kopia lustrzana https://github.com/f4exb/sdrangel
218 wiersze
12 KiB
C++
218 wiersze
12 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2019 Edouard Griffiths, F4EXB //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRBASE_DEVICE_DEVICEAPI_H_
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#define SDRBASE_DEVICE_DEVICEAPI_H_
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#include <QObject>
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#include <QString>
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#include <QTimer>
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#include "export.h"
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class BasebandSampleSink;
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class ThreadedBasebandSampleSink;
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class ThreadedBasebandSampleSource;
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class ChannelAPI;
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class DeviceSampleSink;
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class DeviceSampleSource;
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class DeviceSampleMIMO;
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class MessageQueue;
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class PluginInterface;
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class PluginInstanceGUI;
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class DSPDeviceSourceEngine;
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class DSPDeviceSinkEngine;
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class DSPDeviceMIMOEngine;
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class Preset;
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class SDRBASE_API DeviceAPI : public QObject {
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Q_OBJECT
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public:
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enum StreamType //!< This is the same enum as in PluginInterface
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{
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StreamSingleRx, //!< Exposes a single input stream that can be one of the streams of a physical device
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StreamSingleTx, //!< Exposes a single output stream that can be one of the streams of a physical device
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StreamMIMO //!< May expose any number of input and/or output streams
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};
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enum EngineState {
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StNotStarted, //!< engine is before initialization
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StIdle, //!< engine is idle
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StReady, //!< engine is ready to run
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StRunning, //!< engine is running
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StError //!< engine is in error
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};
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DeviceAPI(
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StreamType streamType,
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int deviceTabIndex,
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DSPDeviceSourceEngine *deviceSourceEngine,
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DSPDeviceSinkEngine *deviceSinkEngine,
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DSPDeviceMIMOEngine *deviceMIMOEngine
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);
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~DeviceAPI();
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// MIMO Engine baseband / channel lists management
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void addSourceStream(bool connect);
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void removeLastSourceStream();
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void addSinkStream(bool connect);
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void removeLastSinkStream();
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void addAncillarySink(BasebandSampleSink* sink, unsigned int index = 0); //!< Adds a sink to receive full baseband and that is not a channel (e.g. spectrum)
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void removeAncillarySink(BasebandSampleSink* sink, unsigned int index = 0); //!< Removes it
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void setSpectrumSinkInput(bool sourceElseSink = true, unsigned int index = 0); //!< Used in the MIMO case to select which stream is used as input to main spectrum
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void addChannelSink(ThreadedBasebandSampleSink* sink, int streamIndex = 0); //!< Add a channel sink (Rx)
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void removeChannelSink(ThreadedBasebandSampleSink* sink, int streamIndex = 0); //!< Remove a channel sink (Rx)
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void addChannelSource(ThreadedBasebandSampleSource* sink, int streamIndex = 0); //!< Add a channel source (Tx)
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void removeChannelSource(ThreadedBasebandSampleSource* sink, int streamIndex = 0); //!< Remove a channel source (Tx)
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void addChannelSinkAPI(ChannelAPI* channelAPI, int streamIndex = 0);
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void removeChannelSinkAPI(ChannelAPI* channelAPI, int streamIndex = 0);
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void addChannelSourceAPI(ChannelAPI* channelAPI, int streamIndex = 0);
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void removeChannelSourceAPI(ChannelAPI* channelAPI, int streamIndex = 0);
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void setSampleSource(DeviceSampleSource* source); //!< Set the device sample source (single Rx)
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void setSampleSink(DeviceSampleSink* sink); //!< Set the device sample sink (single Tx)
