sdrangel/sdrbase/dsp/scopevis.cpp

246 wiersze
6.8 KiB
C++
Czysty Zwykły widok Historia

#include "dsp/scopevis.h"
#include "gui/glscope.h"
#include "dsp/dspcommands.h"
#include "util/messagequeue.h"
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#include <algorithm>
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#include <cstdio>
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#include <iostream>
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MESSAGE_CLASS_DEFINITION(ScopeVis::MsgConfigureScopeVis, Message)
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const uint ScopeVis::m_traceChunkSize = 4800;
ScopeVis::ScopeVis(GLScope* glScope) :
m_glScope(glScope),
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m_tracebackCount(0),
m_fill(0),
m_triggerState(Untriggered),
m_triggerChannel(TriggerFreeRun),
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m_triggerLevel(0.0),
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m_triggerPositiveEdge(true),
m_triggerPre(0),
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m_triggerOneShot(false),
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m_armed(false),
m_sampleRate(0)
{
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m_trace.reserve(100*m_traceChunkSize);
m_trace.resize(20*m_traceChunkSize);
m_traceback.resize(20*m_traceChunkSize);
}
void ScopeVis::configure(MessageQueue* msgQueue, TriggerChannel triggerChannel, Real triggerLevel, bool triggerPositiveEdge, uint triggerPre, uint traceSize)
{
Message* cmd = MsgConfigureScopeVis::create(triggerChannel, triggerLevel, triggerPositiveEdge, triggerPre, traceSize);
cmd->submit(msgQueue, this);
}
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void ScopeVis::feed(SampleVector::const_iterator begin, SampleVector::const_iterator end, bool positiveOnly)
{
if (m_triggerChannel == TriggerFreeRun) {
m_triggerPoint = begin;
}
else if (m_triggerState == Triggered) {
m_triggerPoint = begin;
}
else if (m_triggerState == Untriggered) {
m_triggerPoint = end;
}
else if (m_triggerState == WaitForReset) {
m_triggerPoint = end;
}
else {
m_triggerPoint = begin;
}
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while(begin < end)
{
if (m_triggerChannel == TriggerFreeRun)
{
int count = end - begin;
if(count > (int)(m_trace.size() - m_fill))
count = m_trace.size() - m_fill;
std::vector<Complex>::iterator it = m_trace.begin() + m_fill;
for(int i = 0; i < count; ++i) {
*it++ = Complex(begin->real() / 32768.0, begin->imag() / 32768.0);
++begin;
}
m_fill += count;
if(m_fill >= m_trace.size()) {
m_glScope->newTrace(m_trace, m_sampleRate);
m_fill = 0;
}
}
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else
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{
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if(m_triggerState == WaitForReset)
{
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break;
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}
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if(m_triggerState == Untriggered)
{
while(begin < end)
{
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bool trigger = triggerCondition(begin);
if ((trigger ^ !m_triggerPositiveEdge) && (m_tracebackCount > m_triggerPre))
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{
if (m_armed)
{
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m_triggerState = Triggered;
m_armed = false;
m_triggerPoint = begin;
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// fill beginning of m_trace with delayed samples from the trace memory FIFO. Increment m_fill accordingly.
if (m_triggerPre) { // do this process only if there is a pre-trigger delay
std::copy(m_traceback.end() - m_triggerPre - 1, m_traceback.end() - 1, m_trace.begin());
m_fill = m_triggerPre; // Increment m_fill accordingly (from 0).
