NFM modulator: use settings in modulator

pull/85/head
f4exb 2017-10-12 20:16:37 +02:00
rodzic d49ff21985
commit 028cf1e4eb
3 zmienionych plików z 133 dodań i 276 usunięć

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@ -51,16 +51,6 @@ NFMMod::NFMMod() :
{
setObjectName("NFMod");
m_config.m_outputSampleRate = 48000;
m_config.m_inputFrequencyOffset = 0;
m_config.m_rfBandwidth = 12500;
m_config.m_afBandwidth = 3000;
m_config.m_fmDeviation = 5000.0f;
m_config.m_toneFrequency = 1000.0f;
m_config.m_audioSampleRate = DSPEngine::instance()->getAudioSampleRate();
apply();
m_audioBuffer.resize(1<<14);
m_audioBufferFill = 0;
@ -68,15 +58,17 @@ NFMMod::NFMMod() :
m_volumeAGC.resize(4096, 0.003, 0);
m_magsq = 0.0;
m_toneNco.setFreq(1000.0, m_config.m_audioSampleRate);
m_ctcssNco.setFreq(88.5, m_config.m_audioSampleRate);
m_toneNco.setFreq(1000.0, m_settings.m_audioSampleRate);
m_ctcssNco.setFreq(88.5, m_settings.m_audioSampleRate);
DSPEngine::instance()->addAudioSource(&m_audioFifo);
// CW keyer
m_cwKeyer.setSampleRate(m_config.m_audioSampleRate);
m_cwKeyer.setSampleRate(m_settings.m_audioSampleRate);
m_cwKeyer.setWPM(13);
m_cwKeyer.setMode(CWKeyer::CWNone);
m_cwSmoother.setNbFadeSamples(192); // 2 ms @ 48 kHz
applySettings(m_settings, true);
}
NFMMod::~NFMMod()
@ -84,32 +76,9 @@ NFMMod::~NFMMod()
DSPEngine::instance()->removeAudioSource(&m_audioFifo);
}
void NFMMod::configure(MessageQueue* messageQueue,
Real rfBandwidth,
Real afBandwidth,
float fmDeviation,
float toneFrequency,
float volumeFactor,
bool audioMute,
bool playLoop,
bool ctcssOn,
int ctcssFrequencyIndex)
{
Message* cmd = MsgConfigureNFMMod::create(rfBandwidth,
afBandwidth,
fmDeviation,
toneFrequency,
volumeFactor,
audioMute,
playLoop,
ctcssOn,
ctcssFrequencyIndex);
messageQueue->push(cmd);
}
void NFMMod::pull(Sample& sample)
{
if (m_running.m_channelMute)
if (m_settings.m_channelMute)
{
sample.m_real = 0.0f;
sample.m_imag = 0.0f;
@ -154,7 +123,7 @@ void NFMMod::pull(Sample& sample)
void NFMMod::pullAudio(int nbSamples)
{
unsigned int nbSamplesAudio = nbSamples * ((Real) m_config.m_audioSampleRate / (Real) m_config.m_basebandSampleRate);
unsigned int nbSamplesAudio = nbSamples * ((Real) m_settings.m_audioSampleRate / (Real) m_settings.m_basebandSampleRate);
if (nbSamplesAudio > m_audioBuffer.size())
{
@ -173,14 +142,14 @@ void NFMMod::modulateSample()
calculateLevel(t);
m_audioBufferFill++;
if (m_running.m_ctcssOn)
if (m_settings.m_ctcssOn)
{
m_modPhasor += (m_running.m_fmDeviation / (float) m_running.m_audioSampleRate) * (0.85f * m_bandpass.filter(t) + 0.15f * 378.0f * m_ctcssNco.next()) * (M_PI / 378.0f);
m_modPhasor += (m_settings.m_fmDeviation / (float) m_settings.m_audioSampleRate) * (0.85f * m_bandpass.filter(t) + 0.15f * 378.0f * m_ctcssNco.next()) * (M_PI / 378.0f);
}
else
{
// 378 = 302 * 1.25; 302 = number of filter taps (established experimentally)
m_modPhasor += (m_running.m_fmDeviation / (float) m_running.m_audioSampleRate) * m_bandpass.filter(t) * (M_PI / 378.0f);
m_modPhasor += (m_settings.m_fmDeviation / (float) m_settings.m_audioSampleRate) * m_bandpass.filter(t) * (M_PI / 378.0f);
}
m_modSample.real(cos(m_modPhasor) * 29204.0f); // -1 dB
@ -201,7 +170,7 @@ void NFMMod::pullAF(Real& sample)
{
if (m_ifstream.eof())
{
if (m_running.m_playLoop)
if (m_settings.m_playLoop)
{
m_ifstream.clear();
m_ifstream.seekg(0, std::ios::beg);
@ -215,7 +184,7 @@ void NFMMod::pullAF(Real& sample)
else
{
