/* anb.h This file is part of a program that implements a Software-Defined Radio. Copyright (C) 2013, 2014 Warren Pratt, NR0V Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. The author can be reached by email at warren@wpratt.com */ #include "comm.hpp" #include "anb.hpp" #include "RXA.hpp" #define MAX_TAU (0.002) // maximum transition time, signal<->zero #define MAX_ADVTIME (0.002) // maximum deadtime (zero output) in advance of detected noise #define MAX_SAMPLERATE (1536000) namespace WDSP { void ANB::initBlanker(ANB *a) { int i; a->trans_count = (int)(a->tau * a->samplerate); if (a->trans_count < 2) a->trans_count = 2; a->hang_count = (int)(a->hangtime * a->samplerate); a->adv_count = (int)(a->advtime * a->samplerate); a->count = 0; a->in_idx = a->trans_count + a->adv_count; a->out_idx = 0; a->coef = PI / a->trans_count; a->state = 0; a->avg = 1.0; a->power = 1.0; a->backmult = exp(-1.0 / (a->samplerate * a->backtau)); a->ombackmult = 1.0 - a->backmult; for (i = 0; i <= a->trans_count; i++) a->wave[i] = 0.5 * cos(i * a->coef); std::fill(a->dline, a->dline + a->dline_size * 2, 0); } ANB* ANB::create_anb ( int run, int buffsize, float* in, float* out, double samplerate, double tau, double hangtime, double advtime, double backtau, double threshold ) { ANB *a; a = new ANB; a->run = run; a->buffsize = buffsize; a->in = in; a->out = out; a->samplerate = samplerate; a->tau = tau; a->hangtime = hangtime; a->advtime = advtime; a->backtau = backtau; a->threshold = threshold; a->wave = new double[((int)(MAX_SAMPLERATE * MAX_TAU) + 1)]; a->dline_size = (int)((MAX_TAU + MAX_ADVTIME) * MAX_SAMPLERATE) + 1; a->dline = new float[a->dline_size * 2]; initBlanker(a); a->legacy = new float[2048 * 2]; /////////////// legacy interface - remove return a; } void ANB::destroy_anb (ANB *a) { delete[] (a->legacy); /////////////// legacy interface - remove delete[] (a->dline); delete[] (a->wave); delete (a); } void ANB::flush_anb (ANB *a) { initBlanker (a); } void ANB::xanb (ANB *a) { double scale; double mag; int i; if (a->run) { for (i = 0; i < a->buffsize; i++) { double xr = a->in[2 * i + 0]; double xi = a->in[2 * i + 1]; mag = sqrt(xr*xr + xi*xi); a->avg = a->backmult * a->avg + a->ombackmult * mag; a->dline[2 * a->in_idx + 0] = a->in[2 * i + 0]; a->dline[2 * a->in_idx + 1] = a->in[2 * i + 1]; if (mag > (a->avg * a->threshold)) a->count = a->trans_count + a->adv_count; switch (a->state) { case 0: a->out[2 * i + 0] = a->dline[2 * a->out_idx + 0]; a->out[2 * i + 1] = a->dline[2 * a->out_idx + 1]; if (a->count > 0) { a->state = 1; a->dtime = 0; a->power = 1.0; } break; case 1: scale = a->power * (0.5 + a->wave[a->dtime]); a->out[2 * i + 0] = a->dline[2 * a->out_idx + 0] * scale; a->out[2 * i + 1] = a->dline[2 * a->out_idx + 1] * scale; if (++a->dtime > a->trans_count) { a->state = 2; a->atime = 0; } break; case 2: a->out[2 * i + 0] = 0.0; a->out[2 * i + 1] = 0.0; if (++a->atime > a->adv_count) a->state = 3; break; case 3: if (a->count > 0) a->htime = -a->count; a->out[2 * i + 0] = 0.0; a->out[2 * i + 1] = 0.0; if (++a->htime > a->hang_count) { a->state = 4; a->itime = 0; } break; case 4: scale = 0.5 - a->wave[a->itime]; a->out[2 * i + 0] = a->dline[2 * a->out_idx + 0] * scale; a->out[2 * i + 1] = a->dline[2 * a->out_idx + 1] * scale; if (a->count > 0) { a->state = 1; a->dtime = 0; a->power = scale; } else if (++a->itime > a->trans_count) { a->state = 0; } break; } if (a->count > 0) a->count--; if (++a->in_idx == a->dline_size) a->in_idx = 0; if (++a->out_idx == a->dline_size) a->out_idx = 0; } } else if (a->in != a->out) { std::copy(a->in, a->in + a->buffsize * 2, a->out); } } void ANB::setBuffers_anb (ANB *a, float* in, float* out) { a->in = in; a->out = out; } void ANB::setSamplerate_anb (ANB *a, int rate) { a->samplerate = rate; initBlanker (a); } void ANB::setSize_anb (ANB *a, int size) { a->buffsize = size; initBlanker (a); } /******************************************************************************************************** * * * RXA PROPERTIES * * * ********************************************************************************************************/ void ANB::SetANBRun (RXA& rxa, int run) { ANB *a = rxa.anb.p; a->run = run; } void ANB::SetANBBuffsize (RXA& rxa, int size) { ANB *a = rxa.anb.p; a->buffsize = size; } void ANB::SetANBSamplerate (RXA& rxa, int rate) { ANB *a = rxa.anb.p; a->samplerate = (double) rate; initBlanker (a); } void ANB::SetANBTau (RXA& rxa, double tau) { ANB *a = rxa.anb.p; a->tau = tau; initBlanker (a); } void ANB::SetANBHangtime (RXA& rxa, double time) { ANB *a = rxa.anb.p; a->hangtime = time; initBlanker (a); } void ANB::SetANBAdvtime (RXA& rxa, double time) { ANB *a = rxa.anb.p; a->advtime = time; initBlanker (a); } void ANB::SetANBBacktau (RXA& rxa, double tau) { ANB *a = rxa.anb.p; a->backtau = tau; initBlanker (a); } void ANB::SetANBThreshold (RXA& rxa, double thresh) { ANB *a = rxa.anb.p; a->threshold = thresh; } }