sdrangel/plugins/feature/map/mapmodel.h

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8.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2021 Jon Beniston, M7RCE //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_FEATURE_MAPMODEL_H_
#define INCLUDE_FEATURE_MAPMODEL_H_
#include <QAbstractListModel>
#include <QGeoCoordinate>
#include <QColor>
#include "util/azel.h"
#include "mapsettings.h"
#include "cesiuminterface.h"
#include "SWGMapItem.h"
class MapModel;
class MapGUI;
class CZML;
// Information required about each item displayed on the map
class MapItem {
public:
MapItem(const QObject *sourcePipe, const QString &group, MapSettings::MapItemSettings *itemSettings, SWGSDRangel::SWGMapItem *mapItem);
void update(SWGSDRangel::SWGMapItem *mapItem);
QGeoCoordinate getCoordinates();
private:
void findFrequency();
void updateTrack(QList<SWGSDRangel::SWGMapCoordinate *> *track);
void updatePredictedTrack(QList<SWGSDRangel::SWGMapCoordinate *> *track);
friend MapModel;
friend CZML;
QString m_group;
MapSettings::MapItemSettings *m_itemSettings;
const QObject *m_sourcePipe; // Channel/feature that created the item
QString m_name;
QString m_label;
float m_latitude;
float m_longitude;
float m_altitude; // In metres
QDateTime m_positionDateTime;
bool m_useHeadingPitchRoll;
float m_heading;
float m_pitch;
float m_roll;
QDateTime m_orientationDateTime;
QString m_image;
int m_imageRotation;
QString m_text;
double m_frequency; // Frequency to set
QString m_frequencyString;
QList<QGeoCoordinate *> m_predictedTrackCoords;
QList<QDateTime *> m_predictedTrackDateTimes;
QVariantList m_predictedTrack; // Line showing where the object is going
QVariantList m_predictedTrack1;
QVariantList m_predictedTrack2;
QGeoCoordinate m_predictedStart1;
QGeoCoordinate m_predictedStart2;
QGeoCoordinate m_predictedEnd1;
QGeoCoordinate m_predictedEnd2;
QList<QGeoCoordinate *> m_takenTrackCoords;
QList<QDateTime *> m_takenTrackDateTimes;
QVariantList m_takenTrack; // Line showing where the object has been
QVariantList m_takenTrack1;
QVariantList m_takenTrack2;
QGeoCoordinate m_takenStart1;
QGeoCoordinate m_takenStart2;
QGeoCoordinate m_takenEnd1;
QGeoCoordinate m_takenEnd2;
// For 3D map
QString m_model;
int m_altitudeReference;
float m_labelAltitudeOffset;
float m_modelAltitudeOffset;
bool m_fixedPosition;
QList<CesiumInterface::Animation *> m_animations;
};
// Model used for each item on the map
class MapModel : public QAbstractListModel {
Q_OBJECT
public:
using QAbstractListModel::QAbstractListModel;
enum MarkerRoles {
positionRole = Qt::UserRole + 1,
mapTextRole = Qt::UserRole + 2,
mapTextVisibleRole = Qt::UserRole + 3,
mapImageVisibleRole = Qt::UserRole + 4,
mapImageRole = Qt::UserRole + 5,
mapImageRotationRole = Qt::UserRole + 6,
mapImageMinZoomRole = Qt::UserRole + 7,
bubbleColourRole = Qt::UserRole + 8,
selectedRole = Qt::UserRole + 9,
targetRole = Qt::UserRole + 10,
frequencyRole = Qt::UserRole + 11,
frequencyStringRole = Qt::UserRole + 12,
predictedGroundTrack1Role = Qt::UserRole + 13,
predictedGroundTrack2Role = Qt::UserRole + 14,
groundTrack1Role = Qt::UserRole + 15,
groundTrack2Role = Qt::UserRole + 16,
groundTrackColorRole = Qt::UserRole + 17,
predictedGroundTrackColorRole = Qt::UserRole + 18
};
MapModel(MapGUI *gui);
void playAnimations(MapItem *item);
Q_INVOKABLE void add(MapItem *item);
void update(const QObject *source, SWGSDRangel::SWGMapItem *swgMapItem, const QString &group="");
