kopia lustrzana https://gitlab.com/sane-project/backends
genesys: Support custom shading offset on gl843
rodzic
4b79620525
commit
6fea625ad6
|
@ -1964,7 +1964,7 @@ void CommandSetGl843::send_shading_data(Genesys_Device* dev, const Genesys_Senso
|
||||||
uint8_t *buffer;
|
uint8_t *buffer;
|
||||||
int count;
|
int count;
|
||||||
|
|
||||||
unsigned offset = 0;
|
int offset = 0;
|
||||||
unsigned length = size;
|
unsigned length = size;
|
||||||
|
|
||||||
if (dev->reg.get8(REG_0x01) & REG_0x01_SHDAREA) {
|
if (dev->reg.get8(REG_0x01) & REG_0x01_SHDAREA) {
|
||||||
|
@ -1974,9 +1974,13 @@ void CommandSetGl843::send_shading_data(Genesys_Device* dev, const Genesys_Senso
|
||||||
length = dev->session.output_pixels * sensor.shading_resolution /
|
length = dev->session.output_pixels * sensor.shading_resolution /
|
||||||
dev->session.params.xres;
|
dev->session.params.xres;
|
||||||
|
|
||||||
|
offset += sensor.shading_pixel_offset;
|
||||||
|
|
||||||
// 16 bit words, 2 words per color, 3 color channels
|
// 16 bit words, 2 words per color, 3 color channels
|
||||||
length *= 2 * 2 * 3;
|
length *= 2 * 2 * 3;
|
||||||
offset *= 2 * 2 * 3;
|
offset *= 2 * 2 * 3;
|
||||||
|
} else {
|
||||||
|
offset += sensor.shading_pixel_offset * 2 * 2 * 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
dev->interface->record_key_value("shading_offset", std::to_string(offset));
|
dev->interface->record_key_value("shading_offset", std::to_string(offset));
|
||||||
|
@ -1990,6 +1994,11 @@ void CommandSetGl843::send_shading_data(Genesys_Device* dev, const Genesys_Senso
|
||||||
/* copy regular shading data to the expected layout */
|
/* copy regular shading data to the expected layout */
|
||||||
buffer = final_data.data();
|
buffer = final_data.data();
|
||||||
count = 0;
|
count = 0;
|
||||||
|
if (offset < 0) {
|
||||||
|
count += (-offset);
|
||||||
|
length -= (-offset);
|
||||||
|
offset = 0;
|
||||||
|
}
|
||||||
|
|
||||||
/* loop over calibration data */
|
/* loop over calibration data */
|
||||||
for (i = 0; i < length; i++)
|
for (i = 0; i < length; i++)
|
||||||
|
|
Ładowanie…
Reference in New Issue