m_ifstream.read(reinterpret_cast<char*>(&sample), sizeof(Real));
sample *= m_running.m_volumeFactor;
sample *= m_settings.m_volumeFactor;
}
}
else
@ -224,7 +193,7 @@ void NFMMod::pullAF(Real& sample)
}
break;
case NFMModInputAudio:
sample = ((m_audioBuffer[m_audioBufferFill].l + m_audioBuffer[m_audioBufferFill].r) / 65536.0f) * m_running.m_volumeFactor;
sample = ((m_audioBuffer[m_audioBufferFill].l + m_audioBuffer[m_audioBufferFill].r) / 65536.0f) * m_settings.m_volumeFactor;
break;
case NFMModInputCWTone:
Real fadeFactor;
@ -275,8 +244,8 @@ void NFMMod::calculateLevel(Real& sample)
void NFMMod::start()
{
qDebug() << "NFMMod::start: m_outputSampleRate: " << m_config.m_outputSampleRate
<< " m_inputFrequencyOffset: " << m_config.m_inputFrequencyOffset;
qDebug() << "NFMMod::start: m_outputSampleRate: " << m_settings.m_outputSampleRate
<< " m_inputFrequencyOffset: " << m_settings.m_inputFrequencyOffset;
m_audioFifo.clear();
}
@ -291,48 +260,46 @@ bool NFMMod::handleMessage(const Message& cmd)
{
UpChannelizer::MsgChannelizerNotification& notif = (UpChannelizer::MsgChannelizerNotification&) cmd;
m_config.m_basebandSampleRate = notif.getBasebandSampleRate();
m_config.m_outputSampleRate = notif.getSampleRate();
m_config.m_inputFrequencyOffset = notif.getFrequencyOffset();
NFMModSettings settings = m_settings;
apply();
settings.m_basebandSampleRate = notif.getBasebandSampleRate();
settings.m_outputSampleRate = notif.getSampleRate();
settings.m_inputFrequencyOffset = notif.getFrequencyOffset();
qDebug() << "NFMMod::handleMessage: MsgChannelizerNotification:"
<< " m_basebandSampleRate: " << m_config.m_basebandSampleRate
<< " m_outputSampleRate: " << m_config.m_outputSampleRate
<< " m_inputFrequencyOffset: " << m_config.m_inputFrequencyOffset;
applySettings(settings);
qDebug() << "NFMMod::handleMessage: MsgChannelizerNotification:"
<< " m_basebandSampleRate: " << settings.m_basebandSampleRate
<< " m_outputSampleRate: " << settings.m_outputSampleRate
<< " m_inputFrequencyOffset: " << settings.m_inputFrequencyOffset;
return true;
}
else if (MsgConfigureNFMMod::match(cmd))
{
MsgConfigureNFMMod& cfg = (MsgConfigureNFMMod&) cmd;
else if (MsgConfigureNFMMod::match(cmd))
{
MsgConfigureNFMMod& cfg = (MsgConfigureNFMMod&) cmd;
m_config.m_rfBandwidth = cfg.getRFBandwidth();
m_config.m_afBandwidth = cfg.getAFBandwidth();
m_config.m_fmDeviation = cfg.getFMDeviation();
m_config.m_toneFrequency = cfg.getToneFrequency();
m_config.m_volumeFactor = cfg.getVolumeFactor();
m_config.m_channelMute = cfg.getChannelMute();
m_config.m_playLoop = cfg.getPlayLoop();
m_config.m_ctcssOn = cfg.getCTCSSOn();
m_config.m_ctcssFrequency = NFMModSettings::getCTCSSFreq(cfg.getCTCSSFrequencyIndex());
NFMModSettings settings = cfg.getSettings();
apply();
settings.m_outputSampleRate = m_settings.m_outputSampleRate;
settings.m_inputFrequencyOffset = m_settings.m_inputFrequencyOffset;
qDebug() << "NFMMod::handleMessage: MsgConfigureNFMMod:"
<< " m_rfBandwidth: " << m_config.m_rfBandwidth
<< " m_afBandwidth: " << m_config.m_afBandwidth
<< " m_fmDeviation: " << m_config.m_fmDeviation
<< " m_toneFrequency: " << m_config.m_toneFrequency
<< " m_volumeFactor: " << m_config.m_volumeFactor
<< " m_channelMute: " << m_config.m_channelMute
<< " m_playLoop: " << m_config.m_playLoop
<< " m_ctcssOn: " << m_config.m_ctcssOn
<< " m_ctcssFrequency: " << m_config.m_ctcssFrequency;
qDebug() << "NFMMod::handleMessage: MsgConfigureNFMMod:"
