterface(PluginInterface *iface);
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    void setSampleSinkPluginInstanceUI(PluginInstanceGUI *gui);
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    const QString& getHardwareId() const { return m_hardwareId; }
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    const QString& getSampleSinkId() const { return m_sampleSinkId; }
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    const QString& getSampleSinkSerial() const { return m_sampleSinkSerial; }
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    const QString& getSampleSinkDisplayName() const { return m_sampleSinkDisplayName; }
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    uint32_t getSampleSinkSequence() const { return m_sampleSinkSequence; }
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    uint32_t getNbItems() const { return m_nbItems; }
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    uint32_t getItemIndex() const { return m_itemIndex; }
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    int getDeviceSetIndex() const { return m_deviceTabIndex; }
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    PluginInterface *getPluginInterface() { return m_pluginInterface; }
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    PluginInstanceGUI *getSampleSinkPluginInstanceGUI() { return m_sampleSinkPluginInstanceUI; }
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    void getDeviceEngineStateStr(QString& state);
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    ChannelSourceAPI *getChanelAPIAt(int index);
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    int getNbChannels() const { return m_channelAPIs.size(); }
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    void registerChannelInstance(const QString& channelName, PluginInstanceGUI* pluginGUI);
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    void removeChannelInstance(PluginInstanceGUI* pluginGUI);
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    void loadSinkSettings(const Preset* preset);
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    void saveSinkSettings(Preset* preset);
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    DSPDeviceSinkEngine *getDeviceSinkEngine() { return m_deviceSinkEngine; }
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    const std::vector<DeviceSourceAPI*>& getSourceBuddies() const { return m_sourceBuddies; }
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    const std::vector<DeviceSinkAPI*>& getSinkBuddies() const { return m_sinkBuddies; }
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    void addSourceBuddy(DeviceSourceAPI* buddy);
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    void addSinkBuddy(DeviceSinkAPI* buddy);
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    void removeSourceBuddy(DeviceSourceAPI* buddy);
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    void removeSinkBuddy(DeviceSinkAPI* buddy);
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    void clearBuddiesLists();
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    void *getBuddySharedPtr() const { return m_buddySharedPtr; }
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    void setBuddySharedPtr(void *ptr) { m_buddySharedPtr = ptr; }
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    bool isBuddyLeader() const { return m_isBuddyLeader; }
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    void setBuddyLeader(bool isBuddyLeader) { m_isBuddyLeader = isBuddyLeader; }
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    const QTimer& getMasterTimer() const { return m_masterTimer; } //!< This is the DSPEngine master timer
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protected:
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    int m_deviceTabIndex;
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    DSPDeviceSinkEngine *m_deviceSinkEngine;
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    QString m_hardwareId;            //!< The internal id that identifies the type of hardware (i.e. HackRF, BladeRF, ...)
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    QString m_sampleSinkId;          //!< The internal plugin ID corresponding to the device (i.e. for HackRF input, for HackRF output ...)
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    QString m_sampleSinkSerial;      //!< The device serial number defined by the vendor
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    QString m_sampleSinkDisplayName; //!< The human readable name identifying this instance
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    uint32_t m_sampleSinkSequence;   //!< The device sequence. >0 when more than one device of the same type is connected
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    uint32_t m_nbItems;              //!< Number of items or streams in the device. Can be >1 for NxM devices (i.e. 2 for LimeSDR)
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    uint32_t m_itemIndex;            //!< The Tx stream index. Can be >0 for NxM devices (i.e. 0 or 1 for LimeSDR)
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    PluginInterface* m_pluginInterface;
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    PluginInstanceGUI* m_sampleSinkPluginInstanceUI;
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    std::vector<DeviceSourceAPI*> m_sourceBuddies; //!< Device source APIs referencing the same physical device
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    std::vector<DeviceSinkAPI*> m_sinkBuddies;     //!< Device sink APIs referencing the same physical device
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    void *m_buddySharedPtr;
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    bool m_isBuddyLeader;
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    const QTimer& m_masterTimer; //!< This is the DSPEngine master timer
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    QList<ChannelSourceAPI*> m_channelAPIs;
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    friend class DeviceSourceAPI;
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private:
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    void renumerateChannels();
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};
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#endif /* SDRBASE_DEVICE_DEVICESINKAPI_H_ */
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