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void setSampleMIMO(DeviceSampleMIMO* mimo); //!< Set the device sample MIMO
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DeviceSampleSource *getSampleSource(); //!< Return pointer to the device sample source (single Rx) or nullptr
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DeviceSampleSink *getSampleSink(); //!< Return pointer to the device sample sink (single Tx) or nullptr
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DeviceSampleMIMO *getSampleMIMO(); //!< Return pointer to the device sample MIMO or nullptr
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bool initDeviceEngine(); //!< Init the device engine corresponding to the stream type
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bool startDeviceEngine(); //!< Start the device engine corresponding to the stream type
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void stopDeviceEngine(); //!< Stop the device engine corresponding to the stream type
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EngineState state() const; //!< Return the state of the device engine corresponding to the stream type
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QString errorMessage(); //!< Last error message from the device engine
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uint getDeviceUID() const; //!< Return the current device engine unique ID
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MessageQueue *getDeviceEngineInputMessageQueue(); //!< Device engine message queue
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MessageQueue *getSamplingDeviceInputMessageQueue(); //!< Sampling device (ex: single Rx) input message queue
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MessageQueue *getSamplingDeviceGUIMessageQueue(); //!< Sampling device (ex: single Tx) GUI input message queue
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void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection, int streamIndex = 0); //!< Configure current device engine DSP corrections (Rx)
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void setHardwareId(const QString& id);
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void setSamplingDeviceId(const QString& id) { m_samplingDeviceId = id; }
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void resetSamplingDeviceId() { m_samplingDeviceId.clear(); }
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void setSamplingDeviceSerial(const QString& serial) { m_samplingDeviceSerial = serial; }
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void setSamplingDeviceDisplayName(const QString& name) { m_samplingDeviceDisplayName = name; }
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void setSamplingDeviceSequence(int sequence) { m_samplingDeviceSequence = sequence; }
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void setHardwareUserArguments(const QString& userArguments) { m_hardwareUserArguments = userArguments; }
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void setSamplingDevicePluginInterface(PluginInterface *iface);
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void setSamplingDevicePluginInstanceGUI(PluginInstanceGUI *gui);
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const QString& getHardwareId() const { return m_hardwareId; }
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const QString& getSamplingDeviceId() const { return m_samplingDeviceId; }
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const QString& getSamplingDeviceSerial() const { return m_samplingDeviceSerial; }
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const QString& getSamplingDeviceDisplayName() const { return m_samplingDeviceDisplayName; }
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uint32_t getSamplingDeviceSequence() const { return m_samplingDeviceSequence; }
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const QString& getHardwareUserArguments() const { return m_hardwareUserArguments; }
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void setDeviceNbItems(uint32_t nbItems);
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void setDeviceItemIndex(uint32_t index);
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uint32_t getDeviceNbItems() const { return m_deviceNbItems; }
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uint32_t getDeviceItemIndex() const { return m_deviceItemIndex; }
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int getDeviceSetIndex() const { return m_deviceTabIndex; }
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PluginInterface *getPluginInterface() { return m_pluginInterface; }
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PluginInstanceGUI *getSamplingDevicePluginInstanceGUI() { return m_samplingDevicePluginInstanceUI; }
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// PluginInstanceGUI *getSampleSourcePluginInstanceGUI() { return m_sampleSourcePluginInstanceUI; }
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// PluginInstanceGUI *getSampleSinkPluginInstanceGUI() { return m_sampleSinkPluginInstanceUI; }
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void getDeviceEngineStateStr(QString& state);
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ChannelAPI *getChanelSinkAPIAt(int index, int streamIndex = 0);
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ChannelAPI *getChanelSourceAPIAt(int index, int streamIndex = 0);
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int getNbSourceChannels() const { return m_channelSourceAPIs.size(); }
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int getNbSinkChannels() const { return m_channelSinkAPIs.size(); }
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void loadSamplingDeviceSettings(const Preset* preset);
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// void loadSourceSettings(const Preset* preset);
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// void loadSinkSettings(const Preset* preset);
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void saveSamplingDeviceSettings(Preset* preset);
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// void saveSourceSettings(Preset* preset);
