shading data may be wrote in one round

merge-requests/1/head
Stphane Voltz 2010-09-15 06:11:10 +02:00
rodzic 5bfb117c93
commit 061a722257
1 zmienionych plików z 2 dodań i 6 usunięć

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@ -120,12 +120,10 @@ gl843_bulk_write_data (Genesys_Device * dev, uint8_t addr,
return status;
}
/* TODO check with G4050 that we shouldn't loop at all */
while (len)
{
if (len > BULKOUT_MAXSIZE)
size = BULKOUT_MAXSIZE;
else
size = len;
size = len;
outdata[0] = BULK_OUT;
outdata[1] = BULK_RAM;
@ -148,8 +146,6 @@ gl843_bulk_write_data (Genesys_Device * dev, uint8_t addr,
return status;
}
/* recreate data buffer to take care of memory layout */
status = sanei_usb_write_bulk (dev->dn, data, &size);
if (status != SANE_STATUS_GOOD)
{