sdrangel/plugins/samplesource/localinput
Jon Beniston ee8b8ade88 Device GUIs: Constain window size via minimumSize/maximumSize, rather than handling resizeEvent. Add maximum button. Hide size buttons when window size is fixed 2022-11-09 15:53:44 +00:00
..
CMakeLists.txt
localinput.cpp
localinput.h
localinputgui.cpp Device GUIs: Constain window size via minimumSize/maximumSize, rather than handling resizeEvent. Add maximum button. Hide size buttons when window size is fixed 2022-11-09 15:53:44 +00:00
localinputgui.h Device GUIs: Constain window size via minimumSize/maximumSize, rather than handling resizeEvent. Add maximum button. Hide size buttons when window size is fixed 2022-11-09 15:53:44 +00:00
localinputgui.ui
localinputplugin.cpp Updated versions and changelogs 2022-11-01 23:51:06 +01:00
localinputplugin.h
localinputsettings.cpp
localinputsettings.h
localinputwebapiadapter.cpp
localinputwebapiadapter.h
readme.md

readme.md

Local input plugin

Introduction

This input sample source plugin gets its samples from a Local Sink channel in another device set.

Interface

The top and bottom bars of the device window are described here

SDR Local input plugin GUI

1: Start/Stop

Device start / stop button.

  • Blue triangle icon: device is ready and can be started
  • Green square icon: device is running and can be stopped

3: Frequency

This is the center frequency in Hz sent from the Local Sink channel instance and corresponds to the center frequency of reception.

4: Stream sample rate

Stream I/Q sample rate in kS/s

5: Auto remove DC component

Filters out the possible DC component. You use this if yoy notice a spike in the center of the pass band.

6: Auto make I/Q balance

Re-balances the I and Q channels. You use this if you notice ghost artifacts symmetric around the center frequency.