sdrangel/sdrgui/gui/samplingdevicedialog.h

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 F4EXB //
// written by Edouard Griffiths //
// //
// OpenGL interface modernization. //
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
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// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_
#define SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_
#include <QDialog>
#include <vector>
#include "export.h"
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namespace Ui {
class SamplingDeviceDialog;
}
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class SDRGUI_API SamplingDeviceDialog : public QDialog {
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Q_OBJECT
public:
explicit SamplingDeviceDialog(bool rxElseTx, int deviceTabIndex, QWidget* parent = 0);
~SamplingDeviceDialog();
int getSelectedDeviceIndex() const { return m_selectedDeviceIndex; }
private:
Ui::SamplingDeviceDialog* ui;
bool m_rxElseTx;
int m_deviceTabIndex;
int m_selectedDeviceIndex;
std::vector<int> m_deviceIndexes;
private slots:
void accept();
};
#endif /* SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_ */