/* fmd.c This file is part of a program that implements a Software-Defined Radio. Copyright (C) 2013, 2023 Warren Pratt, NR0V Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. The author can be reached by email at warren@wpratt.com */ #include "comm.hpp" #include "iir.hpp" #include "firmin.hpp" #include "fcurve.hpp" #include "fir.hpp" #include "wcpAGC.hpp" #include "fmd.hpp" #include "RXA.hpp" namespace WDSP { void FMD::calc_fmd (FMD *a) { // pll a->omega_min = TWOPI * a->fmin / a->rate; a->omega_max = TWOPI * a->fmax / a->rate; a->g1 = 1.0 - exp(-2.0 * a->omegaN * a->zeta / a->rate); a->g2 = -a->g1 + 2.0 * (1 - exp(-a->omegaN * a->zeta / a->rate) * cos(a->omegaN / a->rate * sqrt(1.0 - a->zeta * a->zeta))); a->phs = 0.0; a->fil_out = 0.0; a->omega = 0.0; a->pllpole = a->omegaN * sqrt(2.0 * a->zeta * a->zeta + 1.0 + sqrt((2.0 * a->zeta * a->zeta + 1.0) * (2.0 * a->zeta * a->zeta + 1.0) + 1)) / TWOPI; // dc removal a->mtau = exp(-1.0 / (a->rate * a->tau)); a->onem_mtau = 1.0 - a->mtau; a->fmdc = 0.0; // pll audio gain a->again = a->rate / (a->deviation * TWOPI); // CTCSS Removal a->sntch = SNOTCH::create_snotch(1, a->size, a->out, a->out, (int)a->rate, a->ctcss_freq, 0.0002); // detector limiter a->plim = WCPAGC::create_wcpagc ( 1, // run - always ON 5, // mode 1, // 0 for max(I,Q), 1 for envelope a->out, // input buff pointer a->out, // output buff pointer a->size, // io_buffsize (int)a->rate, // sample rate 0.001, // tau_attack 0.008, // tau_decay 4, // n_tau a->lim_gain, // max_gain (sets threshold, initial value) 1.0, // var_gain / slope 1.0, // fixed_gain 1.0, // max_input 0.9, // out_targ 0.250, // tau_fast_backaverage 0.004, // tau_fast_decay 4.0, // pop_ratio 0, // hang_enable 0.500, // tau_hang_backmult 0.500, // hangtime 2.000, // hang_thresh 0.100); // tau_hang_decay } void FMD::decalc_fmd (FMD *a) { WCPAGC::destroy_wcpagc(a->plim); SNOTCH::destroy_snotch(a->sntch); } FMD* FMD::create_fmd( int run, int size, float* in, float* out, int rate, float deviation, float f_low, float f_high, float fmin, float fmax, float zeta, float omegaN, float tau, float afgain, int sntch_run, float ctcss_freq, int nc_de, int mp_de, int nc_aud, int mp_aud ) { FMD *a = new FMD; float* impulse; a->run = run; a->size = size; a->in = in; a->out = out; a->rate = (float)rate; a->deviation = deviation; a->f_low = f_low; a->f_high = f_high; a->fmin = fmin; a->fmax = fmax; a->zeta = zeta; a->omegaN = omegaN; a->tau = tau; a->afgain = afgain; a->sntch_run = sntch_run; a->ctcss_freq = ctcss_freq; a->nc_de = nc_de; a->mp_de = mp_de; a->nc_aud = nc_aud; a->mp_aud = mp_aud; a->lim_run = 0; a->lim_pre_gain = 0.4; a->lim_gain = 2.5; calc_fmd (a); // de-emphasis filter a->audio = new float[a->size * 2]; // (float *) malloc0 (a->size * sizeof (complex)); impulse = FCurve::fc_impulse (a->nc_de, a->f_low, a->f_high, +20.0 * log10(a->f_high / a->f_low), 0.0, 1, a->rate, 1.0 / (2.0 * a->size), 0, 0); a->pde = FIRCORE::create_fircore (a->size, a->audio, a->out, a->nc_de, a->mp_de, impulse); delete[] (impulse); // audio filter impulse = FIR::fir_bandpass(a->nc_aud, 0.8 * a->f_low, 1.1 * a->f_high, a->rate, 0, 1, a->afgain / (2.0 * a->size)); a->paud = FIRCORE::create_fircore (a->size, a->out, a->out, a->nc_aud, a->mp_aud, impulse); delete[] (impulse); return a; } void FMD::destroy_fmd (FMD *a) { FIRCORE::destroy_fircore (a->paud); FIRCORE::destroy_fircore (a->pde); delete[] (a->audio); decalc_fmd (a); delete (a); } void FMD::flush_fmd (FMD *a) { memset (a->audio, 0, a->size * sizeof (wcomplex)); FIRCORE::flush_fircore (a->pde); FIRCORE::flush_fircore (a->paud); a->phs = 0.0; a->fil_out = 0.0; a->omega = 0.0; a->fmdc = 0.0; SNOTCH::flush_snotch (a->sntch); WCPAGC::flush_wcpagc (a->plim); } void FMD::xfmd (FMD *a) { if (a->run) { int i; float det, del_out; float vco[2], corr[2]; for (i = 0; i < a->size; i++) { // pll vco[0] = cos (a->phs); vco[1] = sin (a->phs); corr[0] = + a->in[2 * i + 0] * vco[0] + a->in[2 * i + 1] * vco[1]; corr[1] = - a->in[2 * i + 0] * vco[1] + a->in[2 * i + 1] * vco[0]; if ((corr[0] == 0.0) && (corr[1] == 0.0)) corr[0] = 1.0; det = atan2 (corr[1], corr[0]); del_out = a->fil_out; a->omega += a->g2 * det; if (a->omega < a->omega_min) a->omega = a->omega_min; if (a->omega > a->omega_max) a->omega = a->omega_max; a->fil_out = a->g1 * det + a->omega; a->phs += del_out; while (a->phs >= TWOPI) a->phs -= TWOPI; while (a->phs < 0.0) a->phs += TWOPI; // dc removal, gain, & demod output a->fmdc = a->mtau * a->fmdc + a->onem_mtau * a->fil_out; a->audio[2 * i + 0] = a->again * (a->fil_out - a->fmdc); a->audio[2 * i + 1] = a->audio[2 * i + 0]; } // de-emphasis FIRCORE::xfircore (a->pde); // audio filter FIRCORE::xfircore (a->paud); // CTCSS Removal SNOTCH::xsnotch (a->sntch); if (a->lim_run) { for (i = 0; i < 2 * a->size; i++) a->out[i] *= a->lim_pre_gain; WCPAGC::xwcpagc (a->plim); } } else if (a->in != a->out) memcpy (a->out, a->in, a->size * sizeof (wcomplex)); } void FMD::setBuffers_fmd (FMD *a, float* in, float* out) { decalc_fmd (a); a->in = in; a->out = out; calc_fmd (a); FIRCORE::setBuffers_fircore (a->pde, a->audio, a->out); FIRCORE::setBuffers_fircore (a->paud, a->out, a->out); WCPAGC::setBuffers_wcpagc (a->plim, a->out, a->out); } void FMD::setSamplerate_fmd (FMD *a, int rate) { float* impulse; decalc_fmd (a); a->rate = rate; calc_fmd (a); // de-emphasis filter impulse = FCurve::fc_impulse (a->nc_de, a->f_low, a->f_high, +20.0 * log10(a->f_high / a->f_low), 0.0, 1, a->rate, 1.0 / (2.0 * a->size), 0, 0); FIRCORE::setImpulse_fircore (a->pde, impulse, 1); delete[] (impulse); // audio filter impulse = FIR::fir_bandpass(a->nc_aud, 0.8 * a->f_low, 1.1 * a->f_high, a->rate, 0, 1, a->afgain / (2.0 * a->size)); FIRCORE::setImpulse_fircore (a->paud, impulse, 1); delete[] (impulse); WCPAGC::setSamplerate_wcpagc (a->plim, (int)a->rate); } void FMD::setSize_fmd (FMD *a, int size) { float* impulse; decalc_fmd (a); delete[] (a->audio); a->size = size; calc_fmd (a); a->audio = new float[a->size * 2]; // (float *) malloc0 (a->size * sizeof (complex)); // de-emphasis filter FIRCORE::destroy_fircore (a->pde); impulse = FCurve::fc_impulse (a->nc_de, a->f_low, a->f_high, +20.0 * log10(a->f_high / a->f_low), 0.0, 1, a->rate, 1.0 / (2.0 * a->size), 0, 0); a->pde = FIRCORE::create_fircore (a->size, a->audio, a->out, a->nc_de, a->mp_de, impulse); delete[] (impulse); // audio filter