<< " m_rfBandwidth: " << settings.m_rfBandwidth
<< " m_afBandwidth: " << settings.m_afBandwidth
<< " m_fmDeviation: " << settings.m_fmDeviation
<< " m_volumeFactor: " << settings.m_volumeFactor
<< " m_toneFrequency: " << settings.m_toneFrequency
<< " m_ctcssIndex: " << settings.m_ctcssIndex
<< " m_ctcssOn: " << settings.m_ctcssOn
<< " m_channelMute: " << settings.m_channelMute
<< " m_playLoop: " << settings.m_playLoop
<< " force: " << cfg.getForce();
return true;
}
applySettings(settings, cfg.getForce());
return true;
}
else if (MsgConfigureFileSourceName::match(cmd))
{
MsgConfigureFileSourceName& conf = (MsgConfigureFileSourceName&) cmd;
@ -377,72 +344,6 @@ bool NFMMod::handleMessage(const Message& cmd)
}
}
void NFMMod::apply()
{
if ((m_config.m_inputFrequencyOffset != m_running.m_inputFrequencyOffset) ||
(m_config.m_outputSampleRate != m_running.m_outputSampleRate))
{
m_settingsMutex.lock();
m_carrierNco.setFreq(m_config.m_inputFrequencyOffset, m_config.m_outputSampleRate);
m_settingsMutex.unlock();
}
if((m_config.m_outputSampleRate != m_running.m_outputSampleRate) ||
(m_config.m_rfBandwidth != m_running.m_rfBandwidth))
{
m_settingsMutex.lock();
m_interpolatorDistanceRemain = 0;
m_interpolatorConsumed = false;
m_interpolatorDistance = (Real) m_config.m_audioSampleRate / (Real) m_config.m_outputSampleRate;
m_interpolator.create(48, m_config.m_audioSampleRate, m_config.m_rfBandwidth / 2.2, 3.0);
m_settingsMutex.unlock();
}
if ((m_config.m_afBandwidth != m_running.m_afBandwidth) ||
(m_config.m_audioSampleRate != m_running.m_audioSampleRate))
{
m_settingsMutex.lock();
m_lowpass.create(301, m_config.m_audioSampleRate, 250.0);
m_bandpass.create(301, m_config.m_audioSampleRate, 300.0, m_config.m_afBandwidth);
m_settingsMutex.unlock();
}
if ((m_config.m_toneFrequency != m_running.m_toneFrequency) ||
(m_config.m_audioSampleRate != m_running.m_audioSampleRate))
{
m_settingsMutex.lock();
m_toneNco.setFreq(m_config.m_toneFrequency, m_config.m_audioSampleRate);
m_settingsMutex.unlock();
}
if (m_config.m_audioSampleRate != m_running.m_audioSampleRate)
{
m_cwKeyer.setSampleRate(m_config.m_audioSampleRate);
m_cwSmoother.setNbFadeSamples(m_config.m_audioSampleRate / 250); // 4 ms
}
if ((m_config.m_ctcssFrequency != m_running.m_ctcssFrequency) ||
(m_config.m_audioSampleRate != m_running.m_audioSampleRate))
{
m_settingsMutex.lock();
m_ctcssNco.setFreq(m_config.m_ctcssFrequency, m_config.m_audioSampleRate);
m_settingsMutex.unlock();
}
m_running.m_outputSampleRate = m_config.m_outputSampleRate;
m_running.m_inputFrequencyOffset = m_config.m_inputFrequencyOffset;
m_running.m_rfBandwidth = m_config.m_rfBandwidth;
m_running.m_afBandwidth = m_config.m_afBandwidth;
m_running.m_fmDeviation = m_config.m_fmDeviation;
m_running.m_volumeFactor = m_config.m_volumeFactor;
m_running.m_audioSampleRate = m_config.m_audioSampleRate;
m_running.m_channelMute = m_config.m_channelMute;
m_running.m_playLoop = m_config.m_playLoop;
m_running.m_ctcssOn = m_config.m_ctcssOn;
m_running.m_ctcssFrequency = m_config.m_ctcssFrequency;
}
void NFMMod::openFileStream()
{
if (m_ifstream.is_open()) {
@ -477,3 +378,59 @@ void NFMMod::seekFileStream(int seekPercentage)
m_ifstream.seekg(seekPoint, std::ios::beg);
}
}
void NFMMod::applySettings(const NFMModSettings& settings, bool force)
{
if ((settings.m_inputFrequencyOffset != m_settings.m_inputFrequencyOffset) ||
(settings.m_outputSampleRate != m_settings.m_outputSampleRate) || force)
{
m_settingsMutex.lock();
