kopia lustrzana https://github.com/f4exb/sdrangel
				
				
				
			Don't decimate the audio signal if not needed.
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				|  | @ -403,7 +403,12 @@ void DABDemodSink::audio(int16_t *buffer, int size, int samplerate, bool stereo) | |||
|             ci.real(0.0f); | ||||
|             ci.imag(0.0f); | ||||
|         } | ||||
|         if (m_audioInterpolatorDistance < 1.0f) // interpolate
 | ||||
| 
 | ||||
|         if (m_audioInterpolatorDistance == 1.0f) | ||||
|         { | ||||
|             processOneAudioSample(ci); | ||||
|         } | ||||
|         else if (m_audioInterpolatorDistance < 1.0f) // interpolate
 | ||||
|         { | ||||
|             while (!m_audioInterpolator.interpolate(&m_audioInterpolatorDistanceRemain, ci, &ca)) | ||||
|             { | ||||
|  |  | |||
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	 Jean-François DEL NERO
						Jean-François DEL NERO