sdrangel/sdrbase/gui/levelmeter.cpp

175 wiersze
5.6 KiB
C++

/****************************************************************************
* Copyright (C) 2016 Edouard Griffiths, F4EXB
* Modifications made to:
* - use the widget horizontally
* - differentiate each area with a different color
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "gui/levelmeter.h"
#include <math.h>
#include <QPainter>
#include <QTimer>
#include <QDebug>
// Constants
const int RedrawInterval = 100; // ms
const qreal PeakDecayRate = 0.001;
const int PeakHoldLevelDuration = 2000; // ms
LevelMeter::LevelMeter(QWidget *parent)
: QWidget(parent)
, m_rmsLevel(0.0)
, m_peakLevel(0.0)
, m_decayedPeakLevel(0.0)
, m_peakDecayRate(PeakDecayRate)
, m_peakHoldLevel(0.0)
, m_redrawTimer(new QTimer(this))
, m_rmsColor(Qt::green) // m_rmsColor(Qt::red)
, m_decayedPeakColor(Qt::yellow)
, m_peakColor(255, 0, 0, 255) // m_peakColor(255, 200, 200, 255)
{
setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Preferred);
setMinimumWidth(30);
connect(m_redrawTimer, SIGNAL(timeout()), this, SLOT(redrawTimerExpired()));
m_redrawTimer->start(RedrawInterval);
}
LevelMeter::~LevelMeter()
{
}
void LevelMeter::reset()
{
m_rmsLevel = 0.0;
m_peakLevel = 0.0;
update();
}
void LevelMeter::levelChanged(qreal rmsLevel, qreal peakLevel, int numSamples)
{
// Smooth the RMS signal
const qreal smooth = pow(qreal(0.9), static_cast<qreal>(numSamples) / 256); // TODO: remove this magic number
m_rmsLevel = (m_rmsLevel * smooth) + (rmsLevel * (1.0 - smooth));
if (peakLevel > m_decayedPeakLevel) {
m_peakLevel = peakLevel;
m_decayedPeakLevel = peakLevel;
m_peakLevelChanged.start();
}
if (peakLevel > m_peakHoldLevel) {
m_peakHoldLevel = peakLevel;
m_peakHoldLevelChanged.start();
}
update();
}
void LevelMeter::redrawTimerExpired()
{
// Decay the peak signal
const int elapsedMs = m_peakLevelChanged.elapsed();
const qreal decayAmount = m_peakDecayRate * elapsedMs;
if (decayAmount < m_peakLevel)
m_decayedPeakLevel = m_peakLevel - decayAmount;
else
m_decayedPeakLevel = 0.0;
// Check whether to clear the peak hold level
if (m_peakHoldLevelChanged.elapsed() > PeakHoldLevelDuration)
m_peakHoldLevel = 0.0;
update();
}
void LevelMeter::paintEvent(QPaintEvent *event)
{
Q_UNUSED(event)
QPainter painter(this);
painter.fillRect(rect(), Qt::black);
QRect bar = rect();
// old
// bar.setTop(rect().top() + (1.0 - m_peakHoldLevel) * rect().height());
// bar.setBottom(bar.top() + 5);
// painter.fillRect(bar, m_rmsColor);
// bar.setBottom(rect().bottom());
//
// bar.setTop(rect().top() + (1.0 - m_decayedPeakLevel) * rect().height());
// painter.fillRect(bar, m_peakColor);
//
// bar.setTop(rect().top() + (1.0 - m_rmsLevel) * rect().height());
// painter.fillRect(bar, m_rmsColor);
// old v.2
// bar.setTop(rect().top() + (1.0 - m_peakHoldLevel) * rect().height());
// bar.setBottom(bar.top() + 5);
// painter.fillRect(bar, m_peakColor);
// bar.setBottom(rect().bottom());
//
// bar.setTop(rect().top() + (1.0 - m_decayedPeakLevel) * rect().height());
// painter.fillRect(bar, m_decayedPeakColor);
//
// bar.setTop(rect().top() + (1.0 - m_rmsLevel) * rect().height());
// painter.fillRect(bar, m_rmsColor);
// new
bar.setRight(rect().right() - (1.0 - m_peakHoldLevel) * rect().width());
bar.setLeft(bar.right() - 5);
painter.fillRect(bar, m_peakColor);
bar.setLeft(rect().left());
bar.setRight(rect().right() - (1.0 - m_decayedPeakLevel) * rect().width());
painter.fillRect(bar, m_decayedPeakColor);
bar.setRight(rect().right() - (1.0 - m_rmsLevel) * rect().width());
painter.fillRect(bar, m_rmsColor);
}