/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include "dsp/dspengine.h" #include "util/simpleserializer.h" #include "settings/serializable.h" #include "udpsrcsettings.h" UDPSrcSettings::UDPSrcSettings() : m_channelMarker(0), m_spectrumGUI(0) { resetToDefaults(); } void UDPSrcSettings::resetToDefaults() { m_outputSampleRate = 48000; m_sampleFormat = FormatS16LE; m_inputSampleRate = 48000; m_inputFrequencyOffset = 0; m_rfBandwidth = 12500; m_fmDeviation = 2500; m_channelMute = false; m_gain = 1.0; m_squelchdB = -60; m_squelchGate = 0.0; m_squelchEnabled = true; m_agc = false; m_audioActive = false; m_audioStereo = false; m_volume = 20; m_udpAddress = "127.0.0.1"; m_udpPort = 9999; m_audioPort = 9998; m_rgbColor = QColor(225, 25, 99).rgb(); } QByteArray UDPSrcSettings::serialize() const { SimpleSerializer s(1); s.writeS32(2, m_inputFrequencyOffset); s.writeS32(3, (int) m_sampleFormat); s.writeReal(4, m_outputSampleRate); s.writeReal(5, m_rfBandwidth); if (m_channelMarker) { s.writeBlob(6, m_channelMarker->serialize()); } if (m_spectrumGUI) { s.writeBlob(7, m_spectrumGUI->serialize()); } s.writeS32(8, m_gain*10.0); s.writeU32(9, m_rgbColor); s.writeBool(11, m_audioActive); s.writeS32(12, m_volume); s.writeBool(14, m_audioStereo); s.writeS32(15, m_fmDeviation); s.writeS32(16, m_squelchdB); s.writeS32(17, m_squelchGate); s.writeBool(18, m_agc); return s.final(); } bool UDPSrcSettings::deserialize(const QByteArray& data) { SimpleDeserializer d(data); if (!d.isValid()) { resetToDefaults(); return false; } if (d.getVersion() == 1) { QByteArray bytetmp; QString strtmp; int32_t s32tmp; if (m_channelMarker) { d.readBlob(6, &bytetmp); m_channelMarker->deserialize(bytetmp); } d.readS32(2, &s32tmp, 0); m_inputFrequencyOffset = s32tmp; d.readS32(3, &s32tmp, FormatS16LE); if ((s32tmp >= 0) && (s32tmp < (int) FormatNone)) { m_sampleFormat = (SampleFormat) s32tmp; } else { m_sampleFormat = FormatS16LE; } d.readReal(4, &m_outputSampleRate, 48000.0); d.readReal(5, &m_rfBandwidth, 32000.0); if (m_spectrumGUI) { d.readBlob(7, &bytetmp); m_spectrumGUI->deserialize(bytetmp); } d.readS32(8, &s32tmp, 10); m_gain = s32tmp / 10.0; d.readU32(9, &m_rgbColor); d.readBool(11, &m_audioActive, false); d.readS32(12, &m_volume, 20); d.readBool(14, &m_audioStereo, false); d.readS32(15, &m_fmDeviation, 2500); d.readS32(16, &m_squelchdB, -60); d.readS32(17, &m_squelchGate, 5); d.readBool(18, &m_agc, false); return true; } else { resetToDefaults(); return false; } }