m_carrierNco.setFreq(settings.m_inputFrequencyOffset, settings.m_outputSampleRate);
m_settingsMutex.unlock();
}
if((settings.m_outputSampleRate != m_settings.m_outputSampleRate) ||
(settings.m_rfBandwidth != m_settings.m_rfBandwidth) || force)
{
m_settingsMutex.lock();
m_interpolatorDistanceRemain = 0;
m_interpolatorConsumed = false;
m_interpolatorDistance = (Real) settings.m_audioSampleRate / (Real) settings.m_outputSampleRate;
m_interpolator.create(48, settings.m_audioSampleRate, settings.m_rfBandwidth / 2.2, 3.0);
m_settingsMutex.unlock();
}
if ((settings.m_afBandwidth != m_settings.m_afBandwidth) ||
(settings.m_audioSampleRate != m_settings.m_audioSampleRate) || force)
{
m_settingsMutex.lock();
m_lowpass.create(301, settings.m_audioSampleRate, 250.0);
m_bandpass.create(301, settings.m_audioSampleRate, 300.0, settings.m_afBandwidth);
m_settingsMutex.unlock();
}
if ((settings.m_toneFrequency != m_settings.m_toneFrequency) ||
(settings.m_audioSampleRate != m_settings.m_audioSampleRate) || force)
{
m_settingsMutex.lock();
m_toneNco.setFreq(settings.m_toneFrequency, settings.m_audioSampleRate);
m_settingsMutex.unlock();
}
if ((settings.m_audioSampleRate != m_settings.m_audioSampleRate) || force)
{
m_cwKeyer.setSampleRate(settings.m_audioSampleRate);
m_cwSmoother.setNbFadeSamples(settings.m_audioSampleRate / 250); // 4 ms
}
if ((settings.m_ctcssIndex != m_settings.m_ctcssIndex) ||
(settings.m_audioSampleRate != m_settings.m_audioSampleRate) || force)
{
m_settingsMutex.lock();
m_ctcssNco.setFreq(NFMModSettings::getCTCSSFreq(settings.m_ctcssIndex), settings.m_audioSampleRate);
m_settingsMutex.unlock();
}
m_settings = settings;
}

Wyświetl plik

@ -40,6 +40,29 @@ class NFMMod : public BasebandSampleSource {
Q_OBJECT
public:
class MsgConfigureNFMMod : public Message {
MESSAGE_CLASS_DECLARATION
public:
const NFMModSettings& getSettings() const { return m_settings; }
bool getForce() const { return m_force; }
static MsgConfigureNFMMod* create(const NFMModSettings& settings, bool force)
{
return new MsgConfigureNFMMod(settings, force);
}
private:
NFMModSettings m_settings;
bool m_force;
MsgConfigureNFMMod(const NFMModSettings& settings, bool force) :
Message(),
m_settings(settings),
m_force(force)
{ }
};
typedef enum
{
NFMModInputNone,
@ -180,17 +203,6 @@ public:
NFMMod();
~NFMMod();
void configure(MessageQueue* messageQueue,
Real rfBandwidth,
Real afBandwidth,
float fmDeviation,
float toneFrequency,
float volumeFactor,
bool channelMute,
bool playLoop,
bool ctcssOn,
int ctcssFrequencyIndex);
virtual void pull(Sample& sample);
virtual void pullAudio(int nbSamples);
virtual void start();
@ -212,118 +224,12 @@ signals:
private:
class MsgConfigureNFMMod : public Message
{
MESSAGE_CLASS_DECLARATION
public:
Real getRFBandwidth() const { return m_rfBandwidth; }
Real getAFBandwidth() const { return m_afBandwidth; }
float getFMDeviation() const { return m_fmDeviation; }
float getToneFrequency() const { return m_toneFrequency; }
float getVolumeFactor() const { return m_volumeFactor; }
bool getChannelMute() const { return m_channelMute; }
bool getPlayLoop() const { return m_playLoop; }
bool getCTCSSOn() const { return m_ctcssOn; }
float getCTCSSFrequencyIndex() const { return m_ctcssFrequencyIndex; }
static MsgConfigureNFMMod* create(Real rfBandwidth,
Real afBandwidth,
float fmDeviation,
float toneFrequency,
float volumeFactor,
bool channelMute,
bool playLoop,
bool ctcssOn,
