kopia lustrzana https://github.com/f4exb/sdrangel
				
				
				
			
		
			
				
	
	
		
			229 wiersze
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			229 wiersze
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2021 Jon Beniston, M7RCE                                        //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_FEATURE_MAPMODEL_H_
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#define INCLUDE_FEATURE_MAPMODEL_H_
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#include <QAbstractListModel>
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#include <QGeoCoordinate>
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#include <QColor>
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#include "util/azel.h"
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#include "mapsettings.h"
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#include "cesiuminterface.h"
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#include "SWGMapItem.h"
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class MapModel;
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class MapGUI;
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class CZML;
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// Information required about each item displayed on the map
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class MapItem {
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public:
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    MapItem(const QObject *sourcePipe, const QString &group, MapSettings::MapItemSettings *itemSettings, SWGSDRangel::SWGMapItem *mapItem);
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    void update(SWGSDRangel::SWGMapItem *mapItem);
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    QGeoCoordinate getCoordinates();
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private:
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    void findFrequency();
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    void updateTrack(QList<SWGSDRangel::SWGMapCoordinate *> *track);
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    void updatePredictedTrack(QList<SWGSDRangel::SWGMapCoordinate *> *track);
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    friend MapModel;
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    friend CZML;
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    QString m_group;
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    MapSettings::MapItemSettings *m_itemSettings;
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    const QObject *m_sourcePipe;   // Channel/feature that created the item
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    QString m_name;
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    QString m_label;
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    float m_latitude;
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    float m_longitude;
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    float m_altitude;                   // In metres
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    QDateTime m_positionDateTime;
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    bool m_useHeadingPitchRoll;
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    float m_heading;
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    float m_pitch;
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    float m_roll;
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    QDateTime m_orientationDateTime;
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    QString m_image;
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    int m_imageRotation;
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    QString m_text;
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    double m_frequency;                 // Frequency to set
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    QString m_frequencyString;
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    QList<QGeoCoordinate *> m_predictedTrackCoords;
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    QList<QDateTime *> m_predictedTrackDateTimes;
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    QVariantList m_predictedTrack;      // Line showing where the object is going
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    QVariantList m_predictedTrack1;
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    QVariantList m_predictedTrack2;
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    QGeoCoordinate m_predictedStart1;
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    QGeoCoordinate m_predictedStart2;
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    QGeoCoordinate m_predictedEnd1;
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    QGeoCoordinate m_predictedEnd2;
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    QList<QGeoCoordinate *> m_takenTrackCoords;
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    QList<QDateTime *> m_takenTrackDateTimes;
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    QVariantList m_takenTrack;          // Line showing where the object has been
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    QVariantList m_takenTrack1;
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    QVariantList m_takenTrack2;
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    QGeoCoordinate m_takenStart1;
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    QGeoCoordinate m_takenStart2;
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    QGeoCoordinate m_takenEnd1;
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    QGeoCoordinate m_takenEnd2;
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    // For 3D map
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    QString m_model;
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    int m_altitudeReference;
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    float m_labelAltitudeOffset;
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    float m_modelAltitudeOffset;
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    bool m_fixedPosition;
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    QList<CesiumInterface::Animation *> m_animations;
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};
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// Model used for each item on the map
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class MapModel : public QAbstractListModel {
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    Q_OBJECT
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public:
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    using QAbstractListModel::QAbstractListModel;
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    enum MarkerRoles {
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        positionRole = Qt::UserRole + 1,
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        mapTextRole = Qt::UserRole + 2,
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        mapTextVisibleRole = Qt::UserRole + 3,
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        mapImageVisibleRole = Qt::UserRole + 4,
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        mapImageRole = Qt::UserRole + 5,
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        mapImageRotationRole = Qt::UserRole + 6,
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        mapImageMinZoomRole = Qt::UserRole + 7,
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        bubbleColourRole = Qt::UserRole + 8,
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        selectedRole = Qt::UserRole + 9,
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        targetRole = Qt::UserRole + 10,
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        frequencyRole = Qt::UserRole + 11,
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        frequencyStringRole = Qt::UserRole + 12,
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        predictedGroundTrack1Role = Qt::UserRole + 13,
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        predictedGroundTrack2Role = Qt::UserRole + 14,
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        groundTrack1Role = Qt::UserRole + 15,
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        groundTrack2Role = Qt::UserRole + 16,
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        groundTrackColorRole = Qt::UserRole + 17,
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        predictedGroundTrackColorRole = Qt::UserRole + 18
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    };