void update(MapItem *item);
void remove(MapItem *item);
void allUpdated();
void removeAll();
void updateItemSettings(QHash<QString, MapSettings::MapItemSettings *> m_itemSettings);
void updateTarget();
void setTarget(const QString& name);
bool isTarget(const MapItem *mapItem) const;
Q_INVOKABLE void moveToFront(int oldRow);
Q_INVOKABLE void moveToBack(int oldRow);
MapItem *findMapItem(const QObject *source, const QString& name);
MapItem *findMapItem(const QString& name);
QModelIndex findMapItemIndex(const QString& name);
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex &index, const QVariant& value, int role = Qt::EditRole) override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
void setDisplayNames(bool displayNames);
void setDisplaySelectedGroundTracks(bool displayGroundTracks);
void setDisplayAllGroundTracks(bool displayGroundTracks);
Q_INVOKABLE void setFrequency(double frequency);
Q_INVOKABLE void track3D(int index);
void interpolateEast(QGeoCoordinate *c1, QGeoCoordinate *c2, double x, QGeoCoordinate *ci, bool offScreen);
void interpolateWest(QGeoCoordinate *c1, QGeoCoordinate *c2, double x, QGeoCoordinate *ci, bool offScreen);
void interpolate(QGeoCoordinate *c1, QGeoCoordinate *c2, double bottomLeftLongitude, double bottomRightLongitude, QGeoCoordinate* ci, bool offScreen);
void splitTracks(MapItem *item);
void splitTrack(const QList<QGeoCoordinate *>& coords, const QVariantList& track,
QVariantList& track1, QVariantList& track2,
QGeoCoordinate& start1, QGeoCoordinate& start2,
QGeoCoordinate& end1, QGeoCoordinate& end2);
Q_INVOKABLE void viewChanged(double bottomLeftLongitude, double bottomRightLongitude);
QHash<int, QByteArray> roleNames() const
{
QHash<int, QByteArray> roles;
roles[positionRole] = "position";
roles[mapTextRole] = "mapText";
roles[mapTextVisibleRole] = "mapTextVisible";
roles[mapImageVisibleRole] = "mapImageVisible";
roles[mapImageRole] = "mapImage";
roles[mapImageRotationRole] = "mapImageRotation";
roles[mapImageMinZoomRole] = "mapImageMinZoom";
roles[bubbleColourRole] = "bubbleColour";
roles[selectedRole] = "selected";
roles[targetRole] = "target";
roles[frequencyRole] = "frequency";
roles[frequencyStringRole] = "frequencyString";
roles[predictedGroundTrack1Role] = "predictedGroundTrack1";
roles[predictedGroundTrack2Role] = "predictedGroundTrack2";
roles[groundTrack1Role] = "groundTrack1";
roles[groundTrack2Role] = "groundTrack2";
roles[groundTrackColorRole] = "groundTrackColor";
roles[predictedGroundTrackColorRole] = "predictedGroundTrackColor";
return roles;
}
// Linear interpolation
double interpolate(double x0, double y0, double x1, double y1, double x)
{
return (y0*(x1-x) + y1*(x-x0)) / (x1-x0);
}
bool isSelected3D(const MapItem *item) const
{
return m_selected3D == item->m_name;
}
void setSelected3D(const QString &selected)
{
m_selected3D = selected;
}
public slots:
void update3DMap(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles = QVector<int>());
private:
MapGUI *m_gui;
QList<MapItem *> m_items;
QList<bool> m_selected;
int m_target; // Row number of current target, or -1 for none
bool m_displayNames;
bool m_displaySelectedGroundTracks;
bool m_displayAllGroundTracks;
double m_bottomLeftLongitude;
double m_bottomRightLongitude;
QString m_selected3D; // Name of item selected on 3D map - only supports 1 item, unlike 2D map
};
#endif // INCLUDE_FEATURE_MAPMODEL_H_