int ctcssFrequencyIndex)
{
return new MsgConfigureNFMMod(rfBandwidth,
afBandwidth,
fmDeviation,
toneFrequency,
volumeFactor,
channelMute,
playLoop,
ctcssOn,
ctcssFrequencyIndex);
}
private:
Real m_rfBandwidth;
Real m_afBandwidth;
float m_fmDeviation;
float m_toneFrequency;
float m_volumeFactor;
bool m_channelMute;
bool m_playLoop;
bool m_ctcssOn;
int m_ctcssFrequencyIndex;
MsgConfigureNFMMod(Real rfBandwidth,
Real afBandwidth,
float fmDeviation,
float toneFrequency,
float volumeFactor,
bool channelMute,
bool playLoop,
bool ctcssOn,
int ctcssFrequencyIndex) :
Message(),
m_rfBandwidth(rfBandwidth),
m_afBandwidth(afBandwidth),
m_fmDeviation(fmDeviation),
m_toneFrequency(toneFrequency),
m_volumeFactor(volumeFactor),
m_channelMute(channelMute),
m_playLoop(playLoop),
m_ctcssOn(ctcssOn),
m_ctcssFrequencyIndex(ctcssFrequencyIndex)
{ }
};
//=================================================================
enum RateState {
RSInitialFill,
RSRunning
};
struct Config {
int m_basebandSampleRate;
int m_outputSampleRate;
qint64 m_inputFrequencyOffset;
Real m_rfBandwidth;
Real m_afBandwidth;
float m_fmDeviation;
float m_toneFrequency;
float m_volumeFactor;
quint32 m_audioSampleRate;
bool m_channelMute;
bool m_playLoop;
bool m_ctcssOn;
float m_ctcssFrequency;
Config() :
m_basebandSampleRate(0),
m_outputSampleRate(-1),
m_inputFrequencyOffset(0),
m_rfBandwidth(-1),
m_afBandwidth(-1),
m_fmDeviation(5000.0f),
m_toneFrequency(1000.0f),
m_volumeFactor(1.0f),
m_audioSampleRate(0),
m_channelMute(false),
m_playLoop(false),
m_ctcssOn(false),
m_ctcssFrequency(88.5)
{ }
};
//=================================================================
Config m_config;
Config m_running;
NFMModSettings m_settings;
NCO m_carrierNco;
NCOF m_toneNco;
@ -362,7 +268,8 @@ private:
CWSmoother m_cwSmoother;
static const int m_levelNbSamples;
void apply();
//void apply();
void applySettings(const NFMModSettings& settings, bool force = false);
void pullAF(Real& sample);
void calculateLevel(Real& sample);
void modulateSample();

Wyświetl plik

@ -307,13 +307,14 @@ NFMModGUI::NFMModGUI(PluginAPI* pluginAPI, DeviceSinkAPI *deviceAPI, QWidget* pa
setAttribute(Qt::WA_DeleteOnClose, true);
blockApplySettings(true);
ui->rfBW->clear();
for (int i = 0; i < NFMModSettings::m_nbRfBW; i++) {
ui->rfBW->addItem(QString("%1").arg(NFMModSettings::getRFBW(i) / 1000.0, 0, 'f', 2));
}
ui->rfBW->setCurrentIndex(6);
blockApplySettings(false);
blockApplySettings(false);
connect(this, SIGNAL(widgetRolled(QWidget*,bool)), this, SLOT(onWidgetRolled(QWidget*,bool)));
connect(this, SIGNAL(menuDoubleClickEvent()), this, SLOT(onMenuDoubleClicked()));
@ -377,7 +378,7 @@ void NFMModGUI::blockApplySettings(bool block)
m_doApplySettings = !block;
}
void NFMModGUI::applySettings(bool force __attribute__((unused)))
void NFMModGUI::applySettings(bool force)
{
if (m_doApplySettings)
{
@ -389,16 +390,8 @@ void NFMModGUI::applySettings(bool force __attribute__((unused)))
ui->deltaFrequency->setValue(m_channelMarker.getCenterFrequency());
m_nfmMod->configure(m_nfmMod->getInputMessageQueue(),
m_settings.m_rfBandwidth,
m_settings.m_afBandwidth,
m_settings.m_fmDeviation, // value is in '100 Hz
m_settings.m_toneFrequency,
m_settings.m_volumeFactor,
m_settings.m_channelMute,
m_settings.m_playLoop,
m_settings.m_ctcssOn,
m_settings.m_ctcssIndex);
NFMMod::MsgConfigureNFMMod *msg = NFMMod::MsgConfigureNFMMod::create(m_settings, force);
m_nfmMod->getInputMessageQueue()->push(msg);
}
}