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    MapModel(MapGUI *gui);
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    void playAnimations(MapItem *item);
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    Q_INVOKABLE void add(MapItem *item);
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    void update(const QObject *source, SWGSDRangel::SWGMapItem *swgMapItem, const QString &group="");
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    void update(MapItem *item);
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    void remove(MapItem *item);
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    void allUpdated();
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    void removeAll();
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    void updateItemSettings(QHash<QString, MapSettings::MapItemSettings *> m_itemSettings);
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    void updateTarget();
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    void setTarget(const QString& name);
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    bool isTarget(const MapItem *mapItem) const;
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    Q_INVOKABLE void moveToFront(int oldRow);
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    Q_INVOKABLE void moveToBack(int oldRow);
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    MapItem *findMapItem(const QObject *source, const QString& name);
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    MapItem *findMapItem(const QString& name);
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    QModelIndex findMapItemIndex(const QString& name);
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    int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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    QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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    bool setData(const QModelIndex &index, const QVariant& value, int role = Qt::EditRole) override;
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    Qt::ItemFlags flags(const QModelIndex &index) const override;
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    void setDisplayNames(bool displayNames);
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    void setDisplaySelectedGroundTracks(bool displayGroundTracks);
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    void setDisplayAllGroundTracks(bool displayGroundTracks);
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    Q_INVOKABLE void setFrequency(double frequency);
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    Q_INVOKABLE void track3D(int index);
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    void interpolateEast(QGeoCoordinate *c1, QGeoCoordinate *c2, double x, QGeoCoordinate *ci, bool offScreen);
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    void interpolateWest(QGeoCoordinate *c1, QGeoCoordinate *c2, double x, QGeoCoordinate *ci, bool offScreen);
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    void interpolate(QGeoCoordinate *c1, QGeoCoordinate *c2, double bottomLeftLongitude, double bottomRightLongitude, QGeoCoordinate* ci, bool offScreen);
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    void splitTracks(MapItem *item);
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    void splitTrack(const QList<QGeoCoordinate *>& coords, const QVariantList& track,
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                        QVariantList& track1, QVariantList& track2,
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                        QGeoCoordinate& start1, QGeoCoordinate& start2,
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                        QGeoCoordinate& end1, QGeoCoordinate& end2);
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    Q_INVOKABLE void viewChanged(double bottomLeftLongitude, double bottomRightLongitude);
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    QHash<int, QByteArray> roleNames() const
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    {
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        QHash<int, QByteArray> roles;
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        roles[positionRole] = "position";
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        roles[mapTextRole] = "mapText";
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        roles[mapTextVisibleRole] = "mapTextVisible";
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        roles[mapImageVisibleRole] = "mapImageVisible";
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        roles[mapImageRole] = "mapImage";
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        roles[mapImageRotationRole] = "mapImageRotation";
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        roles[mapImageMinZoomRole] = "mapImageMinZoom";
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        roles[bubbleColourRole] = "bubbleColour";
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        roles[selectedRole] = "selected";
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        roles[targetRole] = "target";
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        roles[frequencyRole] = "frequency";
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        roles[frequencyStringRole] = "frequencyString";
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        roles[predictedGroundTrack1Role] = "predictedGroundTrack1";
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        roles[predictedGroundTrack2Role] = "predictedGroundTrack2";
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        roles[groundTrack1Role] = "groundTrack1";
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        roles[groundTrack2Role] = "groundTrack2";
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        roles[groundTrackColorRole] = "groundTrackColor";
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        roles[predictedGroundTrackColorRole] = "predictedGroundTrackColor";
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        return roles;
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    }
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    // Linear interpolation
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    double interpolate(double x0, double y0, double x1, double y1, double x)
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    {
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        return (y0*(x1-x) + y1*(x-x0)) / (x1-x0);
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    }
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    bool isSelected3D(const MapItem *item) const
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    {
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        return m_selected3D == item->m_name;
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    }
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    void setSelected3D(const QString &selected)
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    {
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        m_selected3D = selected;
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    }
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public slots:
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    void update3DMap(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles = QVector<int>());
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private:
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    MapGUI *m_gui;
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    QList<MapItem *> m_items;
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    QList<bool> m_selected;
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    int m_target;               // Row number of current target, or -1 for none
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    bool m_displayNames;
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    bool m_displaySelectedGroundTracks;
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    bool m_displayAllGroundTracks;
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    double m_bottomLeftLongitude;
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    double m_bottomRightLongitude;
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    QString m_selected3D;       // Name of item selected on 3D map - only supports 1 item, unlike 2D map
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};
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#endif // INCLUDE_FEATURE_MAPMODEL_H_
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