sdrangel/sdrbase/util/socket.cpp

194 wiersze
4.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2024 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <algorithm>
#include "socket.h"
Socket::Socket(QObject *socket, QObject *parent) :
QObject(parent),
m_socket(socket)
{
}
Socket::~Socket()
{
delete m_socket;
}
TCPSocket::TCPSocket(QTcpSocket *socket) :
Socket(socket)
{
}
qint64 TCPSocket::write(const char *data, qint64 length)
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
return socket->write(data, length);
}
qint64 TCPSocket::read(char *data, qint64 length)
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
return socket->read(data, length);
}
QByteArray TCPSocket::readAll()
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
return socket->readAll();
}
void TCPSocket::close()
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
socket->close();
}
qint64 TCPSocket::bytesAvailable()
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
return socket->bytesAvailable();
}
void TCPSocket::flush()
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
socket->flush();
}
QHostAddress TCPSocket::peerAddress()
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
return socket->peerAddress();
}
quint16 TCPSocket::peerPort()
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
return socket->peerPort();
}
bool TCPSocket::isConnected()
{
QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
return socket->state() == QAbstractSocket::ConnectedState;
}
WebSocket::WebSocket(QWebSocket *socket) :
Socket(socket)
{
m_rxBuffer.reserve(64000);
m_txBuffer.reserve(64000);
connect(socket, &QWebSocket::binaryFrameReceived, this, &WebSocket::binaryFrameReceived);
}
qint64 WebSocket::write(const char *data, qint64 length)
{
//QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
//return socket->sendBinaryMessage(QByteArray(data, length));
m_txBuffer.append(data, length);
return length;
}
void WebSocket::flush()
{
QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
if (m_txBuffer.size() > 0)
{
qint64 len = socket->sendBinaryMessage(m_txBuffer);
if (len != m_txBuffer.size()) {
qDebug() << "WebSocket::flush: Failed to send all of message" << len << "/" << m_txBuffer.size();
}
m_txBuffer.clear();
}
socket->flush();
}
qint64 WebSocket::read(char *data, qint64 length)
{
length = std::min(length, (qint64)m_rxBuffer.size());
memcpy(data, m_rxBuffer.constData(), length);
m_rxBuffer = m_rxBuffer.mid(length); // Yep, not very efficient
return length;
}
QByteArray WebSocket::readAll()
{
QByteArray b = m_rxBuffer;
m_rxBuffer.clear();
return b;
}
void WebSocket::close()
{
QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
// Will crash if we call close on unopened socket
if (socket->state() != QAbstractSocket::UnconnectedState) {
socket->close();
}
}
qint64 WebSocket::bytesAvailable()
{
return m_rxBuffer.size();
}
void WebSocket::binaryFrameReceived(const QByteArray &frame, bool isLastFrame)
{
(void) isLastFrame;
m_rxBuffer.append(frame);
}
QHostAddress WebSocket::peerAddress()
{
QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
return socket->peerAddress();
}
quint16 WebSocket::peerPort()
{
QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
return socket->peerPort();
}
bool WebSocket::isConnected()
{
QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
return socket->state() == QAbstractSocket::ConnectedState;
}