genesys: Return errors as exceptions from genesys_dummy_dark_shading()

merge-requests/104/head
Povilas Kanapickas 2019-07-20 11:02:33 +03:00
rodzic cd87e4e662
commit edb442afe8
1 zmienionych plików z 2 dodań i 11 usunięć

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@ -1751,8 +1751,7 @@ genesys_dark_shading_calibration(Genesys_Device * dev, const Genesys_Sensor& sen
* can be computed from previous calibration data (when doing offset
* calibration ?)
*/
static SANE_Status
genesys_dummy_dark_shading (Genesys_Device * dev, const Genesys_Sensor& sensor)
static void genesys_dummy_dark_shading(Genesys_Device* dev, const Genesys_Sensor& sensor)
{
DBG_HELPER(dbg);
uint32_t pixels_per_line;
@ -1832,8 +1831,6 @@ genesys_dummy_dark_shading (Genesys_Device * dev, const Genesys_Sensor& sensor)
dev->dark_average_data[channels * 2 * x + 5] = dummy3 >> 8;
}
}
return SANE_STATUS_GOOD;
}
@ -1927,13 +1924,7 @@ genesys_white_shading_calibration (Genesys_Device * dev, const Genesys_Sensor& s
/* in case we haven't done dark calibration, build dummy data from white_average */
if (!(dev->model->flags & GENESYS_FLAG_DARK_CALIBRATION))
{
status = genesys_dummy_dark_shading(dev, sensor);
if (status != SANE_STATUS_GOOD)
{
DBG(DBG_error, "%s: failed to do dummy dark shading calibration: %s\n", __func__,
sane_strstatus(status));
return status;
}
genesys_dummy_dark_shading(dev, sensor);
}
if (dev->model->flags & GENESYS_FLAG_SHADING_REPARK)