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// void saveSinkSettings(Preset* preset);
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DSPDeviceSourceEngine *getDeviceSourceEngine() { return m_deviceSourceEngine; }
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DSPDeviceSinkEngine *getDeviceSinkEngine() { return m_deviceSinkEngine; }
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void addSourceBuddy(DeviceAPI* buddy);
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void addSinkBuddy(DeviceAPI* buddy);
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void removeSourceBuddy(DeviceAPI* buddy);
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void removeSinkBuddy(DeviceAPI* buddy);
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void clearBuddiesLists();
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void *getBuddySharedPtr() const { return m_buddySharedPtr; }
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void setBuddySharedPtr(void *ptr) { m_buddySharedPtr = ptr; }
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bool isBuddyLeader() const { return m_isBuddyLeader; }
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void setBuddyLeader(bool isBuddyLeader) { m_isBuddyLeader = isBuddyLeader; }
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const std::vector<DeviceAPI*>& getSourceBuddies() const { return m_sourceBuddies; }
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const std::vector<DeviceAPI*>& getSinkBuddies() const { return m_sinkBuddies; }
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void setNbSourceStreams(uint32_t nbSourceStreams) { m_nbSourceStreams = nbSourceStreams; }
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void setNbSinkStreams(uint32_t nbSinkStreams) { m_nbSinkStreams = nbSinkStreams; }
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uint32_t getNbSourceStreams() const { return m_nbSourceStreams; }
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uint32_t getNbSinkStreams() const { return m_nbSinkStreams; }
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const QTimer& getMasterTimer() const { return m_masterTimer; } //!< This is the DSPEngine master timer
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protected:
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// common
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StreamType m_streamType;
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int m_deviceTabIndex; //!< This is the tab index in the GUI and also the device set index
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QString m_hardwareId; //!< The internal id that identifies the type of hardware (i.e. HackRF, BladeRF, ...)
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uint32_t m_deviceNbItems; //!< Number of items in the physical device either Rx or Tx. Can be >1 for NxM devices (i.e. 2 for LimeSDR)
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uint32_t m_deviceItemIndex; //!< The item index inb the Rx or Tx side of the physical device. Can be >0 for NxM devices (i.e. 0 or 1 for LimeSDR)
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uint32_t m_nbSourceStreams; //!< The number of source streams in the logical device. 1 for Single Rx (SI) can be 0 or more for MIMO
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uint32_t m_nbSinkStreams; //!< The number of sink streams in the logical device. 1 for Single Tx (SO) can be 0 or more for MIMO
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PluginInterface* m_pluginInterface;
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const QTimer& m_masterTimer; //!< This is the DSPEngine master timer
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QString m_samplingDeviceId; //!< The internal plugin ID corresponding to the device (i.e. for HackRF input, for HackRF output ...)
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QString m_samplingDeviceSerial; //!< The device serial number defined by the vendor or a fake one (SDRplay)
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QString m_samplingDeviceDisplayName; //!< The human readable name identifying this instance
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uint32_t m_samplingDeviceSequence; //!< The device sequence. >0 when more than one device of the same type is connected
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QString m_hardwareUserArguments; //!< User given arguments to be used at hardware level i.e. for the hardware device and device sequence
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PluginInstanceGUI* m_samplingDevicePluginInstanceUI;
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// Buddies (single Rx or single Tx)
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std::vector<DeviceAPI*> m_sourceBuddies; //!< Device source APIs referencing the same physical device
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std::vector<DeviceAPI*> m_sinkBuddies; //!< Device sink APIs referencing the same physical device
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void *m_buddySharedPtr;
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bool m_isBuddyLeader;
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// Single Rx (i.e. source)
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DSPDeviceSourceEngine *m_deviceSourceEngine;
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QList<ChannelAPI*> m_channelSinkAPIs;
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// Single Tx (i.e. sink)
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DSPDeviceSinkEngine *m_deviceSinkEngine;
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QList<ChannelAPI*> m_channelSourceAPIs;
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// MIMO
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DSPDeviceMIMOEngine *m_deviceMIMOEngine;
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private:
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void renumerateChannels();
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};
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#endif // SDRBASE_DEVICE_DEVICEAPI_H_
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