FIRCORE::destroy_fircore (a->paud); impulse = FIR::fir_bandpass(a->nc_aud, 0.8 * a->f_low, 1.1 * a->f_high, a->rate, 0, 1, a->afgain / (2.0 * a->size)); a->paud = FIRCORE::create_fircore (a->size, a->out, a->out, a->nc_aud, a->mp_aud, impulse); delete[] (impulse); WCPAGC::setSize_wcpagc (a->plim, a->size); } /******************************************************************************************************** * * * RXA Properties * * * ********************************************************************************************************/ void FMD::SetFMDeviation (RXA& rxa, float deviation) { FMD *a; rxa.csDSP.lock(); a = rxa.fmd.p; a->deviation = deviation; a->again = a->rate / (a->deviation * TWOPI); rxa.csDSP.unlock(); } void FMD::SetCTCSSFreq (RXA& rxa, float freq) { FMD *a; rxa.csDSP.lock(); a = rxa.fmd.p; a->ctcss_freq = freq; SNOTCH::SetSNCTCSSFreq (a->sntch, a->ctcss_freq); rxa.csDSP.unlock(); } void FMD::SetCTCSSRun (RXA& rxa, int run) { FMD *a; rxa.csDSP.lock(); a = rxa.fmd.p; a->sntch_run = run; SNOTCH::SetSNCTCSSRun (a->sntch, a->sntch_run); rxa.csDSP.unlock(); } void FMD::SetFMNCde (RXA& rxa, int nc) { FMD *a; float* impulse; rxa.csDSP.lock(); a = rxa.fmd.p; if (a->nc_de != nc) { a->nc_de = nc; impulse = FCurve::fc_impulse (a->nc_de, a->f_low, a->f_high, +20.0 * log10(a->f_high / a->f_low), 0.0, 1, a->rate, 1.0 / (2.0 * a->size), 0, 0); FIRCORE::setNc_fircore (a->pde, a->nc_de, impulse); delete[] (impulse); } rxa.csDSP.unlock(); } void FMD::SetFMMPde (RXA& rxa, int mp) { FMD *a; a = rxa.fmd.p; if (a->mp_de != mp) { a->mp_de = mp; FIRCORE::setMp_fircore (a->pde, a->mp_de); } } void FMD::SetFMNCaud (RXA& rxa, int nc) { FMD *a; float* impulse; rxa.csDSP.lock(); a = rxa.fmd.p; if (a->nc_aud != nc) { a->nc_aud = nc; impulse = FIR::fir_bandpass(a->nc_aud, 0.8 * a->f_low, 1.1 * a->f_high, a->rate, 0, 1, a->afgain / (2.0 * a->size)); FIRCORE::setNc_fircore (a->paud, a->nc_aud, impulse); delete[] (impulse); } rxa.csDSP.unlock(); } void FMD::SetFMMPaud (RXA& rxa, int mp) { FMD *a; a = rxa.fmd.p; if (a->mp_aud != mp) { a->mp_aud = mp; FIRCORE::setMp_fircore (a->paud, a->mp_aud); } } void FMD::SetFMLimRun (RXA& rxa, int run) { FMD *a; a = rxa.fmd.p; rxa.csDSP.lock(); if (a->lim_run != run) { a->lim_run = run; } rxa.csDSP.unlock(); } void FMD::SetFMLimGain (RXA& rxa, float gaindB) { float gain = pow(10.0, gaindB / 20.0); FMD *a = rxa.fmd.p; rxa.csDSP.lock(); if (a->lim_gain != gain) { decalc_fmd(a); a->lim_gain = gain; calc_fmd(a); } rxa.csDSP.unlock(); } void FMD::SetFMAFFilter(RXA& rxa, float low, float high) { FMD *a = rxa.fmd.p; float* impulse; rxa.csDSP.lock(); if (a->f_low != low || a->f_high != high) { a->f_low = low; a->f_high = high; // de-emphasis filter impulse = FCurve::fc_impulse (a->nc_de, a->f_low, a->f_high, +20.0 * log10(a->f_high / a->f_low), 0.0, 1, a->rate, 1.0 / (2.0 * a->size), 0, 0); FIRCORE::setImpulse_fircore (a->pde, impulse, 1); delete[] (impulse); // audio filter impulse = FIR::fir_bandpass (a->nc_aud, 0.8 * a->f_low, 1.1 * a->f_high, a->rate, 0, 1, a->afgain / (2.0 * a->size)); FIRCORE::setImpulse_fircore (a->paud, impulse, 1); delete[] (impulse); } rxa.csDSP.unlock(); } } // namespace WDSP