genesys: Simplify init_regs_for_shading() on gl646

merge-requests/463/merge
Povilas Kanapickas 2020-05-09 04:10:15 +03:00
rodzic 3dff3a97b3
commit 35544b0c36
1 zmienionych plików z 1 dodań i 2 usunięć

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@ -1883,7 +1883,7 @@ void CommandSetGl646::init_regs_for_shading(Genesys_Device* dev, const Genesys_S
session.params.scan_method = dev->settings.scan_method;
session.params.scan_mode = ScanColorMode::COLOR_SINGLE_PASS;
session.params.color_filter = dev->settings.color_filter;
session.params.flags = ScanFlag::NONE;
session.params.flags = ScanFlag::DISABLE_SHADING;
if (dev->settings.scan_method == ScanMethod::TRANSPARENCY) {
session.params.flags |= ScanFlag::USE_XPA;
}
@ -1894,7 +1894,6 @@ void CommandSetGl646::init_regs_for_shading(Genesys_Device* dev, const Genesys_S
dev->calib_session = session;
/* no shading */
dev->reg.find_reg(0x01).value &= ~REG_0x01_DVDSET;
dev->reg.find_reg(0x02).value |= REG_0x02_ACDCDIS; /* ease backtracking */
dev->reg.find_reg(0x02).value &= ~REG_0x02_FASTFED;
dev->reg.find_reg(0x05).value &= ~REG_0x05_GMMENB;