/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2020 Edouard Griffiths, F4EXB // // // // This program is free software, you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY, without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include "ctcssfrequencies.h" // The 51 tones from various standards (https://en.wikipedia.org/wiki/Continuous_Tone-Coded_Squelch_System) const float CTCSSFrequencies::m_Freqs[] = { 67.0, // 0 69.3, 71.9, 74.4, 77.0, 79.7, 82.5, 85.4, 88.5, 91.5, 94.8, // 10 97.4, 100.0, 103.5, 107.2, 110.9, 114.8, 118.8, 123.0, 127.3, 131.8, // 20 136.5, 141.3, 146.2, 150.0, 151.4, 156.7, 159.8, 162.2, 165.5, 167.9, // 30 171.3, 173.8, 177.3, 179.9, 183.5, 186.2, 189.9, 192.8, 196.6, 199.5, // 40 203.5, 206.5, 210.7, 218.1, 225.7, 229.1, 233.6, 241.8, 250.3, 254.1, // 50 }; const int CTCSSFrequencies::m_nbFreqs = 51;