sdrangel/plugins/channelrx/demoddsd/dsddemod.h

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_DSDDEMOD_H
#define INCLUDE_DSDDEMOD_H
#include <dsp/basebandsamplesink.h>
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#include <dsp/phasediscri.h>
#include <QMutex>
#include <vector>
#include "dsp/nco.h"
#include "dsp/interpolator.h"
#include "dsp/lowpass.h"
#include "dsp/bandpass.h"
#include "dsp/afsquelch.h"
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#include "dsp/movingaverage.h"
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#include "dsp/afsquelch.h"
#include "audio/audiofifo.h"
#include "util/message.h"
#include "../../channelrx/demoddsd/dsddecoder.h"
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class DSDDemodGUI;
class DSDDemod : public BasebandSampleSink {
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public:
DSDDemod(BasebandSampleSink* sampleSink);
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~DSDDemod();
void configure(MessageQueue* messageQueue,
int rfBandwidth,
int demodGain,
int volume,
int baudRate,
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int fmDeviation,
int squelchGate,
Real squelch,
bool audioMute,
bool enableCosineFiltering,
bool syncOrConstellation,
bool slot1On,
bool slot2On,
bool tdmaStereo);
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void configureMyPosition(MessageQueue* messageQueue, float myLatitude, float myLongitude);
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool po);
virtual void start();
virtual void stop();
virtual bool handleMessage(const Message& cmd);
void registerGUI(DSDDemodGUI *dsdDemodGUI) {
m_dsdDemodGUI = dsdDemodGUI;
}
double getMagSq() { return m_magsq; }
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bool getSquelchOpen() const { return m_squelchOpen; }
const DSDDecoder& getDecoder() const { return m_dsdDecoder; }
void getMagSqLevels(Real& avg, Real& peak, int& nbSamples)
{
avg = m_magsqSum / m_magsqCount;
m_magsq = avg;
peak = m_magsqPeak;
nbSamples = m_magsqCount;
m_magsqSum = 0.0f;
m_magsqPeak = 0.0f;
m_magsqCount = 0;
}
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private:
class MsgConfigureMyPosition : public Message {
MESSAGE_CLASS_DECLARATION
public:
float getMyLatitude() const { return m_myLatitude; }
float getMyLongitude() const { return m_myLongitude; }
static MsgConfigureMyPosition* create(float myLatitude, float myLongitude)
{
return new MsgConfigureMyPosition(myLatitude, myLongitude);
}
private:
float m_myLatitude;
float m_myLongitude;
MsgConfigureMyPosition(float myLatitude, float myLongitude) :
m_myLatitude(myLatitude),
m_myLongitude(myLongitude)
{}
};
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class MsgConfigureDSDDemod : public Message {
MESSAGE_CLASS_DECLARATION
public:
int getRFBandwidth() const { return m_rfBandwidth; }
int getDemodGain() const { return m_demodGain; }
int getFMDeviation() const { return m_fmDeviation; }
int getVolume() const { return m_volume; }
int getBaudRate() const { return m_baudRate; }
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int getSquelchGate() const { return m_squelchGate; }
Real getSquelch() const { return m_squelch; }
bool getAudioMute() const { return m_audioMute; }
bool getEnableCosineFiltering() const { return m_enableCosineFiltering; }
bool getSyncOrConstellation() const { return m_syncOrConstellation; }
bool getSlot1On() const { return m_slot1On; }
bool getSlot2On() const { return m_slot2On; }
bool getTDMAStereo() const { return m_tdmaStereo; }
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static MsgConfigureDSDDemod* create(int rfBandwidth,
int demodGain,
int fmDeviation,
int volume,
int baudRate,
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int squelchGate,
Real squelch,
bool audioMute,
bool enableCosineFiltering,
bool syncOrConstellation,
bool slot1On,
bool slot2On,
bool tdmaStereo)
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{
return new MsgConfigureDSDDemod(rfBandwidth,
demodGain,
fmDeviation,
volume,
baudRate,
squelchGate,
squelch,
audioMute,
enableCosineFiltering,
syncOrConstellation,
slot1On,
slot2On,
tdmaStereo);
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}
private:
Real m_rfBandwidth;
Real m_demodGain;
int m_fmDeviation;
int m_volume;
int m_baudRate;
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int m_squelchGate;
Real m_squelch;
bool m_audioMute;
bool m_enableCosineFiltering;
bool m_syncOrConstellation;
bool m_slot1On;
bool m_slot2On;
bool m_tdmaStereo;
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MsgConfigureDSDDemod(int rfBandwidth,
int demodGain,
int fmDeviation,
int volume,
int baudRate,
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int squelchGate,
Real squelch,
bool audioMute,
bool enableCosineFiltering,
bool syncOrConstellation,
bool slot1On,
bool slot2On,
bool tdmaStereo) :
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Message(),
m_rfBandwidth(rfBandwidth),
m_demodGain(demodGain),
m_fmDeviation(fmDeviation),
m_volume(volume),
m_baudRate(baudRate),
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m_squelchGate(squelchGate),
m_squelch(squelch),
m_audioMute(audioMute),
m_enableCosineFiltering(enableCosineFiltering),
m_syncOrConstellation(syncOrConstellation),
m_slot1On(slot1On),
m_slot2On(slot2On),
m_tdmaStereo(tdmaStereo)
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{ }
};
struct AudioSample {
qint16 l;
qint16 r;
};
typedef std::vector<AudioSample> AudioVector;
enum RateState {
RSInitialFill,
RSRunning
};
struct Config {
int m_inputSampleRate;
qint64 m_inputFrequencyOffset;
int m_rfBandwidth;
int m_demodGain;
int m_volume;
int m_baudRate;
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int m_fmDeviation;
int m_squelchGate;
Real m_squelch;
bool m_audioMute;
quint32 m_audioSampleRate;
bool m_enableCosineFiltering;
bool m_syncOrConstellation;
bool m_slot1On;
bool m_slot2On;
bool m_tdmaStereo;
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Config() :
m_inputSampleRate(-1),
m_inputFrequencyOffset(0),
m_rfBandwidth(-1),
m_demodGain(-1),
m_volume(-1),
m_baudRate(4800),
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m_fmDeviation(1),
m_squelchGate(1),
m_squelch(0),
m_audioMute(false),
m_audioSampleRate(0),
m_enableCosineFiltering(false),
m_syncOrConstellation(false),
m_slot1On(false),
m_slot2On(false),
m_tdmaStereo(false)
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{ }
};
Config m_config;
Config m_running;
NCO m_nco;
Interpolator m_interpolator;
Real m_interpolatorDistance;
Real m_interpolatorDistanceRemain;
int m_sampleCount;
int m_squelchCount;
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int m_squelchGate;
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double m_squelchLevel;
bool m_squelchOpen;
Real m_lastArgument;
MovingAverage<double> m_movingAverage;
Real m_magsq;
Real m_magsqSum;
Real m_magsqPeak;
int m_magsqCount;
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Real m_fmExcursion;
SampleVector m_scopeSampleBuffer;
AudioVector m_audioBuffer;
uint m_audioBufferFill;
qint16 *m_sampleBuffer; //!< samples ring buffer
int m_sampleBufferIndex;
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AudioFifo m_audioFifo1;
AudioFifo m_audioFifo2;
BasebandSampleSink* m_scope;
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bool m_scopeEnabled;
DSDDecoder m_dsdDecoder;
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DSDDemodGUI *m_dsdDemodGUI;
QMutex m_settingsMutex;
PhaseDiscriminators m_phaseDiscri;
void apply();
};
#endif // INCLUDE_DSDDEMOD_H