#ifndef INCLUDE_AUDIODIALOG_H #define INCLUDE_AUDIODIALOG_H #include #include "export.h" #include "audio/audiodevicemanager.h" class QTreeWidgetItem; namespace Ui { class AudioDialog; } class SDRGUI_API AudioDialogX : public QDialog { Q_OBJECT public: explicit AudioDialogX(AudioDeviceManager* audioDeviceManager, QWidget* parent = 0); ~AudioDialogX(); int m_inIndex; int m_outIndex; private: void updateInputDisplay(); void updateOutputDisplay(); void updateInputDeviceInfo(); void updateOutputDeviceInfo(); void updateOutputSDPString(); Ui::AudioDialog* ui; AudioDeviceManager* m_audioDeviceManager; AudioDeviceManager::InputDeviceInfo m_inputDeviceInfo; AudioDeviceManager::OutputDeviceInfo m_outputDeviceInfo; quint16 m_outputUDPPort; private slots: void accept(); void reject(); void check(); void on_audioInTree_currentItemChanged(QTreeWidgetItem* currentItem, QTreeWidgetItem* previousItem); void on_audioOutTree_currentItemChanged(QTreeWidgetItem* currentItem, QTreeWidgetItem* previousItem); void on_inputVolume_valueChanged(int value); void on_inputReset_clicked(bool checked); void on_inputCleanup_clicked(bool checked); void on_outputUDPPort_editingFinished(); void on_outputReset_clicked(bool checked); void on_outputCleanup_clicked(bool checked); void on_outputSampleRate_valueChanged(int value); void on_decimationFactor_currentIndexChanged(int index); void on_outputUDPChannelCodec_currentIndexChanged(int index); void on_outputUDPChannelMode_currentIndexChanged(int index); }; #endif // INCLUDE_AUDIODIALOG_H