/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2015 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_DSPENGINE_H #define INCLUDE_DSPENGINE_H #include #include #include "dsp/dspdeviceengine.h" #include "audio/audiooutput.h" #include "util/export.h" #ifdef DSD_USE_SERIALDV #include "dsp/dvserialengine.h" #endif class DSPDeviceEngine; class ThreadedSampleSink; class SDRANGEL_API DSPEngine : public QObject { Q_OBJECT public: DSPEngine(); ~DSPEngine(); static DSPEngine *instance(); MessageQueue* getInputMessageQueue(uint deviceIndex = 0); MessageQueue* getOutputMessageQueue(uint deviceIndex = 0); uint getAudioSampleRate() const { return m_audioSampleRate; } void start(uint deviceIndex = 0); //!< Device engine(s) start void stop(uint deviceIndex = 0); //!< Device engine(s) stop bool initAcquisition(uint deviceIndex = 0); //!< Initialize acquisition sequence bool startAcquisition(uint deviceIndex = 0); //!< Start acquisition sequence void stopAcquistion(uint deviceIndex = 0); //!< Stop acquisition sequence void setSource(SampleSource* source, uint deviceIndex = 0); //!< Set the sample source type void setSourceSequence(int sequence, uint deviceIndex = 0); //!< Set the sample source sequence in type void addSink(SampleSink* sink, uint deviceIndex = 0); //!< Add a sample sink void removeSink(SampleSink* sink, uint deviceIndex = 0); //!< Remove a sample sink void addThreadedSink(ThreadedSampleSink* sink, uint deviceIndex = 0); //!< Add a sample sink that will run on its own thread void removeThreadedSink(ThreadedSampleSink* sink, uint deviceIndex = 0); //!< Remove a sample sink that runs on its own thread void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection, uint deviceIndex = 0); //!< Configure DSP corrections DSPDeviceEngine::State state(uint deviceIndex = 0) const; QString errorMessage(uint deviceIndex = 0); //!< Return the current error message QString sourceDeviceDescription(uint deviceIndex = 0); //!< Return the source device description DSPDeviceEngine *getDeviceEngine(uint deviceIndex) { return m_deviceEngines[deviceIndex]; } void addAudioSink(AudioFifo* audioFifo); //!< Add the audio sink void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink // Serial DV methods: bool hasDVSerialSupport() { #ifdef DSD_USE_SERIALDV return m_dvSerialSupport; #else return false; #endif } void setDVSerialSupport(bool support); void getDVSerialNames(std::vector& deviceNames) { #ifdef DSD_USE_SERIALDV m_dvSerialEngine.getDevicesNames(deviceNames); #endif } void pushMbeFrame(const unsigned char *mbeFrame, int mbeRateIndex, int mbeVolumeIndex, AudioFifo *audioFifo) { #ifdef DSD_USE_SERIALDV m_dvSerialEngine.pushMbeFrame(mbeFrame, mbeRateIndex, mbeVolumeIndex, audioFifo); #endif } private: std::vector m_deviceEngines; AudioOutput m_audioOutput; uint m_audioSampleRate; bool m_dvSerialSupport; #ifdef DSD_USE_SERIALDV DVSerialEngine m_dvSerialEngine; #endif }; #endif // INCLUDE_DSPENGINE_H