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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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								// written by Christian Daniel                                                   //
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								// Copyright (C) 2015-2020, 2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com>    //
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								// Copyright (C) 2020, 2022 Jon Beniston, M7RCE <jon@beniston.com>               //
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								// Copyright (C) 2022 Jiří Pinkava <jiri.pinkava@rossum.ai>                      //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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											2019-04-11 12:32:15 +00:00
										 
									 
								 
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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											2020-11-12 19:30:34 +00:00
										 
									 
								 
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								#ifndef SDRBASE_AUDIO_AUDIOINPUTDEVICE_H_
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								#define SDRBASE_AUDIO_AUDIOINPUTDEVICE_H_
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											2022-09-15 19:59:42 +00:00
										 
									 
								 
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								#include <QRecursiveMutex>
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								#include <QIODevice>
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								#include <QAudioFormat>
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								#include <list>
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								#include <vector>
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								#include "export.h"
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								#include "util/message.h"
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								#include "util/messagequeue.h"
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								#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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								class QAudioSource;
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								#else
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								class QAudioInput;
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								#endif
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								class AudioFifo;
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								class AudioOutputPipe;
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								class SDRBASE_API AudioInputDevice : public QIODevice {
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								    Q_OBJECT
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								public:
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								    class MsgStart : public Message {
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								        MESSAGE_CLASS_DECLARATION
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								    public:
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								        int getDeviceIndex() const { return m_deviceIndex; }
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								        int getSampleRate() const { return m_sampleRate; }
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								        static MsgStart* create(int deviceIndex, int sampleRate) {
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								            return new MsgStart(deviceIndex, sampleRate);
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								        }
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								    private:
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								        int m_deviceIndex;
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								        int m_sampleRate;
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								        MsgStart(int deviceIndex, int sampleRate) :
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								            Message(),
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								            m_deviceIndex(deviceIndex),
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								            m_sampleRate(sampleRate)
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								        { }
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								    };
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								    class MsgStop : public Message {
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								        MESSAGE_CLASS_DECLARATION
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								    public:
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								        static MsgStop* create() {
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								            return new MsgStop();
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								        }
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								    private:
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								        MsgStop() :
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								            Message()
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								        { }
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								    };
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								    class MsgReportSampleRate : public Message {
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								        MESSAGE_CLASS_DECLARATION
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								    public:
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								        int getDeviceIndex() const { return m_deviceIndex; }
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								        const QString& getDeviceName() const { return m_deviceName; }
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								        int getSampleRate() const { return m_sampleRate; }
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								        static MsgReportSampleRate* create(int deviceIndex, const QString& deviceName, int sampleRate) {
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								            return new MsgReportSampleRate(deviceIndex, deviceName, sampleRate);
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								        }
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								    private:
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								        int m_deviceIndex;
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								        QString m_deviceName;
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								        int m_sampleRate;
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								        MsgReportSampleRate(int deviceIndex, const QString& deviceName, int sampleRate) :
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								            Message(),
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								            m_deviceIndex(deviceIndex),
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								            m_deviceName(deviceName),
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								            m_sampleRate(sampleRate)
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								        { }
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								    };
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									AudioInputDevice();
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									virtual ~AudioInputDevice();
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									bool startDirect(int deviceIndex, int sampleRate) {
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								        return start(deviceIndex, sampleRate);
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								    }
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									void stopDirect() {
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								        stop();
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								    }
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											2017-12-10 00:57:50 +00:00
										 
									 
								 
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								    void addFifo(AudioFifo* audioFifo);
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									void removeFifo(AudioFifo* audioFifo);
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								    int getNbFifos() const { return m_audioFifos.size(); }
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									uint getRate() const { return m_audioFormat.sampleRate(); }
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									void setOnExit(bool onExit) { m_onExit = onExit; }
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									void setVolume(float volume);
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								    void setDeviceName(const QString& deviceName) { m_deviceName = deviceName;}
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								    MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
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								    void setManagerMessageQueue(MessageQueue *messageQueue) { m_managerMessageQueue = messageQueue; }
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								private:
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									QRecursiveMutex m_mutex;
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								#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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									QAudioSource* m_audioInput;
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								#else
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									QAudioInput* m_audioInput;
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								#endif
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									uint m_audioUsageCount;
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									bool m_onExit;
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									float m_volume;
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									std::list<AudioFifo*> m_audioFifos;
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									std::vector<qint32> m_mixBuffer;
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									QAudioFormat m_audioFormat;
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								    QString m_deviceName;
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								    MessageQueue m_inputMessageQueue;
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								    MessageQueue *m_managerMessageQueue;
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									//virtual bool open(OpenMode mode);
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									virtual qint64 readData(char* data, qint64 maxLen);
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									virtual qint64 writeData(const char* data, qint64 len);
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								    bool handleMessage(const Message& cmd);
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									bool start(int deviceIndex, int sampleRate);
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									void stop();
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									friend class AudioOutputPipe;
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								private slots:
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								    void handleInputMessages();
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								};
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								#endif /* SDRBASE_AUDIO_AUDIOINPUTDEVICE_H_ */
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