2018-04-03 16:23:39 +00:00
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///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2018 Edouard Griffiths, F4EXB //
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// //
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// Symbol synchronizer or symbol clock recovery mostly encapsulating //
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// liquid-dsp's symsync "object" //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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2019-04-11 12:32:15 +00:00
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// (at your option) any later version. //
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2018-04-03 16:23:39 +00:00
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include "dsp/dsptypes.h"
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#include "liquid.h"
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#include <complex.h>
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class SymbolSynchronizer
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{
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public:
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SymbolSynchronizer();
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~SymbolSynchronizer();
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Real run(const Sample& s);
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2018-04-04 00:03:37 +00:00
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liquid_float_complex runZ(const Sample& s);
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2018-04-03 16:23:39 +00:00
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private:
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symsync_crcf m_sync;
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liquid_float_complex m_z[4+4]; // 4 samples per symbol. One symbol plus extra space
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2018-04-04 00:03:37 +00:00
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liquid_float_complex m_z0;
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2018-04-03 16:23:39 +00:00
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int m_syncSampleCount;
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2018-04-04 00:03:37 +00:00
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};
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