/* gen.h This file is part of a program that implements a Software-Defined Radio. Copyright (C) 2013 Warren Pratt, NR0V Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. The author can be reached by email at warren@wpratt.com */ #ifndef wdsp_gen_h #define wdsp_gen_h #include "export.h" namespace WDSP { class TXA; class WDSP_API GEN { public: int run; // run int size; // number of samples per buffer float* in; // input buffer (retained in case I want to mix in a generated signal) float* out; // output buffer float rate; // sample rate int mode; struct _tone { float mag; float freq; float phs; float delta; float cosdelta; float sindelta; } tone; struct _tt { float mag1; float mag2; float f1; float f2; float phs1; float phs2; float delta1; float delta2; float cosdelta1; float cosdelta2; float sindelta1; float sindelta2; } tt; struct _noise { float mag; } noise; struct _sweep { float mag; float f1; float f2; float sweeprate; float phs; float dphs; float d2phs; float dphsmax; } sweep; struct _saw { float mag; float f; float period; float delta; float t; } saw; struct _tri { float mag; float f; float period; float half; float delta; float t; float t1; } tri; struct _pulse { float mag; float pf; float pdutycycle; float ptranstime; float* ctrans; int pcount; int pnon; int pntrans; int pnoff; float pperiod; float tf; float tphs; float tdelta; float tcosdelta; float tsindelta; int state; } pulse; GEN( int run, int size, float* in, float* out, int rate, int mode ); ~GEN(); void flush(); void execute(); void setBuffers(float* in, float* out); void setSamplerate(int rate); void setSize(int size); // Public Properties void SetPreRun(int run); void SetPreMode(int mode); void SetPreToneMag(float mag); void SetPreToneFreq(float freq); void SetPreNoiseMag(float mag); void SetPreSweepMag(float mag); void SetPreSweepFreq(float freq1, float freq2); void SetPreSweepRate(float rate); // TXA Properties static void SetPreGenRun (TXA& txa, int run); static void SetPreGenMode (TXA& txa, int mode); static void SetPreGenToneMag (TXA& txa, float mag); static void SetPreGenToneFreq (TXA& txa, float freq); static void SetPreGenNoiseMag (TXA& txa, float mag); static void SetPreGenSweepMag (TXA& txa, float mag); static void SetPreGenSweepFreq (TXA& txal, float freq1, float freq2); static void SetPreGenSweepRate (TXA& txa, float rate); static void SetPreGenSawtoothMag (TXA& txa, float mag); static void SetPreGenSawtoothFreq (TXA& txa, float freq); static void SetPreGenTriangleMag (TXA& txa, float mag); static void SetPreGenTriangleFreq (TXA& txa, float freq); static void SetPreGenPulseMag (TXA& txa, float mag); static void SetPreGenPulseFreq (TXA& txa, float freq); static void SetPreGenPulseDutyCycle (TXA& txa, float dc); static void SetPreGenPulseToneFreq (TXA& txa, float freq); static void SetPreGenPulseTransition (TXA& txa, float transtime); // 'PostGen', gen1 static void SetPostGenRun (TXA& txa, int run); static void SetPostGenMode (TXA& txa, int mode); static void SetPostGenToneMag (TXA& txa, float mag); static void SetPostGenToneFreq (TXA& txa, float freq); static void SetPostGenTTMag (TXA& txa, float mag1, float mag2); static void SetgenRun (TXA& txa, int run); static void SetPostGenTTFreq (TXA& txa, float freq1, float freq2); static void SetPostGenSweepMag (TXA& txa, float mag); static void SetPostGenSweepFreq (TXA& txa, float freq1, float freq2); static void SetPostGenSweepRate (TXA& txa, float rate); private: void calc_tone(); void calc_tt(); void calc_sweep(); void calc_sawtooth(); void calc_triangle(); void calc_pulse(); void calc(); void decalc(); }; } // namespace WDSP #endif