Calculate shading coefficients using maximum input resolution available

This still needs to honor half_ccd settings
merge-requests/1/head
Pierre Willenbrock 2009-03-21 14:30:30 +00:00
rodzic f261d52e11
commit 9d7fb593a1
3 zmienionych plików z 61 dodań i 31 usunięć

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@ -4,6 +4,8 @@
calibration
* backend/genesys_devices.c, backend/genesys_gl646.c,
backend/genesys_gl841.c, backend/genesys_low.h: Remove park_head
* backend/genesys_devices.c, backend/genesys_gl841.c: Calculate
shading coefficients using maximum input resolution available
2009-03-21 m. allan noah <kitno455 a t gmail d o t com>
* backend/fujitsu.[ch]: backend v91

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@ -2776,7 +2776,7 @@ genesys_send_shading_coefficient (Genesys_Device * dev)
uint8_t *shading_data; /*contains 16bit words in little endian */
uint8_t channels;
int x, j, o;
unsigned int i;
unsigned int i, res;
unsigned int coeff, target_code, val, avgpixels, dk, words_per_color = 0;
unsigned int target_dark, target_bright, br;
@ -3003,33 +3003,61 @@ genesys_send_shading_coefficient (Genesys_Device * dev)
off = (dark_average*bright_target - bright_average*dark_target)/(bright_target - dark_target)
gain = (bright_target - dark_target)/(bright_average - dark_average)*coeff
*/
/* duplicate half-ccd logic */
res = dev->settings.xres;
if ((dev->model->flags & GENESYS_FLAG_HALF_CCD_MODE) &&
dev->settings.xres <= dev->sensor.optical_res/2)
res *= 2;/* scanner is using half-ccd mode */
/*this should be evenly dividable */
avgpixels = dev->sensor.optical_res / genesys_dpiset (dev->calib_reg);
avgpixels = dev->sensor.optical_res / res;
/* gl841 supports 1/1 1/2 1/3 1/4 1/5 1/6 1/8 1/10 1/12 1/15 averaging */
if (avgpixels < 6)
avgpixels = avgpixels;
else if (avgpixels < 8)
avgpixels = 6;
else if (avgpixels < 10)
avgpixels = 8;
else if (avgpixels < 12)
avgpixels = 10;
else if (avgpixels < 15)
avgpixels = 12;
else
avgpixels = 15;
DBG (DBG_info,
"genesys_send_shading_coefficient: averaging over %d pixels\n",
avgpixels);
for (x = 0; x < pixels_per_line - o; x++)
for (x = 0; x <= pixels_per_line - avgpixels; x += avgpixels)
{
if ((x * avgpixels + o) * 2 * 2 + 3 > words_per_color)
if ((x + o) * 2 * 2 + 3 > words_per_color)
break;
for (j = 0; j < channels; j++)
{
/* dark data */
dk = dev->dark_average_data[(x + pixels_per_line * j) * 2] |
(dev->
dark_average_data[(x + pixels_per_line * j) * 2 + 1] << 8);
/* white data */
br = (dev->white_average_data[(x + pixels_per_line * j) * 2]
| (dev->
white_average_data[(x + pixels_per_line * j) * 2 +
1] << 8));
dk = 0;
br = 0;
for (i = 0; i < avgpixels; i++)
{
/* dark data */
dk += (dev->dark_average_data[(x + i + pixels_per_line * j) * 2]
| (dev->
dark_average_data[(x + i + pixels_per_line * j) * 2 +
1] << 8));
/* white data */
br += (dev->white_average_data[(x + i + pixels_per_line * j) * 2]
| (dev->
white_average_data[(x + i + pixels_per_line * j) * 2 +
1] << 8));
}
br /= avgpixels;
dk /= avgpixels;
if (br * target_dark > dk * target_bright)
val = 0;
else if (dk * target_bright - br * target_dark >
@ -3040,13 +3068,12 @@ genesys_send_shading_coefficient (Genesys_Device * dev)
(dk * target_bright - br * target_dark) / (target_bright -
target_dark);
/*fill all pixels, even if only the first one is relevant*/
/*fill all pixels, even if only the last one is relevant*/
for (i = 0; i < avgpixels; i++)
{
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * j] = val & 0xff;
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * j + 1] = val >> 8;
}
@ -3057,12 +3084,12 @@ genesys_send_shading_coefficient (Genesys_Device * dev)
else
val = 65535;
/*fill all pixels, even if only the first one is relevant*/
/*fill all pixels, even if only the last one is relevant*/
for (i = 0; i < avgpixels; i++)
{
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * j + 2] = val & 0xff;
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * j + 3] = val >> 8;
}
}
@ -3072,21 +3099,21 @@ genesys_send_shading_coefficient (Genesys_Device * dev)
{
for (i = 0; i < avgpixels; i++)
{
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * j] =
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * 0];
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * j + 1] =
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * 0 + 1];
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * j + 2] =
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * 0 + 2];
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * j + 3] =
shading_data[(x * avgpixels + o + i) * 2 * 2 +
shading_data[(x + o + i) * 2 * 2 +
words_per_color * 0 + 3];
}
}

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@ -4206,7 +4206,8 @@ gl841_init_regs_for_shading (Genesys_Device * dev)
SCAN_FLAG_DISABLE_GAMMA |
/* we don't handle differing shading areas very well */
/* SCAN_FLAG_DISABLE_BUFFER_FULL_MOVE |*/
SCAN_FLAG_IGNORE_LINE_DISTANCE
SCAN_FLAG_IGNORE_LINE_DISTANCE |
SCAN_FLAG_USE_OPTICAL_RES
);
if (status != SANE_STATUS_GOOD)