kopia lustrzana https://github.com/f4exb/sdrangel
				
				
				
			
		
			
				
	
	
		
			157 wiersze
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			157 wiersze
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| // Copyright (C) 2016 Edouard Griffiths, F4EXB                                   //
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| //                                                                               //
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| // This program is free software; you can redistribute it and/or modify          //
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| // it under the terms of the GNU General Public License as published by          //
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| // the Free Software Foundation as version 3 of the License, or                  //
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| //                                                                               //
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| // This program is distributed in the hope that it will be useful,               //
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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| // GNU General Public License V3 for more details.                               //
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| //                                                                               //
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| // You should have received a copy of the GNU General Public License             //
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| // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef SDRBASE_DEVICE_DEVICESINKAPI_H_
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| #define SDRBASE_DEVICE_DEVICESINKAPI_H_
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| 
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| #include <QObject>
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| #include <QString>
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| 
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| #include "dsp/dspdevicesinkengine.h"
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| #include "util/export.h"
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| 
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| class MainWindow;
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| class GLSpectrum;
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| class ChannelWindow;
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| class BasebandSampleSource;
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| class ThreadedBasebandSampleSource;
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| class DeviceSampleSink;
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| class MessageQueue;
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| class ChannelMarker;
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| class QWidget;
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| class PluginGUI;
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| class PluginAPI;
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| class Preset;
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| class DeviceSourceAPI;
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| 
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| class SDRANGEL_API DeviceSinkAPI : public QObject {
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|     Q_OBJECT
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| 
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| public:
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|     // Device engine stuff
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|     void addSpectrumSink(BasebandSampleSink* sink);                //!< Add the spectrum sample sink to device engine (spectrum vis)
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|     void removeSpectrumSink(BasebandSampleSink* sink);             //!< Remove the spectrum sample sink from device engine (spectrum vis)
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|     void addSource(BasebandSampleSource* source);                  //!< Add a baseband sample source to device engine
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|     void removeSource(BasebandSampleSource* sink);                 //!< Remove a baseband sample source from device engine
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|     void addThreadedSource(ThreadedBasebandSampleSource* sink);    //!< Add a baseband sample source that will run on its own thread to device engine
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|     void removeThreadedSource(ThreadedBasebandSampleSource* sink); //!< Remove a baseband sample source that runs on its own thread from device engine
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|     uint32_t getNumberOfSources();
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|     void setSink(DeviceSampleSink* sink);                          //!< Set device engine sample sink type
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|     bool initGeneration();                                         //!< Initialize device engine generation sequence
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|     bool startGeneration();                                        //!< Start device engine generation sequence
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|     void stopGeneration();                                         //!< Stop device engine generation sequence
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|     DSPDeviceSinkEngine::State state() const;                      //!< device engine state
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|     QString errorMessage();                                        //!< Return the current device engine error message
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|     uint getDeviceUID() const;                                     //!< Return the current device engine unique ID
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|     MessageQueue *getDeviceInputMessageQueue();
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|     MessageQueue *getDeviceOutputMessageQueue();
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|     // device related stuff
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|     GLSpectrum *getSpectrum();                           //!< Direct spectrum getter
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|     void addChannelMarker(ChannelMarker* channelMarker); //!< Add channel marker to spectrum
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|     ChannelWindow *getChannelWindow();                   //!< Direct channel window getter
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|     void addRollupWidget(QWidget *widget);               //!< Add rollup widget to channel window
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|     void setOutputGUI(QWidget* outputGUI, const QString& sinkDisplayName);
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| 
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|     void setHardwareId(const QString& id);
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|     void setSampleSinkId(const QString& id);
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|     void setSampleSinkSerial(const QString& serial);
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|     void setSampleSinkSequence(int sequence);
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|     void setSampleSinkPluginGUI(PluginGUI *gui);
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| 
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|     const QString& getHardwareId() const { return m_hardwareId; }
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|     const QString& getSampleSinkId() const { return m_sampleSinkId; }
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|     const QString& getSampleSinkSerial() const { return m_sampleSinkSerial; }
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|     int getSampleSinkSequence() const { return m_sampleSinkSequence; }
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| 
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|     void registerChannelInstance(const QString& channelName, PluginGUI* pluginGUI);
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|     void removeChannelInstance(PluginGUI* pluginGUI);
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| 
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|     void freeAll();
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| 
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|     void loadSinkSettings(const Preset* preset);
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|     void saveSinkSettings(Preset* preset);
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|     void loadChannelSettings(const Preset* preset, PluginAPI *pluginAPI);
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|     void saveChannelSettings(Preset* preset);
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| 
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|     MainWindow *getMainWindow() { return m_mainWindow; }
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|     DSPDeviceSinkEngine *getDeviceSinkEngine() { return m_deviceSinkEngine; }
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| 
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|     const std::vector<DeviceSourceAPI*>& getSourceBuddies() const { return m_sourceBuddies; }
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|     const std::vector<DeviceSinkAPI*>& getSinkBuddies() const { return m_sinkBuddies; }
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|     void addSourceBuddy(DeviceSourceAPI* buddy);
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|     void addSinkBuddy(DeviceSinkAPI* buddy);
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|     void removeSourceBuddy(DeviceSourceAPI* buddy);
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|     void removeSinkBuddy(DeviceSinkAPI* buddy);
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|     void clearBuddiesLists();
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|     void *getBuddySharedPtr() const { return m_buddySharedPtr; }
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|     void setBuddySharedPtr(void *ptr) { m_buddySharedPtr = ptr; }
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| 
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| protected:
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|     struct ChannelInstanceRegistration
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|     {
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|         QString m_channelName;
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|         PluginGUI* m_gui;
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| 
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|         ChannelInstanceRegistration() :
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|             m_channelName(),
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|             m_gui(0)
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|         { }
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| 
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|         ChannelInstanceRegistration(const QString& channelName, PluginGUI* pluginGUI) :
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|             m_channelName(channelName),
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|             m_gui(pluginGUI)
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|         { }
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| 
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|         bool operator<(const ChannelInstanceRegistration& other) const;
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|     };
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| 
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|     typedef QList<ChannelInstanceRegistration> ChannelInstanceRegistrations;
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| 
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|     DeviceSinkAPI(MainWindow *mainWindow,
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|             int deviceTabIndex,
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|             DSPDeviceSinkEngine *deviceEngine,
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|             GLSpectrum *glSpectrum,
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|             ChannelWindow *channelWindow);
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|     ~DeviceSinkAPI();
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| 
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|     void renameChannelInstances();
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| 
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|     MainWindow *m_mainWindow;
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|     int m_deviceTabIndex;
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|     DSPDeviceSinkEngine *m_deviceSinkEngine;
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|     GLSpectrum *m_spectrum;
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|     ChannelWindow *m_channelWindow;
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| 
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|     QString m_hardwareId;
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|     QString m_sampleSinkId;
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|     QString m_sampleSinkSerial;
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|     int m_sampleSinkSequence;
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|     PluginGUI* m_sampleSinkPluginGUI;
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| 
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|     ChannelInstanceRegistrations m_channelInstanceRegistrations;
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| 
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|     std::vector<DeviceSourceAPI*> m_sourceBuddies; //!< Device source APIs referencing the same physical device
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|     std::vector<DeviceSinkAPI*> m_sinkBuddies;     //!< Device sink APIs referencing the same physical device
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|     void *m_buddySharedPtr;
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| 
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|     friend class MainWindow;
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|     friend class DeviceSourceAPI;
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| };
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| 
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| 
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| 
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| #endif /* SDRBASE_DEVICE_DEVICESINKAPI_H_ */
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