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}
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break;
}
}
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else
{
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m_armed = true;
}
++begin;
}
}
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if(m_triggerState == Triggered)
{
int count = end - begin;
if(count > (int)(m_trace.size() - m_fill))
count = m_trace.size() - m_fill;
std::vector<Complex>::iterator it = m_trace.begin() + m_fill;
for(int i = 0; i < count; ++i) {
*it++ = Complex(begin->real() / 32768.0, begin->imag() / 32768.0);
++begin;
}
m_fill += count;
if(m_fill >= m_trace.size()) {
m_glScope->newTrace(m_trace, m_sampleRate);
m_fill = 0;
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if (m_triggerOneShot) {
m_triggerState = WaitForReset;
} else {
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m_tracebackCount = 0;
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m_triggerState = Untriggered;
}
}
}
}
}
}
void ScopeVis::start()
{
}
void ScopeVis::stop()
{
}
bool ScopeVis::handleMessageKeep(Message* message)
{
if(DSPSignalNotification::match(message)) {
DSPSignalNotification* signal = (DSPSignalNotification*)message;
m_sampleRate = signal->getSampleRate();
/*fprintf(stderr, "ScopeVis::handleMessage : %d samples/sec, %lld Hz offset, traceSize: \n",
m_sampleRate,
signal->getFrequencyOffset(),
m_trace.size());*/
return true;
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} else if(MsgConfigureScopeVis::match(message)) {
MsgConfigureScopeVis* conf = (MsgConfigureScopeVis*)message;
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m_tracebackCount = 0;
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m_triggerState = Untriggered;
m_triggerChannel = (TriggerChannel) conf->getTriggerChannel();
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m_triggerLevel = conf->getTriggerLevel();
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m_triggerPositiveEdge = conf->getTriggerPositiveEdge();
m_triggerPre = conf->getTriggerPre();
if (m_triggerPre >= m_traceback.size()) {
m_triggerPre = m_traceback.size() - 1; // top sample in FIFO is always the triggering one (pre-trigger delay = 0)
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}
uint newSize = conf->getTraceSize();
if (newSize != m_trace.size()) {
m_trace.resize(newSize);
}
if (newSize > m_traceback.size()) { // fitting the exact required space is not a requirement for the back trace
m_traceback.resize(newSize);
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}
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std::cerr << "ScopeVis::handleMessageKeep:"
<< " m_triggerChannel: " << m_triggerChannel
<< " m_triggerLevel: " << m_triggerLevel
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<< " m_triggerPositiveEdge: " << (m_triggerPositiveEdge ? "edge+" : "edge-")
<< " m_preTrigger: " << m_triggerPre
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<< " m_traceSize: " << m_trace.size() << std::endl;
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return true;
/*
} else if(DSPConfigureScopeVis::match(message)) {
DSPConfigureScopeVis* conf = (DSPConfigureScopeVis*)message;
m_triggerState = Untriggered;
m_triggerChannel = (TriggerChannel)conf->getTriggerChannel();
m_triggerLevelHigh = conf->getTriggerLevelHigh() * 32767;
m_triggerLevelLow = conf->getTriggerLevelLow() * 32767;
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return true;*/
} else {
return false;
}
}
bool ScopeVis::handleMessage(Message* message)
{
bool done = handleMessageKeep(message);
if (done)
{
message->completed();
}
return done;
}
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void ScopeVis::setSampleRate(int sampleRate)
{
m_sampleRate = sampleRate;
}
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bool ScopeVis::triggerCondition(SampleVector::const_iterator& it)
{
Complex c(it->real()/32768.0, it->imag()/32768.0);
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m_traceback.push_back(c); // store into trace memory FIFO
if (m_tracebackCount < m_traceback.size()) { // increment count up to trace memory size
m_tracebackCount++;
}
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if (m_triggerChannel == TriggerChannelI) {
return c.real() > m_triggerLevel;
}
else if (m_triggerChannel == TriggerChannelQ) {
return c.imag() > m_triggerLevel;
}
else if (m_triggerChannel == TriggerMagLin) {
return abs(c) > m_triggerLevel;
}
else if (m_triggerChannel == TriggerMagDb) {
Real mult = (10.0f / log2f(10.0f));
Real v = c.real() * c.real() + c.imag() * c.imag();
return mult * log2f(v) > m_triggerLevel;
}
else if (m_triggerChannel == TriggerPhase) {
return arg(c) / M_PI > m_triggerLevel;
}
else {
return false;
}
}
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void ScopeVis::setOneShot(bool oneShot)
{
m_triggerOneShot = oneShot;
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if ((m_triggerState == WaitForReset) && !oneShot) {
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m_tracebackCount = 0;
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m_triggerState = Untriggered;
}
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}